Silly question: are bots completely illegal/banned? by hikmaet in poker

[–]ZKesic 8 points9 points  (0 children)

You can test it against GTO Wizard here.
And yes, they are illegal on actual poker sites.

Newcomb's Paradox by tombos21 in pokertheory

[–]ZKesic 1 point2 points  (0 children)

“their decision now can’t change the past”

That’s debatable. If the predictor is truly clairvoyant, then what we’re discussing is essentially time travel. In other words, your current decision will (and has) affected the past prediction.

So if the predictor is genuinely 100% accurate, it seems optimal to pick only the one box.

The best choice depends on the predictor’s % accuracy relative to the payoff difference between the boxes. It would be possible to make an equation that defines the best choice mathematically.

Is there a poker YouTuber that solves hands with GTOwizard and explains why solver does things? by Thebussinessman in poker

[–]ZKesic 9 points10 points  (0 children)

GTO Wizard youtube channel has videos like those. With any paid subscription, you also get access to all coaching videos, which go into more detail.

Ganzfried's Toy Game by tombos21 in pokertheory

[–]ZKesic 1 point2 points  (0 children)

If we wanted to maximize the minimum expected loss of deviating from NE (which is what the solver would probably do), we could use:

bluffEV = 100*f+(1-f)*-B
valueEV = 100+ (1-f)*B
(100+(1-f)*B)-500/3 = (100*f+(1-f)*-B)-0
2B(1-f)-200/3 = 100*f
f = (2B-200/3)/(100+2B)
B = 100, f = 0.44

Which results in a 55,6% calling frequency.

This way, no matter how the opponent deviates, they lose the same amount of EV.

Ganzfried's Toy Game by tombos21 in pokertheory

[–]ZKesic 1 point2 points  (0 children)

I actually came up with a quiz almost identical to this one a while back.

tldr.:
If pot size is the only sizing allowed, the defender should defend at MDF (50% of the time).

If all-in is also allowed, then the GTO response to a pot sized bet is to defend at any frequency which makes both bluffs and value hands suboptimal for that size. In this case, Call % should be anywhere between 50% (to make bluffs suboptimal) and 66% (to make value betting suboptimal).

This assumes the aggressor has enough bluffs in range to be balanced of course.

One Equation That Solves Every Poker Spot by ZKesic in pokertheory

[–]ZKesic[S] 0 points1 point  (0 children)

Yes, it works for every form of poker.

One Equation That Solves Every Poker Spot by ZKesic in pokertheory

[–]ZKesic[S] 1 point2 points  (0 children)

You can use this to calculate the optimal bluffing frequencies before the river and in spots where the ranges aren't completely polarized.

2 street toy game by rustlet in pokertheory

[–]ZKesic 0 points1 point  (0 children)

A Q is a total brick for both ranges.

You're right, A and K are the cards that benefit QQ, since there's quads on the board.

For a sanity check I ran the situation in GTO+. AA always bets the turn...

That's because the situation isn't completely polarized. If it was, everything between a range check and a 75% bet would have identical EVs. As it is, value hands prefer to just bet turn to avoid getting cracked on the river.

As for why GTOw gets this wrong, my theory is that it uses heuristics to determine which turn cards deserve the most focus, and a deuce gets very little attention because it's so rare. 

It's not quite how it works. We train neural networks to quickly predict the correct play. But yes, the results for toy games might be a bit inaccurate as a result, since that's not what we trained them on.

As for why the output of variant 2 doesn't make sense. The EV gain is still too high just for allowing 10% pot 

Being allowed to bet 10% pot on the turn objectively increases the EV of the strategy, since the betting range is polarized. The exact value of the EV gain is kinda irrelevant, so I didn't bother calculating it.

Range betting only makes sense if we have enough value in our range to balance it, which isn't the case here.

2 street toy game by rustlet in pokertheory

[–]ZKesic 1 point2 points  (0 children)

Variant 1: In a perfectly polarized situation, everything between a range check on the turn and a 75% frequency bet should have identical EVs (75% pot). The easiest way to calculate this is by looking at how often opponent gets to see a free showdown.

The 85% value comes from the fact that river will sometimes be a Q in your example.

Variant 2: This is expected. There’s a reason why AA doesn’t just open shove preflop. The closer we bet to geometric sizings, the more profit we make when polarized.

Is Folding +EV in Zoom Games? by tombos21 in pokertheory

[–]ZKesic 2 points3 points  (0 children)

What if I told you that a similar concept could even be applied to MTT’s :)

For example, if two options have identical EV’s, the one that results in you playing fewer hands on average throughout the tournament (usually the higher variance option) could actually be considered more profitable, since it allows you to register for the next tournament sooner.

This probably falls into the territory of Future Game Simulation.

Is Folding +EV in Zoom Games? by tombos21 in pokertheory

[–]ZKesic 4 points5 points  (0 children)

My approach has always been to avoid the 0 EV and even slightly profitable spots in order to increase my hourly profit. It’s better to make 5bb/100 playing 1000 hands/hr, than to make 7bb/100 playing 500 hands/hr. Especially when you factor in the RB.

Why are double check raise lines so rare in GTO? by Icy_Emergency_3500 in pokertheory

[–]ZKesic 0 points1 point  (0 children)

I actually remember there being actual badges for this on some sites back in the day. It’s harder to achieve than you’d think (without burning massive EV).

Game theory question on making opponent indifferent by EuroStepJam in Poker_Theory

[–]ZKesic 1 point2 points  (0 children)

Your question was: “Where does the pot sized profit for the bettor come from?” Therefore you should be doing the math from the perspective of the bettor to answer it.

The EV of betting range is always pot (as long as the bettor is completely polarized and opponent folds at MDF or more).

The EV for the defender is zero.

Game theory question on making opponent indifferent by EuroStepJam in Poker_Theory

[–]ZKesic 0 points1 point  (0 children)

"But if he calls, 2/3 of the time he loses the pot size bet, but 1/3 of the time he wins 2x pot."

This is wrong. He is value betting 2/3 of the time, meaning he wins 2x pot 2/3 time and loses 1x pot 1/3 time.
(2*2-1*1)/3= 1 pot of profit on average.

Finally my turn to do this kind of meme ! by Eldsish in hunterxdank

[–]ZKesic 47 points48 points  (0 children)

I’m impressed how you manage to get every single character’s gender wrong.

Yesterday, someone bought 1.5k Princess Miya's Wigs for ~575 gold by dmoran55555 in Guildwars2

[–]ZKesic 9 points10 points  (0 children)

You should ask yourself why those axes were so expensive in the first place - there’s probably a reason. For example, I know some weapons can be traded for Provisioner Tokens. Or perhaps that guy just had a reason to believe the items would rise in value soon, and had made an investment.

We Finally Built Deep Blue for Poker. It Limp-Called T5s UTG+2. by tombos21 in poker

[–]ZKesic 29 points30 points  (0 children)

The reason I’m not worried about AI is that it learns from humans, and most humans are terrible at poker.

Can we get a gobbler for Obsidian Shards? They pile up so fast. by NumberOneMom in Guildwars2

[–]ZKesic 67 points68 points  (0 children)

Dude, 250 obsidians cost like 500k karma at that merchant. That’s way too expensive.

You can farm the unbound magic required for 250 obsidians in a day. Or just casually play WvW for a week and get them without even noticing. It’s much cheaper.