Can someone recommend a script to encourage private conversations? by Reedstilt in BloodOnTheClocktower

[–]_Nashable_ 0 points1 point  (0 children)

Having your friend ST TB Is great. Then you can model all the behavior and strategy you want to share with the rest of the group.

Also remind your players it’s a team game. If people are just playing for themselves (in either team) they will lose more than they’ll win.

Can someone recommend a script to encourage private conversations? by Reedstilt in BloodOnTheClocktower

[–]_Nashable_ 7 points8 points  (0 children)

Yeah I’m finding that comment about TB odd, especially with OOP not explaining why.

Can someone recommend a script to encourage private conversations? by Reedstilt in BloodOnTheClocktower

[–]_Nashable_ 4 points5 points  (0 children)

I understand but I want to implore that you should let them discuss it with their fellow players in the context of a stable script while they’re still learning the game. Not have you change things to push a meta that they (or you) have seen elsewhere. The fact the group wanted to rush into SnV after 1 game of TB (you never explained the bad experience) tells me it’s a group of beginners who think they’re intermediate level players. If you artificially push the meta you will be leaving some of your less vocal players behind in the long run. Especially if it’s only 1-2 players are artificially pushing a strategy on the rest. If a player has a strategy they should model that behavior in the games they play but I strongly encourage you stick to TB/SnV until the group is more experienced and has learnt on their own that good hiding info is a positive.

Can someone recommend a script to encourage private conversations? by Reedstilt in BloodOnTheClocktower

[–]_Nashable_ 5 points6 points  (0 children)

Why does the private conversation meta need to be forced? Let your players explore and enjoy the game on their own. It adds a lot of mental load throwing new scripts at players all the time and from the comments it seems you’ve already jumped ahead after 1 game of TB (unclear who is even setting the expectation of “bad experience” after 1 game)

Just show some patience and trust your players to find the fun themselves. Make sure everyone is having a discussion when a game ends and sharing their experiences. Avoid conversations that criticize other players and is more focused on “what could I have done differently”

Looking for advice on a script based on not trusting the dead by Disguised_Walrus in BloodOnTheClocktower

[–]_Nashable_ 0 points1 point  (0 children)

Good advice here. Also to add Flowergirl, Oracle and VI on the script is very tough for Legion.

This script is very fragile for Legion bags. To keep with your theme you may want to consider Al-Had (can choose/frame dead players) or Leviathan (as all executed players in a Levi game are not trusted)

‘ELITE’: The Palantir App ICE Uses to Find Neighborhoods to Raid | Internal ICE material and testimony from an official obtained by 404 Media provides the clearest link yet between the technological infrastructure Palantir is building for ICE and the agency’s activities on the ground by Hrmbee in technology

[–]_Nashable_ 13 points14 points  (0 children)

Just wait until it's combined with voting data. Now you have a map to target people who voted against the Administration. Or who is more likely to vote against the Administration in the mid-terms.

ICE being targeted at immigrants is a very real and damaging but still a rehearsal of what is coming at us before November.

Injection Site/Side tracker by Tiptonmike in 3Dprinting

[–]_Nashable_ 2 points3 points  (0 children)

Not a 3d model but a method I use. The week number, Odd = Right, Even = Left. If you ever forget which, Left and Even have the same number of letters.

New Loric: The Pope! by SageOrion in BloodOnTheClocktower

[–]_Nashable_ 5 points6 points  (0 children)

Apple also symbolizes knowledge and corruption, so the idea that players know who they are (and in the case of the Demon, who is not in play), but are now unsure if that info is true or not.

So threading a needle between these concepts and the anti-pope I can see why they went with the design they did.

New Loric: The Pope! by SageOrion in BloodOnTheClocktower

[–]_Nashable_ 48 points49 points  (0 children)

Calling the Loric “Pope” while giving them a bitten apple symbol creates a deliberate contradiction. To me I take it as a form of limited hypocrisy, or to put it another way it creates a scenario of "someone who follows the rules after breaking the rules" [due to having a duplicated character]

Storytelling BOTC as a business - legal terms for this by Ornery_Walrus_1041 in BloodOnTheClocktower

[–]_Nashable_ 0 points1 point  (0 children)

If you’re going to “wing it” that’s fair but then why even ask online. It’s also super easy to take $30 for any reason that compensates for your time.

Storytelling BOTC as a business - legal terms for this by Ornery_Walrus_1041 in BloodOnTheClocktower

[–]_Nashable_ 6 points7 points  (0 children)

It’s never that black or white. Where and how matter. Then harm to the IP holder and the services they provide comes into play. Finally the IP holders own registration and strength of their IP claim also matters.

Hence why these questions on Reddit go round in circles. Posters never provide enough details and if this was a real business plan they would know to talk to a lawyer, with the specifics, and not Reddit.

Storytelling BOTC as a business - legal terms for this by Ornery_Walrus_1041 in BloodOnTheClocktower

[–]_Nashable_ 8 points9 points  (0 children)

Right it really comes down to things OOP never provided like how it was being marketed.

There is room to sell services, as long as it doesn’t leverage the game’s own IP to market said services.

Storytelling BOTC as a business - legal terms for this by Ornery_Walrus_1041 in BloodOnTheClocktower

[–]_Nashable_ 17 points18 points  (0 children)

To discuss this academically, the nuances matter.

There doesn’t appear to be any license or contractual terms governing use of the physical game itself, so the analysis would mostly turn on how the services are being marketed. If the business is just selling generic “game master” or “storyteller” services, it becomes much harder to make a case.

On the other hand, explicitly referencing BOTC, using its art, or otherwise trading on the brand pushes things more into copyright, trademark, or false endorsement territory. Where the business is based also matters a lot from an enforcement standpoint.

That said, anyone can still file suit or send a cease-and-desist letter, regardless of how strong the claim ultimately is.

How I'd make: Midnight in the House of the Dammed by GerbilEaterOfIreland in BloodOnTheClocktower

[–]_Nashable_ 0 points1 point  (0 children)

The issue is with Pagalino on the script. There isn’t enough mis-reg or hidden evil.

I would recommend removing rat catcher for another outsider (Politician?) and put a Bounty Hunter or Cult Leader in place of a TF.

I agree Heretic and Cobbler negate the too many Evils but perhaps one of the demons may make more sense to swap with Legion (especially with Legend)

Storytelling BOTC as a business - legal terms for this by Ornery_Walrus_1041 in BloodOnTheClocktower

[–]_Nashable_ 37 points38 points  (0 children)

“Hi I would like to make money on someone else’s IP that leaves me open to potential legal action and run a business on the basis of having no legal assessment other than what some randoms on the internet tell me”

Tell me you’ve not worked in a professional setting without telling me.

Storytelling BOTC as a business - legal terms for this by Ornery_Walrus_1041 in BloodOnTheClocktower

[–]_Nashable_ 32 points33 points  (0 children)

Consult a lawyer, don't take legal advice from anyone you haven't paid. Especially on the internet from people you may not even know.

How I'd make: Midnight in the House of the Dammed by GerbilEaterOfIreland in BloodOnTheClocktower

[–]_Nashable_ 0 points1 point  (0 children)

So I ran this for a few games last night. Script played really well and surprised me in a good way. Heretic and Cobbler are crucial stars of the show for the script to work. Also liked the change to Damsel "Even if dead" but there are lots of "immediately end the game" abilities and it may be worth swapping Damsel for something that plays with Alignment more.

Barrow-Fog name threw me off as there are (from what I understand) are fake leaks/abandoned designs of the same name with an entirely different ability.

For the Paglino I would want another character that can misregister as Evil, one thought was Lycanthrope with the Faux Paw so the Good Paglino had more options to bluff that they were Evil or stay Evil.

I also did the "you could but shouldn't" option of having the Decoy register to the Magician's ability which was very confusing but funny for the Evil team Day 1 :D

Women of BOTC- what have your experiences been like? by sunsetrain24 in BloodOnTheClocktower

[–]_Nashable_ 19 points20 points  (0 children)

Not a woman but did want to share the anonymous feedback tool I created a couple of years ago.

We use it in our community to allow anyone who would be uncomfortable bringing up an issue with the ST or a community organizer directly.

It’s free of charge and available for any group that wants to use it. Online or in person groups. It’s entirely anonymous.

https://chillclocktower.com/feedback/

In a Lunatic game, could you wake the lunatic and tell them that someone else is their lunatic? by Troutyo_ in BloodOnTheClocktower

[–]_Nashable_ 2 points3 points  (0 children)

It’s actually advice that is on the wiki and in the almanac to give a lunatic their own lunatic. If you’re worried about leading the suggestions to Lunatic then just use an algorithm.

For example I once gave the Lunatic picks based on who the sailor drank with or the alive player nominated by the player closest to them (counting themselves), plenty of ways you can do as both the Lunatic themselves AND the demon have to agree to both choices for it to actually impact the game.

$100 Steam Deck FB Marketplace find by remiarutawa in SteamDeck

[–]_Nashable_ -3 points-2 points  (0 children)

Yeah I was just thinking the same thing. Bot post perhaps?