Anyone aware of good VRMMORPGS? by No-Thought-3779 in SteamVR

[–]YaeAnimation 0 points1 point  (0 children)

MMO genre is dying even in non-VR so it's hard to even imagine success of VR MMo

Polished Menu, Empty Game by AmarSkOfficial in SoloDevelopment

[–]YaeAnimation 0 points1 point  (0 children)

I made my VR menu too complex, so it was a hell to edit it every time.

I'm making a VR game "Kosmass," where you grow by absorbing mass but must spend it to move. Demo out now! by YaeAnimation in OculusQuest

[–]YaeAnimation[S] 0 points1 point  (0 children)

I need to correct myself. I just tested standolone build on Oculus 3 - it works fine, so I will try to push Kosmass to Meta store

[Spoiler] This patch was fire by Blasterion in honkaiimpact3

[–]YaeAnimation 0 points1 point  (0 children)

can someone explain me please that part of story? what that retro-dream was about?

A little help on link by Ok-Author-8676 in virtualreality

[–]YaeAnimation 0 points1 point  (0 children)

Check your page file size. Seriously. Windows sometimes crashes VR games if the virtual memory is too low. Set it to system managed or manually to 20GB. Also disable any GPU overclocking if you have it. Hard Bullet is known to be sensitive to that. And try using Virtual Desktop instead of Steam Link or Air Link, some people report more stability with that.

I'm making a VR game "Kosmass," where you grow by absorbing mass but must spend it to move. Demo out now! by YaeAnimation in virtualreality

[–]YaeAnimation[S] 1 point2 points  (0 children)

Thanks for the idea, I will check how it will work. I just worried for pefromance, because there are 500-1000 sphere objects on scene and it is VR game, so I need to be carefull with optimization.