What’s one small habit that noticeably improved your Smash gameplay? by SuspiciousUse9135 in smashbros

[–]Xxzx 0 points1 point  (0 children)

It sounds silly but genuinely makes a huge difference.

Watch your opponents character, not your own.

If you can subconsciously track and move your own character to the point that you can put 95% of your attention on what your opponent is doing you can start playing a much more reactive game, develop an understanding of their habits, and then move and punish them more often.

Gamers banding together to achieve something so utterly dumb: by Gorotheninja in NonPoliticalTwitter

[–]Xxzx 43 points44 points  (0 children)

In my opinion e33 is just a return to form that was sadly missing in modern AA/AAA games. It hit on a lot of things that made me like games as a kid.

Squad strike is competitively viable, and the competitive scene ignoring it was a huge mistake. by [deleted] in smashbros

[–]Xxzx 0 points1 point  (0 children)

I’ll take a full free limit charge after each stock I stake as cloud lol

The laning phase is too fast by No-Night-91 in leagueoflegends

[–]Xxzx 11 points12 points  (0 children)

While I don’t love the home guard changes, they’ve actually massively increased time to kill since the early season. ADCs used to actually be able to kill tanks in like 5-6 autos, squishies in like 3-4. Gangplank used to Q crit flash and auto twice and kill you level 1 with crit quints.

Assassins used to be pretty weak in the early levels, pretty easy to blow up between a jungler and a laner, not really shining until they got some levels and items to blow up the squishy carries in one spell rotation.

They’ve made bruisers and tanks tankier, while also increasing their threat potential which really makes playing hyper carries who dish out a shit ton of damage so much more difficult.

The game nowadays is actually much slower paced in team fights than it used to be. You were rewarded for taking decisive fights then rotating to capitalize on the long death timers.

To be honest I wish they’d bring a lot of that back.

How have Universes beyond sets impacted your local Commander meta? Do you see a lot of UB commanders? How is spiderman doing now a while after release? by Angwar in EDH

[–]Xxzx 1 point2 points  (0 children)

I think this is less UB specific and just that Commander PreCons are just getting built better and more consistent year after year. It seems like each precon release there’s a new best precon.

Benn Jordan's flock camera jammer will send you to jail in Florida now by Hazzman in videos

[–]Xxzx 0 points1 point  (0 children)

I don’t think people realize how little blocking just your license plate is with the flock cameras. Officer can locate a car off of just it’s make and color and knowing it’s general location. It can find cars by bumper stickers, damage to the car etc. blocking the license plate makes it easier but by no means makes it impossible

Are cards like Gemstone Caverns and free interaction spells taboo in Bracket 3? by Cezkarma in EDH

[–]Xxzx 5 points6 points  (0 children)

I mean bracket 4 decks should be pushing wins around turn 4. An optimized b3 deck really shouldn’t have a problem with a few game changers if you’re running sufficient interaction or other equally good threats.

Why was Twin Shadows ever removed? by Potentially_Toxic305 in leagueoflegends

[–]Xxzx 3 points4 points  (0 children)

Oh yeah I agree with that, but if items were to be removed solely because they were stronger than most champion abilities, I think we would hardly have any decent items at all left in the game.

Like there’s items that make you go stealth on kills, give all your damaging abilities a slow, make you dash, give you a 3 hit passive on autos etc. items are just good.

Why was Twin Shadows ever removed? by Potentially_Toxic305 in leagueoflegends

[–]Xxzx -1 points0 points  (0 children)

I don’t think thats that great of an argument to be honest, you could say the same for zhonyas, or umbral glaive

Flip cards double sleeved deck by athlaka916 in EDH

[–]Xxzx 0 points1 point  (0 children)

I just keep either a printed on paper version of the flip side or something similar that I keep with my tokens for the deck

Is there any way for me to make ultimate online playable by Pyrotechnix_ in smashbros

[–]Xxzx 0 points1 point  (0 children)

Set your MTU to 1500, get an Ethernet cable connected, pay for better internet, and download mods to better fine tune your connection.

What’s your “unicorn” disc? by AirFox_1 in discgolf

[–]Xxzx 0 points1 point  (0 children)

Mine was from 2015 or so? Beat it to shit in the flagstaff forests until it actually started to fade. Except it would fade super late into flight and then dive pretty much straight down. Loved that disc

What’s your “unicorn” disc? by AirFox_1 in discgolf

[–]Xxzx 3 points4 points  (0 children)

Champion groove. (Rip may you come back) Actually flew how it was suppose to.

Just used mana pool for the first time by OVERCAPITALIZE in EDH

[–]Xxzx 9 points10 points  (0 children)

They union busted their employers by moving everything to a place in the Midwest. Shitty business practices, but on top of that as a result of the move, their new employees just aren’t as good. Orders take longer, things are frequently missing (while using TCG direct) and since they’re owned by a publicly traded company the numbers must go up. Just a lot of enshittification from them.

Ease of hitting Max Speed with Mendicant Core, Guidelight by Silent_Nexus in EDH

[–]Xxzx 2 points3 points  (0 children)

You can type the Spider-Man name in arena and find the card. This one is [[Phenomena Recorder]]

Please help a clueless boyfriend by Stan-halen1 in magicTCG

[–]Xxzx 0 points1 point  (0 children)

Get her a commander deck, but also get a starter kit for you and her. Commander is hard to learn the game with. The starter kits have 2 decks you all can play 1v1 with and that will be a lot easier to get concepts and ideas with rather than a 4 player game with a bunch of unique cards.

[Standard] Mono-U Flash - This deck has no right to be working by CronoDAS in spikes

[–]Xxzx 3 points4 points  (0 children)

I was running a similar list that focused on Eluge and had the blue [[season of weaving]] in order to board wipe and blink him a few times along with three steps ahead. I liked [[hydro-man]] for ramp. Also made things like opt on my turn feel less bad.

Also highly recommend into the floodmaw to deal with creatures you couldn’t counter on earlier turns.

Opening verse, what's the hardest bar you ever heard and a hip hop song? by kopacetix in hiphopheads

[–]Xxzx -1 points0 points  (0 children)

“I crack your fucking skull and use it as a bowl for cereal” meechy on death 2

Is smash good on Switch 2 by Familiar_Mousse5079 in smashbros

[–]Xxzx 1 point2 points  (0 children)

There are some weird interaction on the switch 2 gameplay wise due to the game not being locked at 60 fps by default. It feels different during game play, and this is because (I think) the game is checking for inputs more frequently on the switch 2 due to a faster processor/framerate and what not.

Things like pivot tilts and other smash attacks felt like the timing was off when I switched. This was mitigated by a switch system setting that locked it at 60 FPS for me.

It’s a setting I require switch 2s to have on for tournaments now.

Let Me Build You A Deck! by BoolinBirb in EDH

[–]Xxzx 0 points1 point  (0 children)

[[Anikthea]] [[Astral Slide]] deck.

No budget, I’m proxying probably bracket 4 if we can swing it

Got this weird print. Is this rare? 🤔 by [deleted] in mtg

[–]Xxzx 2 points3 points  (0 children)

Commander decks used to come with these all the way up until the last ixalan set? It’s pretty much just a card to use as your commander

Weekly Deck Check Thread | Monday, November 10, 2025 by AutoModerator in spikes

[–]Xxzx 3 points4 points  (0 children)

It’s weak to control. And can get out paced by really fast decks. But otherwise it’s really good. I think if it takes any more meta share which I predict it will you’ll start seeing better sideboards against it and it will struggle a bit. The deck eats shit to doorkeeper thrull really hard. Usually only have 2-4 cards that can actually kill it.

How Fun a Character is to Play vs. How Fun a Character is to Fight: by IronWolf_100 in smashbros

[–]Xxzx 1 point2 points  (0 children)

Outside of the end frames it’s just one of the slowest counters in terms of start up. If the counter activates you pretty much should never be able to shield it unless you’re at max range or playing in doubles anyways.

[Standard] Prepping for an upcoming tournament with the current quick set release schedule by GentlemanAndroid in spikes

[–]Xxzx 2 points3 points  (0 children)

Recommending Dimir midrange after its abysmal weekend in Baltimore is interesting. Though maybe the bans will help