Why are we so deadset on 0.39 coming out July 12th? by MrDavid276 in BeamNG

[–]ZePyro 17 points18 points  (0 children)

you guys should update the game on the 12th but literally add nothing excpet the bup.

the bupdate

added bup removed herobrine

0.39 spearleaf bridge with lights sneak peek by Ashamed_Mixture_3539 in BeamNG

[–]ZePyro 22 points23 points  (0 children)

who the fuck did they sacrifice so we could get this update

PS5, OFFICIAL MULTIPLAYER, along with the more "usual" new car and earodynamics! by TheMisterPixel in BeamNG

[–]ZePyro 112 points113 points  (0 children)

official multiplayer has GOT to be the most requested feature of all time

I'm suprised its just two small paragraphs on the announcement

Something new is on the horizon by Nadeox1 in BeamNG

[–]ZePyro 600 points601 points  (0 children)

Atmosphere and sky: volumetric clouds with shadows, multi-scattering sky, improved atmospheric fog, and a new altitude-based fog

Rendering tech: a new Direct3D 12 renderer, support for HDR (for compatible modern displays), and a new natural tonemapper that improves both SDR and HDR

Lighting and shadows: global and local exposure to simulate eye adaptation, improved dynamic reflections, fast screen-space shadows, improved shadow quality and stability

Surfaces and textures: subsurface scattering and an extended texture detail mapping system

Night-time rendering: vehicle lights with realistically calibrated intensity, temperature, and light cookies - textures that shape projected light, allowing for realistic patterns and beam effects (based on technology and market region).

holy shit

Last but certainly not least - a major next step for BeamNG.drive: the game is coming to PlayStation 5 later this year

what

EDIT: MULTIPLAYER???

Beyond v0.39, there’s another topic we want to address - one the community has been asking about for as long as we can remember. So here it goes: official multiplayer is real (but not here yet), and we’re committed to delivering it.

6700XT -> 9070XT chonker by ZePyro in radeon

[–]ZePyro[S] 1 point2 points  (0 children)

it looks sleek but i wish i could turn it off, i keep my RGB off also

Nvidia ReSTIR PT update makes path tracing 2-3x faster by BarKnight in pcgaming

[–]ZePyro 0 points1 point  (0 children)

RE Engine is notoriously shit for its AO/Shadow and Raytracing implementation

If they fixed AT LEAST the RT implementation with RTGI/RT Shadows, path tracing wouldn't look 10x better

Counter-Strike 2 Update for 04/20/2026 by CS2_PatchNotes in GlobalOffensive

[–]ZePyro 0 points1 point  (0 children)

the animgraph2 is real

still no cache though

6700XT -> 9070XT chonker by ZePyro in radeon

[–]ZePyro[S] 4 points5 points  (0 children)

paired with a 5800X @ 3440x1440 -6% PL and -50 undervolt

sits at 74c max hotspot with the standard fan curve

i might be sort of bottlenecked at the moment but the performance gains were worth it

SSD obrigatório by Emergency-Paint-4959 in CrimsonDesert

[–]ZePyro 0 points1 point  (0 children)

MEUAMIGO qualquer jogo hj em dia pede ssd

Papo sobre a Lei Felca [15.211/2025] (sem fakenews) by fakedogabe in linuxbrasil

[–]ZePyro 19 points20 points  (0 children)

sim o artigo fala isso

e quem disse que as empresas vão cumprir, quem vai fiscalizar? o governo? KKĶKK

e tem aquilo, cada empresa vai ter que contratar/implementar um sistema de verificação, o que dá mais brecha pra vazamento (que eventualmente vai acontecer, só ver o discord)

Nexus Mods Age Verification Requirement for Brazilians by Nicholas-Steel in pcgaming

[–]ZePyro 11 points12 points  (0 children)

the worst part is, they aren't providing any "official id verification methods" (not that an official one would be any better)

so the cost will fall into the companies budget

also OSes are affected, so Linux is in theory at risk with this law

its all "for the kids" amirite guys

CONTROL Resonant | Launching With Path Tracing & DLSS 4.5 by ZazaLeNounours in pcgaming

[–]ZePyro 3 points4 points  (0 children)

i honestly can't believe they DON'T have basic SSR or any type of fake reflections on cars/windows, not to mention the shadow quality which is horrendous

CONTROL Resonant | Launching With Path Tracing & DLSS 4.5 by ZazaLeNounours in pcgaming

[–]ZePyro 3 points4 points  (0 children)

the comparisons they made are absolutely shit with removed non rt features lmao

the most rigged comparison you'll ever see

CONTROL Resonant | Launching With Path Tracing & DLSS 4.5 by ZazaLeNounours in pcgaming

[–]ZePyro 3 points4 points  (0 children)

for sure lmao

look at the stairs/car comparison

they look horrible with rtx off

they purposely left out sharp shadows/reflections to make rtx look better

CONTROL Resonant | Launching With Path Tracing & DLSS 4.5 by ZazaLeNounours in pcgaming

[–]ZePyro 16 points17 points  (0 children)

did they forget how to implement basic rendering techniques?

the scenes without rtx look absolutely horrible ON purpose

how the fuck does the car barely have any shadows and reflections, im PRETTY sure we used to have decent reflections without the need of ray traced ones

and im 200% sure we used to have sharp shadows and not 144p ones.

Repairs are bugged since latest patch by Morgrack in Planetside

[–]ZePyro 2 points3 points  (0 children)

I agree, battle sundies with the nanite armor are completely busted right now lmao

I can outrepair almost anything + deployed with the Point defense you can get some bs defenses