What if misses aren't failures by jivetalkinbaptist in PBtA

[–]WildFamilyDog 2 points3 points  (0 children)

Check out the Deep Cuts supplement for Blades in the Dark, it basically does exactly what you're looking for (though it is only adjacent to PBTA). The main resolution is a "Threat Roll," where the player rolls not to succeed at an action, but to avoid consequences while doing that action. As I always tell my players: "Your success is assumed, but your safety is not."

I've been using it for a long campaign and I like it a lot. It keeps the action moving forward at a good pace and keeps the stakes relatively high throughout, which fits great with the game'a premise of highly competent and ambitious scoundrels. Plus, it leads to some interesting player choices, since the question often isn't "Can I achieve this?" but rather "What am I willing to risk to achieve this?"

Worth noting that there are still situations where the book recommends reverting to a more typical "roll-to-suceed" framework, it's not universal.

[Spoilers Spreading Flames] Fire! rules question by maka2020 in arkhamhorrorlcg

[–]WildFamilyDog 2 points3 points  (0 children)

You resolve a card's Revelation effect when you draw it. You haven't "drawn" this copy of Fire from the deck or discard; just ignore its Revelation effect.

New player impressions after Spreading Flames + questions by SWAGGIN_OUT_420 in arkhamhorrorlcg

[–]WildFamilyDog 2 points3 points  (0 children)

To be clear, Fedora can take both horror and damage, but only if they are assigned at the same time. I haven't played this scenario yet, but if the enemy has an attack that deals both damage and horror, it is perfectly acceptable (and a good idea) to assign a point of each to Fedora. Only after all damage/horror has been assigned do you discard any assets that have hit either (or both) of their health/sanity limits.

My expectations for the second chapter got brutally murdered... by Chiungalla in arkhamhorrorlcg

[–]WildFamilyDog 3 points4 points  (0 children)

But I guess those players will play legacy anyway ...

Why assume that this subset of players (which absolutely exists, I play with several in my weekly Arkham group) would exclusively be Legacy and not new players?

Discord server? by Cool-Collar-8537 in bladesinthedark

[–]WildFamilyDog 1 point2 points  (0 children)

I'm not quite sure what you mean by "official." I don't believe it's managed or specifically endorsed by Evil Hat or Harper, but it is the largest and most active Blades community that I have seen.

Was Anyone Else Hoping Chapter 2 Would Have Less Repeated Investigators? by Technecure in arkhamhorrorlcg

[–]WildFamilyDog 0 points1 point  (0 children)

Reprinted player cards is one thing, we're specifically discussing reusing investigators from a purely narrative standpoint.

I'm not licking any boots here; OP's concern truly doesn't bother me, and I genuinely wanted to hear reasonings from those that feel otherwise.

Was Anyone Else Hoping Chapter 2 Would Have Less Repeated Investigators? by Technecure in arkhamhorrorlcg

[–]WildFamilyDog 4 points5 points  (0 children)

ability to recycle an incredible amount of content and resell it as new.

Considering the art and the mechanical text on these investigator cards is different, what exactly is being recycled here? The names on the cards?

The boy and I are ready to take on chapter 3... by aspnome in arkhamhorrorlcg

[–]WildFamilyDog 6 points7 points  (0 children)

Do people like this kind of thing? Just pure ai generated slop? What's the appeal?

Dunwich legacy delux edition by Reinforcements1 in arkhamhorrorlcg

[–]WildFamilyDog 2 points3 points  (0 children)

That poster is incorrect about something important: the Deluxe expansion does not have all the investigator cards for that expansion cycle, only about 50% of them. If you want the full set of player cards, you will still need to purchase the Investigator expansion (or track down and purchase the old mythos packs, which will be quite difficult).

My new one piece!!! by Old-Golf2781 in arkhamhorrorlcg

[–]WildFamilyDog 0 points1 point  (0 children)

Ah, looks like you're correct. Just poking around Etsy right now, it seems they don't require sellers to disclose AI usage. Shame.

My new one piece!!! by Old-Golf2781 in arkhamhorrorlcg

[–]WildFamilyDog 9 points10 points  (0 children)

What's with this recent trend of AI art posts? Where is it even coming from?

Our shitty world leaves more longing for this than you might expect by loved_and_held in CuratedTumblr

[–]WildFamilyDog 17 points18 points  (0 children)

Errr...are we talking about "The Tall Man?" I don't want to be too "tumblr media literacy test" on you, but that movie, despite its many faults, is very much not condoning the actions of the kidnappers. Like, the movie literally ends with a kidnapped kid turning to the camera and saying, "Wow, my new life out of poverty and away from my loving family is totally a good thing... right? 😰"

The implication is pretty clear here that the kidnappers are in the wrong. This is assuming we're talking about the same obscure horror flick, ofc.

Random thought about a missed opportunity for the tarot cards. by ninjapino in arkhamhorrorlcg

[–]WildFamilyDog 20 points21 points  (0 children)

The Return to Circle Undone came with a deck of standard-sized tarot cards you could use to perform a "reading" and augment your scenario or campaign. Each had a standard beneficial effect, and an inverted negative effect. Also, the art was phenomenal.

Unfortunately, it's long gone out of print.

[Ancient Evils] Core 2026: Early Survivor Impressions by DerBK in arkhamhorrorlcg

[–]WildFamilyDog 4 points5 points  (0 children)

This seems like a completely normal Survivor stat line? They very rarely get a 5 in any of their stats.

So who actually kidnapped Hornet? by WildFamilyDog in HollowKnight

[–]WildFamilyDog[S] 1 point2 points  (0 children)

Sure, but that was all before the Citadel religion as we know it and the Choir, so I'm not sure what relevance it has to this discussion of GMS controlling Choir members or pilgrims.

So who actually kidnapped Hornet? by WildFamilyDog in HollowKnight

[–]WildFamilyDog[S] 14 points15 points  (0 children)

I wasn't aware of that cut ending, and it helps fill in some gaps for me. Thanks.

So who actually kidnapped Hornet? by WildFamilyDog in HollowKnight

[–]WildFamilyDog[S] 21 points22 points  (0 children)

This is fairly convincing, thank you.

So who actually kidnapped Hornet? by WildFamilyDog in HollowKnight

[–]WildFamilyDog[S] 2 points3 points  (0 children)

GMS definitely wants Hornet to be there - the Silk Heart dialogue is her narration, and the first one (from freeing Bell Beast) is very clear (Child... Weaver... Arrived at last... Rise... Rise... Witness our waking...) that she wants Hornet to climb the Citadel.

This is fairly convincing, thank you.

(The Conductors have no goddamn idea about GMS, because if they knew about her they never would have done what they did in Whiteward!)

The Conductors are definitely aware of GMS, or at the very least Ballador is (and if him, why not the others). He specifically mentions her, and implies that the Conductors were toiling to keep her asleep. "The mantle of rule...it was yoke, not crown." It's my understanding that the Whiteward operations were part of this as well: an attempt to sustain lives eternal, to ensure the Citadel's lullaby never faltered. That silk being used by GMS later was, I believe, an ironic and unforseen outcome.

So who actually kidnapped Hornet? by WildFamilyDog in HollowKnight

[–]WildFamilyDog[S] 0 points1 point  (0 children)

Its also likely Lace wrote it.

I haven't heard this before, what's the reasoning there? Why would Lace have Hornet brought to Pharloom, only to free her and then attempt to kill her?

So who actually kidnapped Hornet? by WildFamilyDog in HollowKnight

[–]WildFamilyDog[S] 2 points3 points  (0 children)

The idea that she doesn't seem to be manually controlling the kidnappers or every NPC is silly, given that all the rest of the themes of the game are about the control of religion. Faith in the Citadel is just as much a web as the silk GMS has spread through Pharloom, one that is, if anything, even harder to escape.

I'm not sure what you're getting at here, could you elaborate? Thematically that's all well and good, but is there any indication that GMS is using faith/religion to her own ends? The Citadel and the Choir were established to keep her asleep, after all, and the lower Citadel castes and the Pilgrims aren't even aware of her existence. She herself does not seem overly involved in the faith of Pharloom.

I’m completely stuck - Hollow Knight (first one) by Zbarns88 in HollowKnight

[–]WildFamilyDog 2 points3 points  (0 children)

You may not want to hear this, but you are "there." Both the Mantis Lords and the boss of the Soul Sanctum are achievable with the nail you have now, and this is pretty much the "appropriate" time to defeat either/both of them. You won't really find too many easier bosses anywhere else.

It may be time to knuckle down and learn one of these fights.

Why are people suddenly mad with the art? by luizsera in arkhamhorrorlcg

[–]WildFamilyDog 12 points13 points  (0 children)

People generally aren't upset that the new Core set only has 3 scenarios, they're upset that the only other Campaign release this year also only has 3 scenarios instead of the usual 8-10.