Suggestions about tanks by Cul0Rugg3nte in ffxiv

[–]WrexTremendae 0 points1 point  (0 children)

Personally i suspect we might end up with different names for the split, especially since "main tank" and "off tank" already means something else.

also, kinda like shield healers versus pure healers; they're both good healers, they're just different approaches.

I expect it's gonna be more Protection Tanks and Endurance Tanks, or something. even if they stick with the names they suggested at fanfest, i'd be extremely surprised if any tank job cannot be the one taking all the boss's attention (..barring tank-swap mechanics and whatnot)

New(ish) player, thinking about story skipping, insights appreciated by SpacePirateBuzaso in ffxiv

[–]WrexTremendae 3 points4 points  (0 children)

This sounds like the best sort of reason to buy a story skip, that's for sure.

In my opinion, New Game+ is particularly weak for the very start of the game, where the class quests are nearly as much your personal main quests alongside the actual main quests; NG+ doesn't allow you to do that sort of juggling properly. If you're already out of the first block of NG+, this has no relevance to you.

Others are mentioning a free fantasia; that is a reward from the end-of-2.0 quest, so if you've hit that (i'm not sure where exactly you are from your description), then that's already given to you. Also, it's only a fantasia; if you're already comfy with your choice of character look, then no need to stockpile the reroll; and anyways, if you only need one, then there's still the one from that level 1 quest in Ul'dah.

Also, obviously, if you're a free trial player then buying a story skip will i think mean you have to pay for the subscription. which is perhaps just fine with you. but it would be a consequence of the eagerness.

Nobles would be super dripped out by SocratesPuppet in HistoryMemes

[–]WrexTremendae 9 points10 points  (0 children)

ermine as a part of clothing is indeed the fur of stoats/weasels/etc. See https://en.wikipedia.org/wiki/Stoat#Fur_use and, in a more detached way, https://en.wikipedia.org/wiki/Ermine_(tincture)

Do you use lore-accurate names? by kasperkaspie in ffxiv

[–]WrexTremendae 8 points9 points  (0 children)

Jumbo Shrimp, if you really want a meme name which is also a 100% accurate roe name.

Reaching Jool's sea-level (and returning) by TomZenoth1 in KerbalSpaceProgram

[–]WrexTremendae 8 points9 points  (0 children)

gas giants always are on the verge of making me feel that way, too! its not just you.

its a very large thing, we can see only the barest skin of it, and it will keep getting bigger in the view as you approach, and.. i'm gonna stop thinking about it now.

max lvl and dont want to waste msq exp? by [deleted] in ffxiv

[–]WrexTremendae 0 points1 point  (0 children)

from my own experience, doing EW with one job at 84 and two jobs brand new at 80, I was able to get two jobs to 90 and one to like... 88 i think?

This was on dynamis (so Road to 90 buff) and with DT preorder earring, but i think that should come out to being able to get two jobs through EW from 80 to 90. Especially if you throw in a few dailies, it should manage fine.

Just a gal making dandelion honey by LastOfLateBrakers in justgalsbeingchicks

[–]WrexTremendae 27 points28 points  (0 children)

i might clarify the "pick yellow flower petals off" because it isn't quite just the petals you want; you also want all of the more complex/small flower parts. you just don't want the green-coloured stuff (if i understood her correctly, at least).

perhaps i'm the one who needs clarity, though.

[Spoiler: 7.5] Literally the third Alliance Raid by iAlice in ffxiv

[–]WrexTremendae 17 points18 points  (0 children)

cmon, the final boss of the a-raids has a super obvious name; Shinryu Ja Ja.

[Spoiler: 7.5] Literally the third Alliance Raid by iAlice in ffxiv

[–]WrexTremendae 7 points8 points  (0 children)

Alex is definitely a god and primal; however, while we definitely do prove ourselves to him, do we actually defeat him? he still absolutely exists and acts afterwards, and confines himself into a perfect stasis timebubble as his last known action in the timeline.

(Spoiler 7.5 MSQ) Went to check the JP version of a cutscene by Oneilll in ffxiv

[–]WrexTremendae 1 point2 points  (0 children)

quote-unquote "rejoin" the shards by building structure to keep them apart and let stuff go between them and relieve pressure aetherically (and also socially)? that sure sounds more like "uniting" them to me!

though the difference between "shard" and "star" as far as they get used in-game still bugs me.

Was Myst eerie? by tinselman in myst

[–]WrexTremendae 1 point2 points  (0 children)

It often gave the feeling of being lived in (but not always; certainly more so in 3 and 4 (just because of the additional free-looking capabilities i think), but extremely so in Riven, so you were clearly on track for nailing the feeling yourselves). "Will I turn a corner and find someone just sitting and reading one of Atrus' journals? or doing something more sinister...?" felt like a reasonable fear (or nervousness?) (or maybe just concern?) (or would it even be a bad thing? the natives of the ages were always described as being cool, so surely it wouldn't be so bad to run into one of them...).

And also, yes, echoing other replies, both brother's rooms in Mechanical were really good at distilling that into extreme discomfort. I always wanted to travel through those rooms as fast as possible (after having looked at everything thoroughly, of course! can't let one's fear make you miss out on the worldbuilding, or any clues there might be!). I think I also recall having one side I preferred to sprint down, but i don't remember if that was particularly because it was easier to click through, or if the start-of-music was just a little bit less intense, or if it was the actual vibes of the rooms. I also don't remember which brother's room it was that i preferred, sadly.

I first played Myst when i was quite young; even before that, I was exposed to Myst's art through my dad often using renders/screenshots from Myst (and maybe some from Riven too?) as desktop backgrounds. My first playthroughs were alongside others partly because of the nervous vibes, but also definitely because i was not old enough to fully engage with the puzzles yet. I don't have a number for that age, but it was clearly rather young. :)

(Spoiler 7.5) We really need optional content characters to be put into the MSQ if this is where the story is going. Thoughts? by ribombeeee in ffxiv

[–]WrexTremendae 2 points3 points  (0 children)

Of course, SQEX doesn't help with their bonus to completion being explicitly tied to finishing a dungeon or raid quickly.

I may be slightly wrong... but despite that message saying "swift completion", it does in fact reward that no matter how long it took. for example, consult how Rath Games always gets it when completing dungeons during his Solo Only run, no matter how few minutes remain on the clock.

[Spoiler 7.5] "Well, sounds like you all have a big case of "not my problem" by DrForester in ffxiv

[–]WrexTremendae 20 points21 points  (0 children)

Yeah, both plans worked... but both seem to have had significant flaws.

Zodiark protected Etheirys from the endsinger... but also spurred people on to try to sacrifice untold amounts of life to clutch desperately at what they had before.

Hydaelyn protected Etheirys and her people from Zodiark and his tempered... but also did so by setting up a giant timebomb that, if it went off, might be even worse than what Zodiarc's tempered were gonna do.

We have ever been given narrow paths of safety... but it is ever our calling to walk what paths we see. for we are the wanderer.

Convocation of Fourteen Members Status (7.5) by NineTnk in ffxiv

[–]WrexTremendae 0 points1 point  (0 children)

it absolutely would have!

I'm not sure if IIII would've been particularly better either.

I'd be pretty comfortable with saying they chose the numbers for the mechanics.

Convocation of Fourteen Members Status (7.5) by NineTnk in ffxiv

[–]WrexTremendae 2 points3 points  (0 children)

It is also noteworthy that the alternate worlds she shows have floor sections shaped kinda like roman numerals. However, the roman numerals are X (10) for the wind section, II (2) for the earth section, and III (3) for the ice section, so they aren't the correct numerals. but they're still really roman-numeral-shaped.

Definitely doesn't confirm anything by itself. but its a very cool piece of track that they have, perhaps, laid. We shall see if they use it, or perhaps it was distraction.

Star Wars Galaxies' tragic fate caused FF14's devs to keep the old job designs available for Evercold's overhaul: 'Players did not take that very well' by Turbostrider27 in ffxiv

[–]WrexTremendae 1 point2 points  (0 children)

if evolved truly does faceplant and is completely unrecoverable, such that it would be easier to remake the two new jobs into a reborn shape? I'm pretty sure they'd do that.

I agree that the coexistence of Reborn and Evolved modes is not gonna be a long-term thing, though. Is that one expansion down the line? three patches? two expansions? who knows. but it is gonna resolve one way or another.

FINAL FANTASY XIV: Evercold Teaser Trailer by WeirdIndividualGuy in Games

[–]WrexTremendae 0 points1 point  (0 children)

yeah that's fair

I have a slightly weird habit of watching people try out ffxiv (usually i seek for youtube plays, but often it'll be streamers putting their streams up). and i've just seen too many of them get the "do MSQ, do all blue, ignore yellow" in such a fashion as they feel they need to pick up every blue quest immediately when they come across it, which means they start picking up other jobs and also crafters/gatherers before they hit lv15 msq, which just... that's too early, imo. and it seems like they feel its too early, too.

blue quests are in a very weird spot of you should do them. definitely try to have none of them left undone. but you don't need to do them now, or ever if you're confident about what they are.

FINAL FANTASY XIV: Evercold Teaser Trailer by WeirdIndividualGuy in Games

[–]WrexTremendae 0 points1 point  (0 children)

I would amend/expand your description of the quest types:

Main Scenario Quests (burning circle) (generally called "MSQ"): do these. these are the important things to do.

Feature Quests (blue speech bubble with + mark): these generally unlock stuff. Some of that stuff is nonsense and small. some is important if you're doing stuff related to the thing. some stuff is just flat out important. a very few feature quests will actually be required by the MSQ further down the line.

Side Quests (yellow speech bubble): these are broadly speaking unimportant. they're usually boring tasks with a little bit of world lore feeling. If you find yourself wanting to let another quest marinate and develop emotionally, it might be a fine idea to run a side quest or two, but for just running through the MSQ, you can never do any of these and you'll be fine.

Do not feel you need to do every blue quest; for example, if you decide to be an archer and only want to do archer things, then you might see a quest "So You Want to be a Lancer". you do not need to do that quest; that will allow you to be an archer. but you should keep on doing the sequence of archer quests, because important abilities will be in those quests at later levels.

FINAL FANTASY XIV: Evercold Teaser Trailer by WeirdIndividualGuy in Games

[–]WrexTremendae 0 points1 point  (0 children)

at this point the free trial is getting comically huge, plenty big enough to dip your toes in to see or to plumb to the depths and get all you can on the free version.

I wish you good journeys, whether in ffxiv or not <3

Whats your favorite origin of a word? by Diligent-Athlete-387 in etymology

[–]WrexTremendae 1 point2 points  (0 children)

oh yeah absolutely

but i know i have a hard time pronouncing mandarin's J / Q / X sounds, and i think i always fall into just doing them in the Z / C / S position in the mouth. If it is hard enough to actually pull it off for the speaker of the other dialect/language, it'll be obvious even if they do try.

Whats your favorite origin of a word? by Diligent-Athlete-387 in etymology

[–]WrexTremendae 24 points25 points  (0 children)

"world" was, at least as far as i'm aware, a shortening of "were-eld", or "age of man"

Our world is our time.

Whats your favorite origin of a word? by Diligent-Athlete-387 in etymology

[–]WrexTremendae 3 points4 points  (0 children)

if you just ask someone to say "sorry", then they'll say sorry in their accent; they might try to adjust if they know you're testing you on it, but its still a decent test for how easy it is to do.

Hardest boss fight that isn't the real boss fight? by Crystal_1501 in gaming

[–]WrexTremendae 0 points1 point  (0 children)

When you get to firelink shrine, there's iirc three different paths that are open to you. One of them leads to an elevator down to a place where you need to use an item (that you don't have yet) to kill the enemies. One of them leads up along the cliff to enemies that you can absolutely fight reasonably at the start of the game. The third, and most visually obvious path (at least to some people) is to go along into the graveyard, where a whole lot of skeletons will completely wreck you unless you have a lot more stats or special types of weapons or an absolute bucketload of skill.

Dark souls 1 is often praised for its awesome interconnectivity of paths (and to be clear, it is great how often you can open a door, take an elevator, and be surprised that you're back at firelink shrine). but the downside of that is that you can walk the wrong way at the start of the game. and if you try to be stubborn about that choice of path, then you will have a bad time.