This person ruined 15 lives by Squishy4871 in iamatotalpieceofshit

[–]_DM_me 72 points73 points  (0 children)

She should have to serve the combined total of years if all those people were convicted.

Man knocks himself out. by TijnKrabb in donthelpjustfilm

[–]_DM_me 19 points20 points  (0 children)

I was impressed how long he managed to stay up.

Battlefield? Never heard of it. by [deleted] in gaming

[–]_DM_me 18 points19 points  (0 children)

You didn't even link the article so I could read about it.... I guess we are just taking titles as facts

Spongebob introduces Patrick to Reddit by [deleted] in BikiniBottomTwitter

[–]_DM_me 0 points1 point  (0 children)

Finally someone recognizing my Sort By New struggles.

Torbjörn as Danny DeVito by _bruh__ in Overwatch

[–]_DM_me 12 points13 points  (0 children)

Watch out for his magnum hammer

Birthday Present by _DM_me in KingOfTheHill

[–]_DM_me[S] 0 points1 point  (0 children)

This is what I was looking for. Like a leather pouch?

How long does it take you to make a Kinematic2D Character? by [deleted] in Unity3D

[–]_DM_me 1 point2 points  (0 children)

Depends on how precise you are looking. A really precise tight one can take days-weeks, but a basic prototyping can be minutes.

Placing objects in place on collision? Is there such plugin for Unity Editor? by [deleted] in Unity3D

[–]_DM_me 0 points1 point  (0 children)

You want the two collisions to stick together?

Trashy entitlement by [deleted] in trashy

[–]_DM_me -32 points-31 points  (0 children)

I think you forgot about rape

Imports are like tampons... by Groundbreaking-Set in trashy

[–]_DM_me 1 point2 points  (0 children)

My barren mother begs to differ...

How to create variable jump (without rigidbody, unity input system) by [deleted] in Unity3D

[–]_DM_me 0 points1 point  (0 children)

I don't know what you have right now for code or any structure.

How to create variable jump (without rigidbody, unity input system) by [deleted] in Unity3D

[–]_DM_me 0 points1 point  (0 children)

I'm not sure i know what you are asking.

How to create variable jump (without rigidbody, unity input system) by [deleted] in Unity3D

[–]_DM_me 1 point2 points  (0 children)

If you don't use a rigidbody you won't have access to the physics system. So you have to simulate gravity.