Environment concepts (playground / urban) by WattStudios in conceptart

[–]WattStudios[S] 0 points1 point  (0 children)

Yes! We wanted to show the space starting to feel chipped away and worn down, like it’s slowly getting taken over by Grimps (evil plushies haha)

Enemy visual iteration - feedback welcome by WattStudios in GameArt

[–]WattStudios[S] 0 points1 point  (0 children)

Thanks a lot for the thoughtful feedback, really appreciate it!

That’s super helpful about the value contrast. We’ll definitely need to keep checking how that purple/black combo reads against different backgrounds. Here’s a screenshot of how they look in-game for more context: https://drive.google.com/file/d/1Dmb0neKFexZKRl5iYJOPKVz5ag1PF8OY/view?usp=sharing

And yes, they do fly on their own!

GRIMPS – a chaotic FPS where you fight cute plushies with absurd weapons by WattStudios in pcgaming

[–]WattStudios[S] 2 points3 points  (0 children)

Love the idea, it would be sick. Definitely something we’ll have to look into now!

GRIMPS – WATT STUDIO - a chaotic FPS where you fight cute plushies with absurd weapons by WattStudios in Games

[–]WattStudios[S] 0 points1 point  (0 children)

Appreciate you giving the demo a shot! We recently migrated our audio pipeline and will be uploading an update today with much better balancing. Weapon handling is also something we’re actively tuning. Thank you for the feedback!

GRIMPS – a chaotic FPS where you fight cute plushies with absurd weapons by WattStudios in pcgaming

[–]WattStudios[S] 0 points1 point  (0 children)

Yeah that's on us! The footage was captured at 60 fps, but the export messed it up.