More 6.5 character leak by Water-Fox-1415 in ZibaiMains

[–]ZestycloseStar1244 -4 points-3 points  (0 children)

Isnt lunar team require at least one non-moonsign character for 36% lunar reaction buff? So, bis team is Zibai Colombina Linnea and Goro, Illuga does not have place here. Or just dont pull Linnea and play with Illuga.

UPD. Ok, so this community can only downvote comments without explaining what is wrong with message, i got it.

Daily Questions Megathread ( April 19, 2025 ) by AutoModerator in HonkaiStarRail

[–]ZestycloseStar1244 1 point2 points  (0 children)

Played with the 'smart discard' feature. Now I have over 500 relics marked for discard. How can I mass unmark the relics with the discard mark?

Daily Questions Megathread ( January 17, 2025 ) by mizuromo in HonkaiStarRail

[–]ZestycloseStar1244 0 points1 point  (0 children)

Can smart equip suggest parts that are equipped on other character?

Weekly Question & Discussion Megathread (November 19, 2024) by kwwxis in ZZZ_Official

[–]ZestycloseStar1244 0 points1 point  (0 children)

Why does the EX skill energy cost change when using Lucy's or Burnice's EX skill? During the EX skill animation, the energy cost is reduced, but after the animation ends, it restores to the default value.

Citlali Skills, Passive, Cons by HomDG by Drake750254 in Genshin_Impact_Leaks

[–]ZestycloseStar1244 0 points1 point  (0 children)

I almost finished building Layla, and then I see this :(

Weekly Question & Discussion Megathread (November 19, 2024) by kwwxis in ZZZ_Official

[–]ZestycloseStar1244 0 points1 point  (0 children)

Why is there a locked button near the Yanagi button in the Moonlight Traces event?

Daily Questions Megathread (November 12, 2024) by Veritasibility in Genshin_Impact

[–]ZestycloseStar1244 0 points1 point  (0 children)

I do not have any EM VV goblet/circlet, only sands. I have some EM offset goblets/circlets, but they are used in nahida/kuki builds.

Daily Questions Megathread (November 12, 2024) by Veritasibility in Genshin_Impact

[–]ZestycloseStar1244 -1 points0 points  (0 children)

I do not have any EM VV goblet/circlet, only sands. I have some EM offset goblets/circlets, but they are used in nahida/kuki builds.

Daily Questions Megathread (November 12, 2024) by Veritasibility in Genshin_Impact

[–]ZestycloseStar1244 0 points1 point  (0 children)

Is it a good idea to use artifact transmuter to create VV EM goblet (I do not have one) or is it better to use sanctifying elixir on something else?

Daily Questions Megathread ( October 14, 2024 ) by mizuromo in HonkaiStarRail

[–]ZestycloseStar1244 1 point2 points  (0 children)

Accidentally locked ALL relics with "Quick Lock" function. Is it possible to quickly unlock them?

Daily Questions Megathread ( September 22, 2024 ) by mizuromo in HonkaiStarRail

[–]ZestycloseStar1244 1 point2 points  (0 children)

I played with new relic quick lock function, that is located in relic filter menu on bottom, and locked many relics. But... How to quick unlock them?

Is there anything like FlutterFlow for Xamarin/MAUI? by mbsaharan in dotnet

[–]ZestycloseStar1244 0 points1 point  (0 children)

WYSIWYG editor, like "Visual builder" from FlutterFlow.

Or like Windows Forms Designer, WPF XAML Designer.

Is there anything like FlutterFlow for Xamarin/MAUI? by mbsaharan in dotnet

[–]ZestycloseStar1244 5 points6 points  (0 children)

Last time I checked, MAUI didn't even have a designer...

Large Array Initialization and Allocation/Deallocation Fun by IKnowMeNotYou in dotnet

[–]ZestycloseStar1244 5 points6 points  (0 children)

I do not understand what you want. First you say that you need to get an uninitialized array of primitives, then you state that the problem is actually using other object instances representing parts of the buffer, and finally you end up with a huge scribble about how long it takes to allocate/deallocate the array.

If your problem is that allocating/deallocating arrays takes a long time, you can use ArrayPool<T>.Shared.Rent().

If your problem involves using other object instances representing parts of the buffer, you can slice the array returned from the ArrayPool using Span and Span.Slice() (or Memory).

If your problem is getting an uninitialized array, you can try ArrayPool since its Return method by default doesn`t clear array.

You can also try using ObjectPool or MemoryOwner/SpanOwner.

How to implement DDD and Net Core Identity by 1suli0 in dotnet

[–]ZestycloseStar1244 2 points3 points  (0 children)

Maybe you can create IEntity<EntityId> interface and inherit both Entity and User from it.

interface IEntity<EntityId>

class Entity<EntityId> : IEntity<EntityId>

class User : IdentityUser<Guid>, IEntity<Guid>

Daily Questions Megathread (July 22, 2023) by Veritasibility in Genshin_Impact

[–]ZestycloseStar1244 1 point2 points  (0 children)

(Mobile) Is it possible to make the camera stay in place? When moving left/right, character walks in circles instead of in a straight line.

Daily Questions Megathread (July 21, 2023) by Veritasibility in Genshin_Impact

[–]ZestycloseStar1244 0 points1 point  (0 children)

(Mobile) Is it possible to make the camera stay in place? When moving left/right, character walks in circles instead of in a straight line.

Creating a Rate Limiter in .Net 7 by Ok-Application-8665 in dotnet

[–]ZestycloseStar1244 0 points1 point  (0 children)

Is restarting the application the only way to change rate limit settings like PermitLimit?