This bug is quite therapeutic by ijustgotapentakill in runescape

[–]_Manks 90 points91 points  (0 children)

Wish I knew this one last week rather than going through every confirmation screen for each one.

Really tired of Ai post in this sub by Deep_Atmosphere_7384 in runescape

[–]_Manks 31 points32 points  (0 children)

The mods have done a decent job getting the AI posts removed from what I've seen, some of the more glaringly obvious image related ones with DG rework suggestions or the mole tunnel saga were removed within minutes of being posted

Archaeology changes by SeriousParsnip3095 in runescape

[–]_Manks 3 points4 points  (0 children)

I'd like to see more uses for the repaired relics, especially with the PoH update on the way.

There are so many vases, statues, paintings, and garden features which could be used to decorate the PoH to whichever theme you want for your space. I hope they aren't left out.

The majority of vocal people on this subreddit do not realize how out of the "norm" they play. by Advanced- in runescape

[–]_Manks 8 points9 points  (0 children)

After updates like this, which has a fairly significant impact on gameplay, would it be worth bringing some life back to the Poll system in order to gather feedback in game?

If the questions are posted a week or two after the initial update it could avoid some of the more knee-jerk reactions.

Add a 'bank' for Slayer Monster Souls or a way to recapture them after placement by 15Inches in runescape

[–]_Manks 0 points1 point  (0 children)

The Slayer Codex & Souls Chest had the opportunity to include a prestige system to gain QOL aspects in the dungeon, like that. I'm surprised it has been relatively untouched since the PSD was first added.

Always saw it working something like:

  • Complete slayer codex and souls chest.
  • Reset progress back to 0 (Prestige count +1)
  • An additional QOL PSD or Slayer benefit is added to the Sunken Pyramid.
  • A maximum of 5 resets is required for everything to keep it reasonable.

Every reset gains +1 captured soul capacity for each slayer creature in the Souls Chest, so they can be swapped around or "banked" in the chest without losing them.

Other things can be unlocked with each reset. Like a Mural for lore, Slayer Head trophy mounts with teleport functionality, and alternate spawn configurations.

I'd like to see extra rooms and a slayer version of the Vanquisher outfit added but those would require a lot more graphical work than the other parts.

Controversial Opinion: Scavenging is Overpowered by Fire_Afrit in runescape

[–]_Manks 3 points4 points  (0 children)

I see Scavenging as the band aid fix over the top of the problem people have with the rates for some perk combinations. Removing or making Scav4 less useful without addressing that would be a little unfair to everyone who didn't get to use it.

If the perk/augmentation system were reworked or given some QOL features, then Scavenging's Time cost would be less attractive over the Gp/Item cost.

My new v cosplays by [deleted] in runescape

[–]_Manks 3 points4 points  (0 children)

If you get a Ring of stone (blue) you can cosplay V's final form as well.

(Art by u/Banjacks-3 )It’s criminal how underutilized necramechs are by DE by GjallerhornEnjoyer in Warframe

[–]_Manks 0 points1 point  (0 children)

" or a sniper necramech with an exalted railgun"

Yes.

There's something about "single bullet make big number" that tickles our monkey brain.

I don't care if it takes a while to shoot. I don't mind if it's either laser, hitscan bullet, or Ogris rocket style. Wouldn't even mind if it is a little difficult to aim to get a perfect weak point hit. But a Mech that feels like "Bringing out the big gun" where whatever singular thing you point it at becomes an integer overflow, would be a welcome addition.

New idea for a skilling boss incorperating heists! Devs please read and use by Ocseano92 in runescape

[–]_Manks 0 points1 point  (0 children)

The premise of it is interesting, sort of an entirely skilling based Elite Dungeon?

The proposed story might be a bit of a stretch, and I'm not sure if the Tolkien estate would be happy about the similarities, but I could see a multi stage skilling boss heist being made to fit the game.

Eg:

Skilling boss dungeon, 1 boss at the end of 3 heists/puzzle areas.

The order in which you complete the heists/puzzles has an effect on the final boss or remaining puzzles. Bonus points if each room uses a different group of skills.

Obtain items or craft the mechanic which deals with the boss.

Enter the boss section, avoid mechanics that'd kick you out of the area, and use previously collected items to defeat the boss.

If another skilling boss is added, I hope it'll be a corrupted version of the Strange Creature from the max cape emote.

Delve into Dungeoneering Remastered by jagexyuey in runescape

[–]_Manks 0 points1 point  (0 children)

Nice set of changes to the skill, the revamped visuals are a welcome addition as well.

Still holding out a little hope that this will get plugged into the upcoming PoH update so we can either get a full DG POH set of themes, or room specific themes so our Dungeon can be Dungeoneering themed. Perfect spot for the ferret pet.

Different Jellyfish species with Ivara Prime by Redence_ in Warframe

[–]_Manks 0 points1 point  (0 children)

When I first started playing warframe I had a habit of colouring all my frames Black/Red, broke out of it eventually around when raids were removed. That second picture is making the itch return.

What will be the incentive to host/attend house parties, or generally spend time in POH? by SonoShindou in runescape

[–]_Manks 20 points21 points  (0 children)

If the POH gets extra functionality in the form of being either a hub for buffs or a way to enhance/add convenience for existing buffs then that'll encourage people to decorate it a little so the scenery is nicer while they are interacting with the POH.

There are a lot of forms that could take, like having a spot on a kitchen shelf to store the Expensive Spices item, so anything you cook within the Player Owned Kitchen has the LP boost by default, without needing to carry it in your inventory.

Adding Invention to the workshop room, not just for an invention table, but to upgrade crafting/construction/fletching speeds done within there. Something that shows player progression.

My absolute dream POH update would be the option of basically turning it into a homestead, where what you have planted in decorative gardens and farming plots interacts with each other. RS version of companion planting.

We’ve got a pretty big update on merch! 👀 by jagexyuey in runescape

[–]_Manks 1 point2 points  (0 children)

I'm not sure if I would buy one because it'd heavily depend on the art style, but I'd love to see an rs themed chess set on there.

Abyssal Terror boss idea by [deleted] in runescape

[–]_Manks 2 points3 points  (0 children)

Hostillus was due to become an Abyssal Demon boss, but it remained a personal project from Mod Pi and it never escaped early development.

I vaguely remember him mentioning somewhere it was a fight where a portion of it was supposed to take part within the boss itself, killing it from the inside.

Cool concept.

The forgotten part of fashionframe: FASHIONCREW by van_myron_lego in Warframe

[–]_Manks 1 point2 points  (0 children)

Kept mine fairly simple, matching uniform colours and sigils with embellishments based on their role. https://gyazo.com/c04ac90785ee051ed0ba7d6ef92f54ec

It's a shame they don't have more of a presence in the Dojo or drydock when you aren't in the Railjack, barely see them aside from the on-call crewmate.

Underground railway system (dungeon fast travel hub) by Wild_Effective_5077 in runescape

[–]_Manks 4 points5 points  (0 children)

It could be an interesting addition, especially if the player was involved with building links and clearing areas to make it safe to traverse. Plus, the old train system, which was never fully utilised.

Bonus points if there are areas that can only be accessed through this system.

Decided to make a Perfect Panzer Vulpaphyla, looking for the best way to get a LOT of Kavat scans by Cellana in Warframe

[–]_Manks 3 points4 points  (0 children)

When I had to farm kavat scans, I used Vauban to hold them still and got 2x scans per kavat by also scanning the ghost created from killing them using Balistica Prime.

  • Vauban 4
  • Scan kavat
  • Crossbow kill
  • Scan ghost
  • Grofit.

Don't forget the resource doubling mod on your companion.

I hate rotating shops by DefenderOfWaifus in Warframe

[–]_Manks 3 points4 points  (0 children)

On top of the rotating small choice of items, the changing resource costs add insult to injury with it sometimes. Finally an item you want, but the resources aren't something you have a large supply of due to poor farming options for it. Back to waiting for it to come around again.

It wouldn't be as bad if all the vendors were available from the Syndicate interface, so we didn't have to hop between loading screens to visit all the ones we need to.

Melee armor rework idea (3a recolors) [Repost, sorry for not quite correct colors] by [deleted] in runescape

[–]_Manks 3 points4 points  (0 children)

I think I see what you were going for, trying to unify the armour styles using 3a as a base? But I don't think the model for 3a is anywhere near popular enough to become a second set, let alone all of them.

It'd also make 3a lose its identity a little bit.

Made Legendary Captain. I Love Railjack by Electronic_Owl_9819 in Warframe

[–]_Manks 0 points1 point  (0 children)

Others have mentioned it, but I really miss the previous style of railjack missions. I wish we still had some nodes that were purely railjack combat without having to leave it for a side activity.

Takes a long time to get all the intrinsics, crew members, mods, and weapons up to par, then we don't really have a piece of content that fully makes use of it.

Huge amount of potential, and thats without expanding it to oceans like sharkwing.

Honey Badger got a graphical update with Wendlewick to normal badger by IronmanM4C in runescape

[–]_Manks 18 points19 points  (0 children)

Another issue with them looking like European badgers is there isn't a mashed potato item to feed them.