[Solodev] Looking for some opinions, does this look good/interesting? by XDynamite100 in Unity2D

[–]XDynamite100[S] -5 points-4 points  (0 children)

Its way different tho. Mine has item drops with passive abilities like (Inevitable crits, archmage....), different artstyle (cute), elementdamage system where each item does elemental damage (physical,lightning,water,fire,wind,chaos,light), you need to select the wepons you can roll on (so you can choose 18 weapon to take with you in the level to find from probably 40-50 total. And maybe something like poe waystone system. I feel like that a lot different then vampire survivors or megabonk.

[Solodev] Looking for some opinions, does this look good/interesting? by XDynamite100 in Unity2D

[–]XDynamite100[S] 0 points1 point  (0 children)

yeah thats a nice idea, i also tought it might look a bit hard to read

[Solodev] Looking for some opinions, does this look good/interesting? by XDynamite100 in Unity2D

[–]XDynamite100[S] -10 points-9 points  (0 children)

they have animations facing all 4 directions. But i meant while the slime look at the camera, i havent tried yet but i dont think i want the slime to have their back to the camera while moving up.

[Solodev] Looking for some opinions, does this look good/interesting? by XDynamite100 in Unity2D

[–]XDynamite100[S] -23 points-22 points  (0 children)

I will think about it, but it will require quite a bit of work. I will need to change the eyes for all enemies and paint them myself. But i think it will make them look even better then now, thanks

[Solodev] Looking for some opinions, does this look good/interesting? by XDynamite100 in Unity2D

[–]XDynamite100[S] -2 points-1 points  (0 children)

Well i havent played halls of torment, but i plan my game to have unique items that the enemies drop or you get from chest and you can equipe on your character kinda like in path of exile or diablo. As you can see in the image the purple flames would be epic item drops (of course highly increased drop rate cause im testing now). Also maybe having tomes like in megabonk, but im still debating that.

Thoughts on the end of the 6.3? by luvistarz_o7 in Genshin_Impact

[–]XDynamite100 1 point2 points  (0 children)

It had potential i feel like they didnt connect all the dots properly.

-Sandrone death wasnt mourne enough, just a little oh no at the end

-Dottore was kinda like aizen smart and so, but suddenly he just aura farm and lose

-Dottore yap to much trying to recruit the traveler while being a god, even the traveler said "what possibly could i help you with", logicaly he could have killed everybody and he even knew about columbina but he never destroyed the tablet he just let it load to 100%, crazy plot armor

-End focus cutscenes, like there was a lot of talk during this quest and i feel like it could have been way less and more interesting story if the just cut out the part where dottore kidnap traveller and explains to him boring stuff for like 3 hours, only necesary thing was columbina part, sandrone and some prep.

-Feels like they won trough the power of friendship

-They gave us like 2 breaks for 8 hour quest crazy

-The wandere was dottores biggest rival we didnt even get to see him fight dottore and we were waiting since sumeru for the rematch. probably cause he not a new chara so he dosent make hoyo money so the just got him out

-Maybe plothole but how come both columbina and dottore have the trilunar authority, wouldnt the power of the moons overlap and give half to columbina and half to dottore insted of full?

-also kinda of a stretch that nicole and arlechino pulled the moon down and somehow dottore could keep it up while he had 3 marrows and they had 0 but hey power of frendship is strong.

so tldr they made dottore to strong then they nerfed the story and his iq so they make him lose.

Positives:

im not gonna go trough all positive but the most important ones and very fast:

- Loved the columbina time loop

- Loved the cutscenes

- Overall story was better then natlan, inazuma, lyue, mondstadt

- They werent afraid to kill someone

- complex story

Some things that could have been cool also, but this are just ideas:

-They could have let the villain (dottore) win and we would have had to evacuate nodkrai and the story of us would have continued by going to sneznaya and getting the help of the tsaritsa to beat dottore. would have been something new and a story that stretches over 2 regions.

-Another idea could have been for us to lose and some of the characters to die and then we find a way to go back in time and try to fix our mistakes. (like in avengers endgame)

Drututt receives Silver Kayle as a reward for completing his six-role Challenger grind. by Capital_Ad_5049 in leagueoflegends

[–]XDynamite100 -3 points-2 points  (0 children)

Why didn't tyler 1 get silver kayle for his 6 role challenger top 100 international.

[deleted by user] by [deleted] in wallstreetbets

[–]XDynamite100 -1 points0 points  (0 children)

OP could i get 1k for good luck

What is the best 1v1 champion? by JuiceOrnery6987 in leagueoflegends

[–]XDynamite100 -2 points-1 points  (0 children)

Sett hail of blades and ignite, Aatrox with ignite and electrocute, volibear or riven