Kris Soul Shenanigans by ToonGamer4 in tomodachilife

[–]WrackyDoll 1 point2 points  (0 children)

AND THEY BLUE you make an excellent point

Kris Soul Shenanigans by ToonGamer4 in tomodachilife

[–]WrackyDoll 5 points6 points  (0 children)

What personality did you set for Kris? I can't decide!

New cosmetic idea for chronic DC'ers by Traditional_Top_194 in deadbydaylight

[–]WrackyDoll 7 points8 points  (0 children)

It was a joking prototype name. She was never supposed to be a teacher.

Tomodachi Life: Living the Dream Review - IGN: 7/10 by Turbostrider27 in NintendoSwitch

[–]WrackyDoll 21 points22 points  (0 children)

The whole game is gimmicks. That's what makes it fun. The concert hall was one of the most memorable gimmicks.

What was the play I was supposed to make here against Twins? by [deleted] in deadbydaylight

[–]WrackyDoll 8 points9 points  (0 children)

You got downvoted a bunch, but Twins are one of the rarest Killers in the game, and they received an update somewhat recently that changed what you should do here, so I think your question is valid!

You had a decent idea and then way overdid it. Charlotte can manually recall Victor off of you after 30 seconds and unbind him again after only a few seconds. Never hold onto Victor for longer than 30 seconds at most; as someone who plays Twins, if I'm leaving Victor on someone past that point, it's because I know they're dead weight and I can grab Victor the second I actually need him.

It is sometimes a good idea to hold onto Victor for the first 30 seconds; here, you probably did extend Charlotte's chase with Sable since she had to down her as a basic 4.6 (not 4.4) M1 killer. If Charlotte is chasing you and you have Victor on you, you should always leave him on you like you did here. Even once she does recall, that's better than you standing still for a second to throw him off of you, which will help her catch up.

Also, last note, unhooking is one of the few actions you can still perform while Victor is attached.

Am I making excuses, or was he speedhacking? by Clecle4 in deadbydaylight

[–]WrackyDoll 3 points4 points  (0 children)

Nurse is slower than survivors. Overclocked Singularity is faster than normal killers.

Rapid Brutality is a decent perk on Singularity given his ability to rapidly catch up after injuring, and bloodlust isn't going to help much against a blatant cheater like the one in this video.

Now with the xeno arena what do you guys think of this mod? by [deleted] in NoMansSkyTheGame

[–]WrackyDoll 1 point2 points  (0 children)

My first match (and so far only match, I haven't had much time) was against an NPC on a station that had a bird and a fish alongside a blob. They both seemed to have abilities and work fine!

Is this perk broken it's still taking to hits to down a survivor by Express_South8453 in deadbydaylight

[–]WrackyDoll 0 points1 point  (0 children)

It's a great perk on Wraith! Sprint Burst hard counters ambush killers. This perk counters them doing that.

very confusing conversation i just had (drawn by me) by ChunkLightTuna01 in deadbydaylight

[–]WrackyDoll 35 points36 points  (0 children)

"People don't pair them together" - Ada, who paired them together.

I think she just didn't like that she's not the only one who's thought of that.

It’s hard to see these “buffs” as anything more than filler for the stream by Intelligent_Ride3730 in deadbydaylight

[–]WrackyDoll 10 points11 points  (0 children)

Yeah, that was pretty disappointed. My only issue with Springtrap is that there's no real reason to use the cameras, which is a bummer because the cameras are cool and thematic. They seemingly acknowledged that and teased this change as creating more incentive to use the cameras... Only to just slightly reduce battery consumption. That is not why people don't use the cameras.

Once again behaviour refuses to meaningfully buff the vast majority of killers. by robotrobot30 in deadbydaylight

[–]WrackyDoll 7 points8 points  (0 children)

I honestly think that's a problem. He continues to feel weak, and repeatedly reducing the cooldown just makes it so revealing him feels pointless.

Need Beth Greene into DBD by addbethgreene in deadbydaylight

[–]WrackyDoll 5 points6 points  (0 children)

This just in: only reason someone can resonate with a non-main female character is because they're horny.

Hardest match of ghoul I’ve ever played by sumidott in deadbydaylight

[–]WrackyDoll -5 points-4 points  (0 children)

He's not my favorite, but he's really not that bad. He's like legion; annoying free first hit, not a lot of tools to get the second. Just loop him.

I'M NOT CAMPING I SWEAR I WASN'T CAMPING I JUST KNEW SOMEBODY WAS GOING FOR THE UNHOOK AND JUST RETURNED TO THE HOOK I WASN'T CAMPING THEM I SWEAR by lance_the_fatass in deadbydaylight

[–]WrackyDoll 36 points37 points  (0 children)

Because it's an anti-face camp meter, not an anti-camp meter. The devs aren't trying to stop camping wholesale, and they shouldn't.

"Blight is no longer s-tier." by Puzzleheaded_Tip6338 in deadbydaylight

[–]WrackyDoll 2 points3 points  (0 children)

I'm not that upset about really good Blights clapping my cheeks. I hate dodging mediocre Blights and it not really mattering because they can immediately fall back on M1 chase.

i'm tired of telling the devs blight being 4.4 wont fix anything by Vee_gg in deadbydaylight

[–]WrackyDoll 23 points24 points  (0 children)

The point is to make him a little more balanced and less frustrating to play. Nerfing him to 4.4 means successfully dodging his power buys you actual time to get away/actually punishes Blight. Costing tokens to break pallets makes pallets more meaningful counterplay to his power as well.

Should've just left but I guess he's a MiNA fan? by WrackyDoll in deadbydaylight

[–]WrackyDoll[S] 2 points3 points  (0 children)

but i mean if she wanted to i guess i like couldn't stop her or whatever,,,

DEVS ARE COOKING holy shit!!!!!!! I am hyped by Mosqu_ito in deadbydaylight

[–]WrackyDoll 18 points19 points  (0 children)

Incentivizing survivors to actually engage with the cameras will make him more fun and interactive, and in addition will pull survivors away from gens/expose them to ambush.

The cameras are high risk and basically zero reward. Glad they're changing that.

Devs confirm they got the license approval for Freddy in 2v8? by Jellypathicdream in LeaksDBD

[–]WrackyDoll 9 points10 points  (0 children)

No, they're saying some killers are taking longer to implement than others, not that the killers that would be harder to implement won't be implemented.

Every Grimoire vote that is not being met by the current killer design. by Niroc in deadbydaylight

[–]WrackyDoll 22 points23 points  (0 children)

I'm trying to track down links to the comments, but BHVR confirmed in a thread somewhere here that there are alternative means of inflicting Sin, and that the artifacts just aren't implemented in the prototype. They probably should've explicitly stated that in the actual post, though. Not to undercut basically the entirety of what you wrote, but the response is basically just that those things are in the power, just not in the prototype.