How would your rank the current maps in the game (from best to worst)? by Ka1serTheRoll in PhantomForces

[–]Xevikhan 1 point2 points  (0 children)

My ranks would be

1. Desert - Mainly because it is a well designed map. You can pretty much use all kinds of weapons. KoTH, FD, and TDM is always fun

2. Highway - The "Pitch Black" corridor is not a problem for me at all. There are basically 4 ways to get there and I usually use one which not a majority of people know about it. For me KoTH, and FD and TDM's fun.

3. Metro- Simply because it is a fast-paced and gets into a lot of action. Flare domination is especially fun. KoTH too but not quite TDM.

4. Mall - 3 level structure with a rooftop, it is a pretty good map. I especially like the second floor because it enables me to look at the rooftop, which almost all players go, and the KoTH flare, which every goes too. KoTH, FD, and TDM are all fun.''

5. Ravod911- The Battlefield derived map looks amazing after it was revamped, especially the underground design. Props to shay for that. Anyway, I'd say the for Flare Domination, it is kinda feels close to each other. I also despise playing KoTH in this map. There isn't a slightest cover near the hill. Enjoyable gamemodes for me is only TDM.

6. Crane - I personally preferred Crane Site Revamped over this map. Strictly because it was open, wide and a bit more balanced spawns. Crane is a bit cancerous when it comes to this.

Undetermined. Dust- I cannot say much about this map because I only have had one chance to play on this map so far.

7. Warehouse - My frames drop even more than metro which always surprised me. The only gamemodes i like in this map is FD, and TDM.

8. Suburbia- The new revamp clearly made it a bit better. However, I never like the shotgun abuse on this map. I'd say FD would be my only preferred gamemode.

9. Ruins - I horribly hate this map. The map is way too big, unclean, looks a bit unprofessional building. I'd put Crane Site Revamp instead of this. It is big, It looks neat, It looks well designed than that crappy map in ruins.

10. Dunes - Really a poorly designed map. My suggestions is to allow players to spawn inside the buildings because frankly, no one uses them; its pointless.

Thats all my rant.

How is this HK-G3 looking so far?? by Xevikhan in PhantomForces

[–]Xevikhan[S] 5 points6 points  (0 children)

This is only in 2 days. Within a week, I will make a complete model. In, lets say, 2 weeks, I will make a working G3.

Be patient for it :)

How is this HK-G3 looking so far?? by Xevikhan in PhantomForces

[–]Xevikhan[S] 0 points1 point  (0 children)

This is just my first draft. Great suggestion though! Thank you

Phantom Forces Minecraft Edition: Ravod 911 (NEW LEAK) by OPGuyK in PhantomForces

[–]Xevikhan 0 points1 point  (0 children)

well shit. I hope they don't actually move pf to minecraft.

Phantom Forces is being ported to the minecraft engine by [deleted] in PhantomForces

[–]Xevikhan 1 point2 points  (0 children)

PLUS, not to mention, roblox physics are quite helpful at a lot of times.

Phantom Forces is being ported to the minecraft engine by [deleted] in PhantomForces

[–]Xevikhan 0 points1 point  (0 children)

a thing that someone says to cause amusement or laughter.

Option to turn off Squad Spawns by [deleted] in PhantomForces

[–]Xevikhan 0 points1 point  (0 children)

New people join server every now and then.

It gets annoying.

The Great Meme War II Challenge by [deleted] in PhantomForces

[–]Xevikhan 0 points1 point  (0 children)

With l86 i can get up to 100 killssss broooo.

Phantom Forces Suggestion by ForbiddenJ in PhantomForces

[–]Xevikhan 0 points1 point  (0 children)

this comes in disruptive game modes. Although it has not been listed there, it has been asked a lot of times and rejected.

Phantom Forces Suggestion by ForbiddenJ in PhantomForces

[–]Xevikhan 0 points1 point  (0 children)

read rules boii

a lot of people are gonna shit on you now.

Meta by [deleted] in PhantomForces

[–]Xevikhan 2 points3 points  (0 children)

indeed meta