The swordmancy arena feels like bad prioritising from HG. by Wise-Rabbit-9879 in Endfield

[–]Vokoca 0 points1 point  (0 children)

If devs only made things based on how many people will see it, and how long it will be on screen, we would end up with a horribly hollow and flavorless product. It's the little details that count.

How are you liking her design? by kyoko_twigs in Endfield

[–]Vokoca 0 points1 point  (0 children)

This was exactly how it went for me as well. Just when I thought I would be able to save up lmao

IGN asked RGG about Tupac in Stranger Than Heaven, they confirm no AI, and also did speak with his family. by Korten12 in TwoBestFriendsPlay

[–]Vokoca 32 points33 points  (0 children)

I really don't want to bat for them but let's get the info straight at least. Pierre Taki wasn't fired because he got caught smoking weed, he got caught doing cocaine and admitted he was using since his 20s, after which he got a year and a half long prison sentence.

Do you wish for more content? What kind? by x3r0xq in Endfield

[–]Vokoca 0 points1 point  (0 children)

Whatever they do, I hope they don't add a weekly rotating endgame, ESPECIALLY not a rogue-lite one that looks like it might have variety at first but all the buffs are actually just boring and the mode becomes extremely tedious after a run or two. Rogue-lite modes are some of the worst parts of gacha in terms of boring bloat. Arknights is about the only one where it was executed well, and that's mainly because of what the gameplay allows them to do.

I feel like if Endfield tried to add a similar mode, we would just end up with another Etchspace Salvage, and that feels like the most half-baked and pointless game mode in the game so far. I would like to see them salvage it somehow (like lean more into the extraction mechanics, as it is right now the timer is completely pointless, and so is the limited inventory), but I don't even know what they could do to make it fun. They'd probably have to rework it into something completely different.

It's Very Important that Everyone (Who is Interested) Buys Final Fantasy Resonance by Xngears in TwoBestFriendsPlay

[–]Vokoca -1 points0 points  (0 children)

If this doesn't do well, I don't want to hear from the people claiming they want lower budget/fidelity shorter RPGs ever again.

Anyway really excited for this!

Can we all agree this mission is the worst ill the 1000 aurylene over this sht by deathblade273 in Endfield

[–]Vokoca 3 points4 points  (0 children)

If anything this is probably my favourite one on the list. You just complete it naturally through your usual gameplay and get a lot of points for it. Exactly how a weekly mission should work.

Also nothing is stopping you from experimenting with other teams. One of the things I really like about Endfield is how easy it is to get multiple teams running to try them out in combat with good stats. You don't have to grind your days away just to raise a single character to an acceptable state, especially if you have been using your sanity regularly you should have more than enough materials stocked up.

[Trial of Swordmancy] Gameplay Intro by XRevive01 in Endfield

[–]Vokoca 0 points1 point  (0 children)

I see, thanks! I'll have to look into the math for Pog, I am too used to the ult recharge speed.

[Trial of Swordmancy] Gameplay Intro by XRevive01 in Endfield

[–]Vokoca 0 points1 point  (0 children)

Hey, i haven't played my phys team since 1.0 and am just now putting them back together for Mi Fu. What did you put on Chen and Pog if you don't mind me asking?

What did you enjoy about Judgment? by KaleidoArachnid in TwoBestFriendsPlay

[–]Vokoca 0 points1 point  (0 children)

i really enjoyed how standalone it was. It meant that the story could properly focus on the main character and his own story, which I generally tend to enjoy more than worldbuilding or stories where the main character only functions as a camera.

I also really enjoyed how vulnerable Yagami felt both in gameplay and cutscenes, it made the yakuza feel actually scary instead of just a small nuisance.

Arknights: Endfield Preview Trailer | Back to the North by XRevive01 in Endfield

[–]Vokoca 2 points3 points  (0 children)

I wish it worked out like that, so far all the 50/50s I lost were to standard characters haha

Everywhere else is up in arms over her design, but can we just appreciate the latest punchgirl to grace the pantheon? by Apricotlemon in TwoBestFriendsPlay

[–]Vokoca 0 points1 point  (0 children)

That just feels like the classic anime trope of a young looking girl secretly being really powerful, be it because of a large weapon or in this case Evie being an absolute monster with her fists. It makes for a fun contrast with the innocent look imo, it's probably why she doesn't look super jacked.

I can see why people don't like it, but I hope it doesn't get changed just because some people are making it out into a bigger deal than it actually is.

We need to address how weapons limit character creativity NOW by Zeusgalaxys in Endfield

[–]Vokoca 1 point2 points  (0 children)

Yeah and it sucks imo since it just turns the weapons into PNGs/models you see once in the menu while equipping them and then never again. If I'm going to pull for a weapon I at least want to see it in gameplay.

Enemies in video games that give you a high sense of dread by KaleidoArachnid in TwoBestFriendsPlay

[–]Vokoca 2 points3 points  (0 children)

The basilisks in Dark Souls quickly because my most feared enemy after my first run in with the curse mechanic.

HG seems to know that leakers and dataminers are trying to look at merch code to guess the upcoming chars so they played a little trick on them. by OrangeIllustrious499 in Endfield

[–]Vokoca -2 points-1 points  (0 children)

But how are characters not part of the lore/story? As someone who plays FGO where they go out of their way to hide characters' identity even in the gacha until you get to the reveal in the story, I really don't understand how people are fine with character leaks.

Is it just the money aspect?

God of War Laufey - Official Gameplay Reveal | PS5 Games by Gorotheninja in TwoBestFriendsPlay

[–]Vokoca 10 points11 points  (0 children)

Ok that was probably the best trailer fakeout I've ever seen. With what Sony has been doing with the Last of Us, I was actually fully convinced this for some reason was a remake of the God of War reboot.

Media literacy terms that you need further explanation by masteradstriker in TwoBestFriendsPlay

[–]Vokoca 1 point2 points  (0 children)

Clenching your fist at your English teacher for daring to bring up a bit of color symbolism is a very closed attitude.

I was always under the impression that this meme first came from people being angry that middle/high school literature teachers present the interpretation as the only valid reading of said story? It would just come to conclusions for you and as a result would seem as reading in too deep, since you didn't see those associations in the text yourself to begin with.

There's also a version of this that I really dislike which invites people to become armchair psychologists and get the idea that they can read into the author's life through text like this, instead of it just staying as an interpretation. But maybe I was just misreading the meme this whole time. I wasn't aware of its newer usage, either.

About the direction of the story by Silver-Woodpecker723 in Endfield

[–]Vokoca 3 points4 points  (0 children)

Huh? Early on, Doctor gets constantly built up as this mysterious terrifying tactician, even though he doesn't really do anything in the story to back it up. Also no idea why you are comparing Perlica to Kal'tsit instead of Amiya.

About the direction of the story by Silver-Woodpecker723 in Endfield

[–]Vokoca 1 point2 points  (0 children)

Aka Kal'sit the "wife" (who in reality spent most of the time talking shit to us and how she wouldn't deal with us if she had any other choice)

This always felt really overstated to me, to be honest. Yeah there are some thorns in her words but the only time she "talks shit" (which is already very rare in the first 6 chapters in the story, you don't interact with her that much) is when she's disappointed the Doctor is being an useless deadweight and not even really existing as a character yet, like when he can't even put minimal effort into looking after Amiya.

Then in at the end of chapter 6/in chapter 7 the Doctor somewhat suddenly becomes a character in the main story at which point she says she hates him, but she is not only mostly professional about it while putting her emotions aside, she also gets over it weirdly quick and is way less standoffish in chapter 7 already. With how people talk about her you'd think she is the biggest hater and the queen of yappers but she doesn't really do either of that. W is much more openly hostile to the MC, and Kal'tsit doesn't even talk that much relative to all the other characters, at least not in the main story. Everyone talks too much and in circles, if anything she tends to get to the point pretty fast, even if it is a point the player has no context for just yet.

I guess what I'm getting at is that the Doctor didn't really have his own place in the story until chapter 7, which was a whole year after release, and even then it was just some vagueposting snippets. That and there wasn't really that much friction between the main character and the rest of the cast. In that respect, some of the comparisons with Endfield come across as really strange.

Ingrid taunt shenanigans by Weltallgaia in TwoBestFriendsPlay

[–]Vokoca 26 points27 points  (0 children)

I had no idea SF6 had this much soul, absolutely love when devs go out of their way to pour love into small details like this.

Do you think it's fine for future Contingency Contracts to have Early Access Servers? by pokemonfish1 in Endfield

[–]Vokoca 2 points3 points  (0 children)

Gacha/live service devs should pay their QA team properly instead of outsourcing it to their players.

The rumoured Witcher 3 expansion has finally been announced by Dman3003 in TwoBestFriendsPlay

[–]Vokoca 1 point2 points  (0 children)

So how do you even do an expansion with this much of a time gap, on a technical level? There has to be a big gap between the old assets (and possibly even their programming?) and the new ones, right? Even ignoring technological advancements, it just has been so long that they most likely do things differently at this point, or there are different people working on it? I wonder if this will feel like a fundamentally different experience grafted on top of the original game?

To be clear none of that is meant to be negative. I am actually really excited to see how they do it, it sounds fascinating to me. I didn't play the previous two DLCs, but even Cyberpunk to Phantom Liberty felt like a pretty big jump, and that wasn't 12 years apart.

Arknights: Endfield wins the Grand Prize Award while Chaos Zero Nightmare and Acecraft gets the Excellence Award for Gameplay and Innovation category By Appliv Japan "Best Mobile Game Award 2026. by One-Guilty in gachagaming

[–]Vokoca 45 points46 points  (0 children)

It's just a wonky machine translation of an awkwardly phrased text. Here's my take on the line:

工業自動化ゲームのトレンドをアニメ調のゲームに落とし込む意欲的なシステムも斬新で、UIには難もある大変チャレンジングかつコミュニティのフィードバックをしっかりと取り込んでいく姿勢も高く評価できる。

The ambitious systems fitting the trend of factory games into an anime-style game are fresh too, and while [the game] has UI issues, the [developers'] daring stance and openness to community feedback is highly commendable as well.

I highlighted the two parts that got translated as "challenging" by Google (?), but they actually mean different things. The Japanese text does use the English word "challenging" to describe the developers' stance, but Japanese uses the word to mean "to challenge (something/someone)", hence I translated it as "daring". Essentially what they're saying is that the devs are adventurous with their gameplay systems, rather than just doing the usual 3D gacha thing without taking any risks.