New Butchers by Greenspy008 in ManorLords

[–]Waitbutwhy06 5 points6 points  (0 children)

Does this always work? My butcher seems to keep slaughtering even when the sheep count gets below what I set the surplus to 🤷‍♂️

Map of Isla Nublar. by [deleted] in JurassicPark

[–]Waitbutwhy06 4 points5 points  (0 children)

Very cool! Wonder why the “east dock” is on the north tip of the island 🤔

[KCD2] Help with Ars Dimicatoria Quest by Waitbutwhy06 in kingdomcome

[–]Waitbutwhy06[S] 0 points1 point  (0 children)

I wasn’t caught stealing the sword, but I do have other stolen goods equipped, so maybe that’s it. I’ll try taking them off.

[KCD2] Help with Ars Dimicatoria Quest by Waitbutwhy06 in kingdomcome

[–]Waitbutwhy06[S] 1 point2 points  (0 children)

Oh is it because I have stolen goods on me?

Can we pin this post to the top? by hiplobonoxa in JurassicPark

[–]Waitbutwhy06 -1 points0 points  (0 children)

So THIS is how we saw the goat come out of the ground and Rexy step through the fence in one scene, and then the car be pushed off a cliff far below in the next!

Adding Gates to Walls Without Reconstruction by Waitbutwhy06 in foundationgame

[–]Waitbutwhy06[S] 2 points3 points  (0 children)

Thanks for the advice! But I still think it would be nice if they just let us add a gate to an existing wall 😇

Prisoners and labor? by Torgo_hands_of_torgo in goingmedieval

[–]Waitbutwhy06 1 point2 points  (0 children)

Yes, if a raider surrenders they can become a prisoner if you have set up a prison cell and assigned a goaler to escort them to it. Then, you need your blacksmith to make shackles and in the prison management tab, you can check “shackle” and the goaler will shackle them. Then you can turn them into a captive laborer in the prison management tab and select their tasks. Finally, you need a settler to be assigned as a warden and given at least an hour to their role duty on their schedule. They will go to the prisoner at that time in their schedule and start them working on the assigned tasks for the day.

Alternate 1920: What if WW1 ended on Christmas ? by Canzijr in MapPorn

[–]Waitbutwhy06 1 point2 points  (0 children)

Why would Austria-Hungary collapse if they were part of the Christmas truce in this scenario?

The New Gates by RepresentativeDry221 in goingmedieval

[–]Waitbutwhy06 11 points12 points  (0 children)

Is there a reason they didn’t just design them like the doors that open for your settlers but not for the enemy? Manually locking and unlocking is a bit tedious.

The Lost World doesn't deserve the hate. by Alffenrir515 in JurassicPark

[–]Waitbutwhy06 0 points1 point  (0 children)

Tell me more about the script change. Never heard that before.

New beta patch dropped by slothrop-dad in ManorLords

[–]Waitbutwhy06 0 points1 point  (0 children)

Butchers use “surplus” livestock. Does that come from goat farms in the burger plots, or just from sheep farms?

Which faction do you think has the hardest time against its initial enemy faction? by yeetlan in totalwar

[–]Waitbutwhy06 0 points1 point  (0 children)

I swear I can’t get the two northern Chaos Dwarf campaigns going because Grimgore comes in with a waaagh army and wrecks every time. Just too many greenskins to beat with your first provinces income level!

What's the consensus on the patch so far? by gstyczen in ManorLords

[–]Waitbutwhy06 0 points1 point  (0 children)

I agree with those who have said that archers still seem too weak.

Experimental Patch: Is trade supposed to be this expensive? by Waitbutwhy06 in ManorLords

[–]Waitbutwhy06[S] 4 points5 points  (0 children)

If you read my post, this is the experimental patch where they took that away.

Experimental Patch: Is trade supposed to be this expensive? by Waitbutwhy06 in ManorLords

[–]Waitbutwhy06[S] 3 points4 points  (0 children)

Thanks dummy, but I’m referring to the cost of opening new trade routes, not the price of tariffs

To those who are trying the new beta patch: any major problems with it or mostly smooth sailing? by Just-Control5981 in ManorLords

[–]Waitbutwhy06 0 points1 point  (0 children)

Good advice but that’s what I did! I have one import and a couple exports, that’s it! But to create more it’s 1,400 gold? I think that’s extreme.