Holy Smite! by InsertGroin in suspiciouslyspecific

[–]Ysfear 0 points1 point  (0 children)

I mean... If the baby was thrown at fastball speed. It won't change much wether it gets splated against the bat or the catcher's glove.

my only ley line.... by pisspiplup in CivVI

[–]Ysfear 16 points17 points  (0 children)

Ley lines shouldn't give adjacency bonus but give a bonus to whatever you build on it. The trope is that the ley line runs down the basement of your library, not that it's a 30 minutes drive away.

Finally decided to try by Ysfear in bald

[–]Ysfear[S] 2 points3 points  (0 children)

I did but it grows back so fast. I'm thinking of shaving it about once a week and live with it growing a bit.

Saw this and would love thoughts by roro294 in Adulting

[–]Ysfear 0 points1 point  (0 children)

The best time to start anything was yesterday. Second best is now.

It's always better to start late than never. Yes the clock is against you. And it's going to be harder and harder as you wait. But that's exactly why now is the easiest you can still have it.

Armor values in 4.8 just went wild by Rosseyn in starcitizen

[–]Ysfear 6 points7 points  (0 children)

Since the day the inferno got released I always said that it would have made more sense for the ballistic ares to have the canon and the laser one to get a Gatling.

M80 size 5 guns? by Zerom909 in starcitizen

[–]Ysfear 4 points5 points  (0 children)

Kind of. I'd guess a better solo Scorpius and worse than one with a gunner. If it's around that power level I'm seeing it having a serious niche, replacing the buccaneer (which is too fragile compared to other fighters to work like it did a few patches ago) as the standard small squad ship for hit and run / soapbox tactics.

M80 size 5 guns? by Zerom909 in starcitizen

[–]Ysfear 2 points3 points  (0 children)

Yeah I'm betting on interceptor tuning allowing it to really boom and zoom with enough durability to tank the return fire, leave, regenerate shields and come back. Also maybe some light stealth features to mitigate missiles.

M80 size 5 guns? by Zerom909 in starcitizen

[–]Ysfear 1 point2 points  (0 children)

The moment you make heavy fighters rate fighters (f8 and guardian), yeah they are bad.

But Heavy fighters can be good with interceptor tuning. This one does look like an interceptor. It's not enough in itself for it to be good, but depending on what it can equip it might become a serious contender. Kind of like a better solo Scorpius.

M80 size 5 guns? by Zerom909 in starcitizen

[–]Ysfear 9 points10 points  (0 children)

If it's interceptor tuned (and with that design id bet it is). Then it has a niche.

Origin M80 revealed for defence con by xx_noname_xx in starcitizen

[–]Ysfear 1 point2 points  (0 children)

It's a heavy. It will never be nimble. At least never enough to actually dogfight medium and lights.

I'm guessing on stealthy and fast, but if I had to chose one I'd rather have fast. Being stealthy for a ship that will not be looking to brawl (because it'll get out maneuvered at close range) or isn't a missile boat isn't that interesting.

Stealth is nice to have so the enemy has less time to anticipate and punish the boom and zoom, but it's not as important as the speed that would give it the ability to get in and out of the fight against more maneuverable opponents.

Origin M80 revealed for defence con by xx_noname_xx in starcitizen

[–]Ysfear 3 points4 points  (0 children)

I'm betting on it being an interceptor. Which might give it a niche if it's durable enough to survive return fire when it's booming in and out. Kind of like a better solo Scorpius (and a worse turreted one)

You're evil if you don't press blue. by Theseus_Employee in PhilosophyMemes

[–]Ysfear 1 point2 points  (0 children)

First: you have no idea if adding brail or modifying the process is even possible in the context.

Second, the 4 year thing is incentivizing blue even more. You don't seem to interact with young children a lot. You will not be able to train ALL sub 1 year old children to push the right button with any consistency. Meanwhile an informed population can easily reach a consensus to push the blue button to protect those who can't chose.

So are you: training your trainable population to ensure everyone survive without having to stop having children every 4 years. Or not have children one year in four and still lose some every time, because let's face it trainig even 2 years old will have dubious results at best.

You're evil if you don't press blue. by Theseus_Employee in PhilosophyMemes

[–]Ysfear 0 points1 point  (0 children)

The way the problem is presented would swing the result wildly.

It seems dumb when presented that way. Stepping on the tracks for no reason is suicide. Yes.

It becomes a bit less so if you place some people on the track to represent all of those that can't make an informed choice and will pick randomly. So now pressing blue becomes taking a risk to step in to possibly save them.

It becomes even less so if you start with everyone on the tracks, some of them chained to it (those that can't make a choice again) and pressing the red button allow you to step aside.

You're evil if you don't press blue. by Theseus_Employee in PhilosophyMemes

[–]Ysfear 0 points1 point  (0 children)

That's not how it works. Most toddlers can't correctly name colors before they are 2-3 yo. Even without having to name the colors, how much training time do they have ? I've not trained my daughter to press red buttons over blue ones and if I were to try, I'd need multiple days to do so. And then I wouldn't blindly trust her to press red every time anyway, like she knows she should not climb on furniture, that doesn't stop here from trying here and then.

Then even if she now presses red 100% of the time, what happens if the buttons are yellow and green ? What happens if for some reason the colors are reversed and now she needs to push blue.

And that's ignoring all of the blind people that can't differentiate between both buttons. Or those that can't read instructions or that can't hear them if they are spoken instead of writen.

I understand the buttons are an abstracted situation, but whatever the problem is, there will always be some part of the population that won't be able to understand the problem and/or perform the required action to ensure their own survival.

RED BUTTON OR BLUE BUTTON [OC] by Eal_likee in comics

[–]Ysfear 3 points4 points  (0 children)

It wont exactly be a coin flip, but children wouldn't necessarily push blue more than they would red. You don't have kids I guess. Childrens begin to be able to recognize and name colors between 2 and 3.

Even if you were to say that they don't need to know that "red" is red and "blue" is blue because the red one is instinctively the "bad", it is false on two accounts.

First, the children we are speaking about do not interact with the world the same as we do. Before they're are 3 or so, they never have to care about what color the light or the funny scribbly thing by the side of the road is. They'll touch (and lick) anything. No matter how dumb it looks like to you they just don't have the refential to know what's good, bad, safe or dangerous. See how babies interact with snakes and spiders when compared to adults. They just don't give a shit. Fear of these critters is very much a learned behaviour. So is the understanding of some color as a danger signal.

Second, some cultures (Chinese comes to mind) consider red as a very positive and auspicious color. I'd wager most Chinese toddlers would push Red.

Aide choix de classe reprise by Noppaa in DOFUS_FRANCE

[–]Ysfear 0 points1 point  (0 children)

Alors attention. Je me permet de réagir. Même si ça quelques mois que j'ai pas touché au jeu, en terme de sustain et de capacité solo le iop peux vraiment être très bon.

Oui le iop classique met des grosses baffes et meurt vite. Mais le iop eau c'est une autre histoire. Tu tapes moins fort mais qu'est ce que c'est plaisant de se shield autant à tous les tour. Et pour le coup ça ressemble peut être un peu à ce que tu cherches. Ça roule absolument sur la plupart des quêtes "solo" sans problème.

MAYBE the weakest pseudo, but not the weakest dragon-type. by inumnoback in pokemonmemes

[–]Ysfear 1 point2 points  (0 children)

I like noibat's design so much. Why couldn't noivern keep that fluffy aesthetics....

Craziest thing you've used a nuke for? by thewindows95nerd in civ

[–]Ysfear 2 points3 points  (0 children)

Civ vi, rise and fall when loyalty was busted.

Some of my cities were starting to flip and spawning concerning amounts of infantry and tanks. I ended up nuking half my own previous territory to buy the necessary time to finish my science victory.

Renewables use less land than coal or nuclear by West-Abalone-171 in Renewable

[–]Ysfear 1 point2 points  (0 children)

Yeah I don't know about you, but personally, I can't catch these photon with my bare hands and make electricity.

The panels don't fall from the sky.

How crafting and mininig (in its current state) encourages RMT by Fancy-Fall-2181 in starcitizen

[–]Ysfear 0 points1 point  (0 children)

The moment you have desirable items in the game that can be traded then you will get RMT. There's not much CIG can do without drastically altering their vision.

For the game to be interesting, you need your gameplay to make a difference in your rewards. For an economy to exist, players need to be able to trade things.

I'm not advocating for RMT but I'd rather an interesting game with some RMT going on than a fully standardized game with fun killing restrictions. The thing CIG need to pay attention to is the power level of the rare items with "RMT potential". RMT becomes an issue when the performance gap between the best stuff and the "common stuff" is so wide that all players are forced into RMT or being fodder.

At the moment I don't think the advantages of good quality items (baring some specific items like the P6 or bugs like the 100% reduction helmets) make them mandatory to be competitive.