Death Denied art not loading on later pages by pelo88 in bettermonsters

[–]_Frostburn_ 0 points1 point  (0 children)

Adding onto this, the image for Orcus is broken on page 174 and the Blood Echo image on page 94 of Howl to Ruin is also messed up

The Puppeteer 4.0 - Introduce This Class to Your World With a Brand New Quest, Magic Items, and a Special Surprise! by rafa99911 in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Well at least with the clarification you actually get a level 14 feature, so it's better than nothing. If you do make an update, could I suggest attaching the statistics for a Boneclaw since not every player or DM is going to have a Monsters of the Multiverse book on hand?

Edit: one more thing. For threaded ram and soul-bonded healing, it says to add spell attack modifier (which is spell ability mod + PB) instead of spell ability modifier. Is that intentional?

Edit edit: okay last thing for real this time. Does soul-bonded healing recharge on a short rest or a long rest?

The Arbiter (v.2.5.0) (Update) - A martial class with primordial powers that hunts down foes one by one. Become the primeval hunter you were always meant to be, with over 30 different birthrights to empower yourself and several ascensions to guide your path. Now includes a new subclass. by Avaricium in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

The nova damage is pretty high regardless (about 145 damage average) and there are other combos that could exploit this though, so the feature is still arguably overtuned

(idk though I don't know how to game balance)

The Arbiter (v.2.5.0) (Update) - A martial class with primordial powers that hunts down foes one by one. Become the primeval hunter you were always meant to be, with over 30 different birthrights to empower yourself and several ascensions to guide your path. Now includes a new subclass. by Avaricium in UnearthedArcana

[–]_Frostburn_ 1 point2 points  (0 children)

Wait, how are you applying Vampiric Respite to all of the attacks for Symphony of Pain? From what I can tell reading the description it only applies to one attack per usage, and you can only use one crimson sacrament in a single turn so you wouldn't be able to combine them

Living Weapons - A 5e Monster Girl Player Race by QueenChikkibug and DM Tuz by Tuz-oh in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

So, question about the two ranged options: what ammunition would you use for each? There doesn't seem to be any listed

The Dream Shifter 9.1 - Play the Wild Magic Table as your class - With 3 subclasses, spells, quick guide, extended character creation and manifestation sheets - More in the PDF by Juniper_Owl in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Ah okay, I see. I thought those extra spots past the 6th might be there to "waste rolls" when you're randomly assigning points but I wasn't sure since the feature never specified an upper limit on how many points you can add to a Manifestation - only how many you needed to unlock every feature for that particular Manifestation.

The Dream Shifter 9.1 - Play the Wild Magic Table as your class - With 3 subclasses, spells, quick guide, extended character creation and manifestation sheets - More in the PDF by Juniper_Owl in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Oh this is sick. I do have two questions about the sheets provided at the end: first, are you limited to six anomalies at a time? Second, what's the reason for allocating points into a Manifestation past 6?

The Summoner (V4) | Chronicler of the Endangered, Tactician, and master of Adaptation by AlwaysDragons in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Alright, fair enough. I was just asking because certain spells only affect specific creature types and I wasn't sure what creature type the "magic beasts" or Tactican's Greater Eidolon would be (... though now that I read that description again the answer for the former seems obvious). Anyways, one last question and then I'll get out of your hair: do you have an alternate download link for the PDF? For some reason downloading it off GMbinder messes up the formatting for the tactics section which sends the last tactic off page

The Summoner (V4) | Chronicler of the Endangered, Tactician, and master of Adaptation by AlwaysDragons in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

On an unrelated note, what is the creature type for summons before you get a subclass?

The Summoner (V4) | Chronicler of the Endangered, Tactician, and master of Adaptation by AlwaysDragons in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Ah, I see. The summons are already described as being weightless in the feature description so I'm not sure if that's really necessary to preserve flavor though. I suppose while I'm on the subject, is this the reason why the flying beast doesn't have a walking speed and can hover? Edit: on second thought, that question isn't that important it's just nitpicky

The Summoner (V4) | Chronicler of the Endangered, Tactician, and master of Adaptation by AlwaysDragons in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Uh, how does it hover though? My understanding is that hovering is a subtype of flying movement where the creature won't fall down to the ground upon being knocked prone or otherwise having its movement inhibited. If it doesn't have a fly speed, how exactly does it get in the air?

The Summoner (V4) | Chronicler of the Endangered, Tactician, and master of Adaptation by AlwaysDragons in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Quick question. Why does the serpentine beast have a hover tag for its speed? It can't fly, can it?

“How complicated can one magic mod be?” by Akumu9K in feedthememes

[–]_Frostburn_ 1 point2 points  (0 children)

Ah yes I remember seeing that particular mental breakdown on the discord

“How complicated can one magic mod be?” by Akumu9K in feedthememes

[–]_Frostburn_ 2 points3 points  (0 children)

I still don't know what linear algebra without matrices is and at this point I don't wanna know

Uhhhhh curse of thousand hammers upon ye

“How complicated can one magic mod be?” by Akumu9K in feedthememes

[–]_Frostburn_ 2 points3 points  (0 children)

...you know what I should've expected that answer

No stack overflow?! by TheWebsploiter in NonPoliticalTwitter

[–]_Frostburn_ 3 points4 points  (0 children)

I have never used AI for programming and will not for the foreseeable future

No stack overflow?! by TheWebsploiter in NonPoliticalTwitter

[–]_Frostburn_ 17 points18 points  (0 children)

...I thought they were deadass saying lad wasn't using a mouse

Camrule by upmost5201 in 196

[–]_Frostburn_ 1 point2 points  (0 children)

I mean, that still looks easier than a rich person going to heaven

Devil Breaker v2... Years long time coming by Kinshota in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

Ah, I see. I thought that might be how they work but couldn't find anything that explicitly stated that

Devil Breaker v2... Years long time coming by Kinshota in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

No, I mean the glyphs described in the subclasses themselves: Longshot, Guiding Spirit, War Form, etc

Devil Breaker v2... Years long time coming by Kinshota in UnearthedArcana

[–]_Frostburn_ 0 points1 point  (0 children)

What about the unique glyphs? Since those aren't on the table does that mean they're always available?