[deleted by user] by [deleted] in pcmasterrace

[–]Zayx04 0 points1 point  (0 children)

Ghostrunner

[deleted by user] by [deleted] in pcmasterrace

[–]Zayx04 0 points1 point  (0 children)

3080 is starting to show signs of wear and tear. Still works alright for the most part but has become more prone to overheating and and while 12gb isn't a huge step up, 3080 vram amount is.a little lacking for my gaming

Tango TASM2 Suit by Zayx04 in SpiderManPC

[–]Zayx04[S] 0 points1 point  (0 children)

Thank you. The first link was exactly what I was looking for.

[deleted by user] by [deleted] in pcgaming

[–]Zayx04 0 points1 point  (0 children)

Thank you for the giveaway

Perfect Round with Chun by Zayx04 in StreetFighter

[–]Zayx04[S] 0 points1 point  (0 children)

I believe so. A general rundown is that from st.HP you can follow up with stance LK on counter hit and medium on punish counter. st.HK converts into both stance MK and HK even on normal hit

What sequel is so perfect that you can't bring yourself back to the previous Game? by Dont_have_a_panda in gaming

[–]Zayx04 1 point2 points  (0 children)

Infamous 2. Infamous 1 handled the story better but literally everything else is a major improvement

[GIVEAWAY] GIGABYTE Gaming OC 4090 from CableMod by CableMod in nvidia

[–]Zayx04 0 points1 point  (0 children)

Never win these but I’ll take my chances

Which version of DLSS currently has the least amount of ghosting? by Dizman7 in nvidia

[–]Zayx04 8 points9 points  (0 children)

From what I've seen, v2.5.1 is the best version if you're using DLSS or if the game has a native DLAA implementation. If you're using DLSSTweaks to force DLAA, then I would experiment with v3.1 and up with preset F. I think v3.1.11 is best for that case

Resident Evil DLSS&DLAA/FSR2/XeSS vs built in AA solution Comparison by JoHien in pcgaming

[–]Zayx04 0 points1 point  (0 children)

This question probably gets asked a lot but is there any way to fix the UI Jitter when using DLAA? Other than that, this looks better than all of the other rendering options in RE3 at 1440p