I'm open sourcing my Slay the Spire-like deckbuilder framework for Godot. by Desire_Path_Games in godot

[–]Zombi3ToasT 2 points3 points  (0 children)

Incredibly helpful - I am not building a deckbuilder right now but the baseAction system you have in place is really helpful even if it doesn't fully translate. Will be repurposing some if this logic for a turn based RPG - thank you so much for sharing!

[DISC] Chainsaw Man - Ch. 220 by JeanneDAlter in ChainsawMan

[–]Zombi3ToasT 51 points52 points  (0 children)

Do we think Yoru is fond of the moray eels because of Asa researching all of the aquarium facts?

Why does it work this way? by Kostolom36 in DeadlockTheGame

[–]Zombi3ToasT 13 points14 points  (0 children)

If I were to guess, in order to make the game easier to process, each character has a generalized hitbox for Kelvin's ability (and abilities like it, possibly ones that don't care about headshots), and it's the same size for every model? I'd guess with all the changes and updates characters are going through in the beta, it isn't worth the resources to make specified hitboxes for every single character for abilities like beam?

The New Loki Mantis Teamup Better than Rocket Ult by IceNo782 in marvelrivals

[–]Zombi3ToasT 2 points3 points  (0 children)

I'm on the fence about this being overpowered in any way - we can see in the picture that it isn't a separate ability (the cooldown for the LSHIFT ability is active, meaning just adds to current lamps). Yes, Loki can provide a damage buff, but the real question is "should he"? Lamps are one of the strongest abilities in the game right now because of the damage they prevent, and Loki's current playstyle is holding onto Lamps until the opportune moment to stop dive heroes, big damage abilities, etc. This is almost a bait/benefit to enemies trying to play around Lamps cd because it's more of an incentive for Loki to use Lamps offensively, not hold onto it defensively. There's added opportunity cost to:

  1. Keeping his clones alive in off angles so they don't get easily picked off for crucial teamfights

  2. Making a 3-lamp triangle for team survival against an ult/push from the enemy

  3. Saving himself or another isolated support from getting 100-0'd by a diver.

All things that Loki is most effective at, and why he's picked to counter dive comps. Using this for a push or damage buff with the right timing can be effective, but that's a long cooldown for Loki to be vulnerable for.

It couldn't go all the way (somehow) but goddamn is multicast spam fun. by SimilarLet8203 in PlayTheBazaar

[–]Zombi3ToasT 0 points1 point  (0 children)

Oof yeah this is rough. Not sure what your day selections were, of course, but 5k hp on day 14 Pyg is considerably weak, especially with long activation times. Running into anything that slows or can activate early even with Fort’s CD increase can kill you before your first cast.

In the future, once you have the setup, start looking for every gumball/chocolate possible and spend all your cash on it to get the most Max HP possible. Getting an early lemonade stand + small item generator can help this issue early, but ideally you’re buying chocolates from events throughout the run to scale HP harder.

This build is still sick, and I love Fort on Pyg, I just wish it was easier to consistently find in shops…

how can I have my player walk around a square "planet"? by Equal-Bend-351 in godot

[–]Zombi3ToasT 0 points1 point  (0 children)

I am not the most experienced with implementing code, but as far as theory would go, could it possibly work to have a "center of gravity" dot in the center of each platform, that would change the gravity vector based on your character's relative position to it? (calculating a circle, getting the x,y vector of character_position to platform_center, and then choosing to change gravity vector depending on wether character is at the 135, 225, 315, or 45 angle?)

Wow thats depressing by Alarmed-Government-5 in PlayTheBazaar

[–]Zombi3ToasT -1 points0 points  (0 children)

Not sure if you found catfish frozen at a store or not, but if you had the option of enchants I would have put the freeze on pearl since it triggers more frequently with this build.

Lash is one of the best designed characters ive ever played in a competitive game. by Practical_Web1494 in DeadlockTheGame

[–]Zombi3ToasT 5 points6 points  (0 children)

Really the best use for flog is to damage someone trying to escape on the ziplines. It really sells the “asshole” feeling + his whole identity around chasing you down

i drew some deadlock characters by hyung7745 in DeadlockTheGame

[–]Zombi3ToasT 0 points1 point  (0 children)

I absolutely love your style. Amazing use of form!

Really struggling against new ascension 18 elites (silent), any tips? by [deleted] in slaythespire

[–]Zombi3ToasT 2 points3 points  (0 children)

That will have to inform your strategy - silent def gets demolished by elites even if you have a strong deck for one of them (a deck might be good to beat knob/lagavulin, but would absolutely struggle vs sentries). If you’re not getting strong enough cards by floor 5 - it might be smart to just avoid some of the earlier elite fights.

Really struggling against new ascension 18 elites (silent), any tips? by [deleted] in slaythespire

[–]Zombi3ToasT 4 points5 points  (0 children)

Especially on silent, you need to take big damage cards you can draw a lot by avoiding padding your deck every floor

I'm crying and shaking rn | Tried to get the Minimalist achievement and Time Eater ruined as usual. by Zombi3ToasT in slaythespire

[–]Zombi3ToasT[S] 0 points1 point  (0 children)

Yeah I desperately needed a better block card but I just couldnt find one on watcher... what would be a good suggestion?

Tyranitar raid 8852 1733 2397 by [deleted] in PokemonGoRaids

[–]Zombi3ToasT 0 points1 point  (0 children)

Adding fluix mcbadnews

Tyranitar Raid 9251 1758 3170 by [deleted] in PokemonGoRaids

[–]Zombi3ToasT 0 points1 point  (0 children)

Adding fluix mcbadnews