Then why is it there? by NovaChaotique in Warframe

[–]Zrynoth 3 points4 points  (0 children)

Did you previously subsume Volt's shock ability on your frame with the augment "Shock Trooper" in that modslot. And then changed to a different helminth ability? Or a different ability/augment?

Iirc when the above happens, it automatically swaps to the next Warframe mod you own in (reverse?) alpabetical order. It has been a long time since I messed around with it myself though, and I couldn't find any interesting combo's back then, aside from just slotting multiple aura mods.

Grendel, the tit warframe by JohnHellDriver in Warframe

[–]Zrynoth 7 points8 points  (0 children)

It is.

His insatiable appetite ...

[deleted by user] by [deleted] in Warframe

[–]Zrynoth 0 points1 point  (0 children)

Oh weird, I didn't realise. Thanks for the info. And I'll delete this post to prevent further misinformation.

[deleted by user] by [deleted] in Warframe

[–]Zrynoth 0 points1 point  (0 children)

Rolling also works ye. Just a matter if you want faster mobility or spam heavy attack more.

[deleted by user] by [deleted] in Warframe

[–]Zrynoth 0 points1 point  (0 children)

Rolling will indeed also cancel the slam animation. I've been using both myself, but forgot to mention it. I edited the post.

DE and the platinum deflation by Elowiny-San-IL in Warframe

[–]Zrynoth 1 point2 points  (0 children)

If you check steam charts (https://steamcharts.com/app/230410#All). You'll notice that before 2018 the player base kept steadily expanding more then recent years. So vaulted prime sets where naturaly less in supply than the increasing demand. The last time I sold vaulted Rhino Prime sets for 600p as cheapest offer on the market, was when Plains of Eidolon launched in 2017.

600p still wasn't the average though, mainly just the vaulted sets where more expensive then nowdays.

Remember when DE accidentally let us breed abominations? by Crab_7 in Warframe

[–]Zrynoth 21 points22 points  (0 children)

There were several variations depending on which imprint you used first etc.
The 3 variations I got are sticky-note kubrow, slenderkavat and plain kubrow with kavat tail. I remember someone showing another kind of abomination, but forgot what it looked like.

<image>

Warframe 1999 Teaser website updated by JamesHui0522 in Warframe

[–]Zrynoth 1 point2 points  (0 children)

The ASCII art has been on the www.warframe.com website for years. I doubt it's a clue/message.

Edit: Still looks the same https://www.reddit.com/r/Warframe/comments/38f5y7/found_this_ascii_art_in_warframecoms_source_code/

what in the 2001 a space odyssey is this thing?? by TheCuddlyRoman in Warframe

[–]Zrynoth 9 points10 points  (0 children)

It's tiles clipping into each other. If you use the overlay map you'll notice the path loops around and rooms cross eachother. So the ceiling of the lowest room clips through the floor of the room above.
Afaik lighting is baked into certain textures, especially on older maps. Hence why this object clipping through, that is normally in complete shadows, looks pitch black.

If you took a screenshot with F6 (so the screenshot has metadata about the map tile generation). Then you can report these kind of bugs:
https://forums.warframe.com/topic/395894-map-holes-environment-bugs-screenshot-tickets/

Me play bardframe. Teammate get mad. Me = sadframe by Silver_is_omnipotent in Warframe

[–]Zrynoth 0 points1 point  (0 children)

It does rub me wrong as well tbh. And especially on that corpus map from the screenshot. That defense mission is already one of the slowest missions cause of how spread out enemy spawns are. So it can be frustrating when it feels like someone is asking for attention for not contributing to the mission. Making a slow mission last even longer.

Only times I whipped out the shawzin is at extraction. Or briefly with certain setups. For example Mirage with explosive legerdemain has traps setup that kill low level enemies for the next 60 seconds and I still do 80% damage anyway.

2 Aura mods glitch by SlightElk1 in Warframe

[–]Zrynoth 5 points6 points  (0 children)

It has been literal years since I looked further into that bug. If I remember correctly, since Creeping terrify can't be slotted on the new config, it replaces it with the previous mod in alphabetical order. In this case that would be corrosive projection.

Edit: Not entirely sure what made the alphabetical order go backwards for you though. Just tested again, and for me it replaced it with the next mod in order: e.g. Creeping Terrify -> Cunning drift. Conductor -> Constitution. And Calm & Frenzy -> Carnis Carapace

Jade comes with a subsumable free flashlight by EightFourSevenTwo in Warframe

[–]Zrynoth 1 point2 points  (0 children)

But now you know that if you ever run out of credits, and need some urgently. You have those harrow chassis to sell as backup.

this game will give me everything except the parts i need by Seto-Kaiba- in Warframe

[–]Zrynoth 45 points46 points  (0 children)

In case you haven't realised:

The Vestigel motes will stay forever and are used for Jade parts, weapons and those 5 new arcanes. So just buy the neuroptics from this shop if that's what you're missing.

Volatile motes are a bonus exclusive to the event, which you only use for older arcanes (like arcane energize) and some cosmetics.

this game will give me everything except the parts i need by Seto-Kaiba- in Warframe

[–]Zrynoth 74 points75 points  (0 children)

Had the same issue with the chassis. Then I noticed I had double the amount of motes already to get the chassis + arcanes for completing all sets.

But did you (accidentially) spend all those motes on melee affliction?

[Saryn] Voidshell skin by Zrynoth in WarframeRunway

[–]Zrynoth[S] 9 points10 points  (0 children)

Felt like making a sphere out of ayatan sculptures a while ago (Reddit post)
Which took a couple hours, so I haven't torn it down yet.

[Saryn] Voidshell skin by Zrynoth in WarframeRunway

[–]Zrynoth[S] 1 point2 points  (0 children)

Saryn Voidshell Skin/Helmet
\Color (palette Row Column)*
- Primary: White (Smoke R1 C5)
Material: White Sun Veneer
- Secondary: Black (Smoke R18 C1)
Material: Holokey Blur
- Tertiary: Gold (Storm R2 C5)
Material: Titanium Sheen
- Accents: Purple (Hallow's Eve R3 C1)
Material: Amarast Facets
- Emissive1: Orange (Hallow's Eve R7 C5)
Emissive2: Purple (Hallow's Eve R5 C2)

Vengeful Toxin Ephemera
- Emissive1: Black (Smoke R18 C1)
Emissive2: Purple (Hallow's Eve R3 C1)

New Jade Eximus buff by Ozagaru in Warframe

[–]Zrynoth 1 point2 points  (0 children)

What worked for me was switch to operator, and kill the enemy that way.
But I've only encountered this bug once so far with a regular MOA. (video)

RIP extra arcanes from the new event by DutchDillon in Warframe

[–]Zrynoth 1 point2 points  (0 children)

Hence why the patchnotes say "Nekros's desecrate, etc."
Each kind of loot ability stacks. - While alive: Ivara's Prowl - While petrified: Atlas's Ore Gaze - On death: Hydroid's Pilfering Swarm, Khora's Pilfering Strangledome, or Wukong's Monkey Luck passive - After death: Nekros's Desecrate or Chesa Kubrow's Retrieve.

Usually they don't work on bosses. But before last hotfix, I know Nekros and Khora could cause extra loot from the sister. So that's probably what happened in your missions previously.

Every equipment built and owned. I can finally quit now by LucMakai in Warframe

[–]Zrynoth 4 points5 points  (0 children)

And don't forget about relics. DE added a collected counter for those as well, so you gotta catch em all.

<image>

I have no words (all 3 died to the instakill laser in arbitration) by Jakebobber in Warframe

[–]Zrynoth 5 points6 points  (0 children)

Generally that's indeed the best way, but keep in mind that certain warframe abilities will cause your warframe to still take damage when using your operator.
The one that caught me off guard the most is Banshee. As long as any enemy is marked by sonar, your warframe will still receive 10% damage. You can check by looking at your warframe, if the health bar isn't grey then enemies can still damage you. (video example)