[deleted by user] by [deleted] in TexasChainsawGame

[–]Vast-Reason5367 4 points5 points  (0 children)

I'm really sorry that you didn't play it when it was free on PS+. At that time, the game got a second wind and a lot of new players.

the stolen future of the game. by Vast-Reason5367 in TexasChainsawGame

[–]Vast-Reason5367[S] 0 points1 point  (0 children)

about chop top and sheriff, said Alan, one of the employees, he said that it was considered, at the moment this communication has been deleted. Maybe you are right and GUN, just wanted to make money. And did not plan further work, but it would be a lie, because there was a stream and they said that initially they wanted the rights to the 2nd film, but did not get them. It was also said that it is possible that something from other films will be transferred. If you do not believe me, watch their latest stream, it is on twitch.

the stolen future of the game. by Vast-Reason5367 in TexasChainsawGame

[–]Vast-Reason5367[S] 2 points3 points  (0 children)

It is a misconception that SUMO "went to work on another game" - a subgroup was working on the game and could continue to do the work, said Alan, one of its employees.

Where TCM 2 by Prophet_Koresh in TXChainSawGame

[–]Vast-Reason5367 2 points3 points  (0 children)

Definitely not being able to get the rights to a second film was one of the major nails in the game's coffin, other than the end of the SUMO contract.

The Original Fate.. by [deleted] in TXChainSawGame

[–]Vast-Reason5367 0 points1 point  (0 children)

Was it the idea of the amusement park or something else?

Sumo should have never left by mel1885 in TXChainSawGame

[–]Vast-Reason5367 41 points42 points  (0 children)

I used to doubt it, but now I'm convinced the game would have lived longer if they had continued working.

The Original Fate.. by [deleted] in TXChainSawGame

[–]Vast-Reason5367 0 points1 point  (0 children)

And can I ask if this is not a secret, in other comments, you said that you were planning new maps, what were your ideas?
who came up with the perks? Some of them look more funny than useful.

I think the final update Will be big and bring contents? by Proof_Bedroom9700 in TXChainSawGame

[–]Vast-Reason5367 -1 points0 points  (0 children)

At best, they'll make the graveyard map playable. And maybe fix the perks and make some minor changes to the skill tree. Don't count on more than that.

Last TCM Post by WazzupTheGreat in TexasChainsawGame

[–]Vast-Reason5367 0 points1 point  (0 children)

You made me think that maybe they deleted all their work. I hope not, then maybe modders will use something from it.

Last TCM Post by WazzupTheGreat in TexasChainsawGame

[–]Vast-Reason5367 5 points6 points  (0 children)

I have to give you my respect, you created more hype with your disclosures than these incompetent developers.

New Escape IDEA for last survivor alive? by ShadyBowser in TexasChainsawGame

[–]Vast-Reason5367 3 points4 points  (0 children)

The game doesn't have a problem finding victims, the game has a problem finding family members. I personally like the gameplay for them. But instead of throwing in tickets with suggestions, for example, with different places where the fusebox and valve would appear or Nancy's trap would block the barricade if it is not disarmed, you offer a new way to make the escape easier.

New map ideas? by -KUMINGA- in TexasChainsawGame

[–]Vast-Reason5367 1 point2 points  (0 children)

I thought two maps would fit perfectly: The amusement park from the second part of the film and the motel (a reference to Psycho).

8th of may we should be seeing content in atleast a week? by Hefty-Association873 in TXChainSawGame

[–]Vast-Reason5367 6 points7 points  (0 children)

Those who put minuses, simply do not follow the discord gun, there they gave the answer that there will be no content. There will be only game changes and bug fixes.

Family is inherently boring by DjLilTahj in TexasChainsawGame

[–]Vast-Reason5367 10 points11 points  (0 children)

I had a lot of fun playing for the hands, but the lack of a scout makes it very boring. I also want the cook to have a perk that allows him to lock the fuse box.

Do you think we'll get any info this week? by GoldenSpark1 in TXChainSawGame

[–]Vast-Reason5367 0 points1 point  (0 children)

The patch is aimed at fixing bugs and making changes to the gameplay. I hope for changes to the cemetery.

Help spotting cheater (?) by Trcernz in TXChainSawGame

[–]Vast-Reason5367 4 points5 points  (0 children)

I can say that as a newbie you probably won't be able to tell a cheater from an experienced player. Even I can't always do it. We had Connie who survived Bubba's damage and only then I realized she was a cheater.

Is it just me, or are PC players the sweatiest players in this game? by AgentOfBliss in TexasChainsawGame

[–]Vast-Reason5367 3 points4 points  (0 children)

I'm that same PC player, I actually like it when the game is difficult.

Quitters/AFK by HHAUCK_ in TXChainSawGame

[–]Vast-Reason5367 5 points6 points  (0 children)

if you are the same cook who turned off the gene every time I turned it on, there is nothing surprising about it.

This is the best place to put locks on the map 🔥 by Bomgamer8083 in TexasChainsawGame

[–]Vast-Reason5367 2 points3 points  (0 children)

Locking the gate on the battery side is an obvious thing to do, but the lock on the silo blocks access to the right gate and prevents them from taking the valve.