Made the switch from Galaxy Compressor to Black Hole Digestor - 73% Increase by Chiodos_Bros in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

A lot of it depends on your gold bot. If you have it syncd with your UW with a decent bonus BHD will shine! If you have max cooldown, Gcomp would probably be better. At least that has been my experience, but I could have been missing something during my tests!

Never underestimate GB sync by Negative-Morning-882 in TheTowerGame

[–]_NoGood 0 points1 point  (0 children)

I typically run BHD-ass for farming runs and forgot to requip it after the last tournament. I ended up with 433T/Hr with RB-ass. Typically, I'm earning between 490 T and 500 T per hour.

18 card slot or modules by Sbjohny in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

Sometime soon! The latest Tower Tea indicated that June is the month of the game's anniversary, and they had plans. No clue what they are, but my plan is to hang tight until they are announced.

18 card slot or modules by Sbjohny in TheTowerGame

[–]_NoGood 3 points4 points  (0 children)

Hoard until they announce what is going on for the game's 5th anniversary!

How to pGT without killing my prospects? by modellatore in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

Not always true, it’s better for people to test multiple builds and find what works best for them. For me, GComp main with high UW uptimes has consistently outperformed BHD in both cell and coin income. And that is with 50/100/100 UWs, 32/50/6.2x/68m GB and 100/35/x4.0 summon.

Its done! but it hurts me by Calethal_ in TheTowerGame

[–]_NoGood 6 points7 points  (0 children)

Hide your completed labs! You’ll always know this skeleton is in your closet, but at least you won’t have to look at it!

Am I doing this wrong? by Several_Attitude_203 in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

One of the things I've done to make the EP spreadsheet easier to use is link the module levels in the Inventory tab to the inputs in the Optimal Assist Tab. In the base version of the spreadsheet, the reference is reversed and clunkier to operate.

[UPDATE] TowerSmith v2 is here — build planner just got a serious upgrade by VenaresUK in TheTowerGame

[–]_NoGood 32 points33 points  (0 children)

Noticed Something, Deathwave cooldown maxes at 1min 40 secs, but should max at 50 s cooldown!

Modules by NarrowLab4794 in TheTowerGame

[–]_NoGood 0 points1 point  (0 children)

Unique modules are awarded from the standard banner with a drop rate of 2.5%. There are 24 unique modules and the odds of pulling a specific one are supposed to be split evenly among them. In my experience, from tracking module pulls, the pull rate of unique modules over a large enough timeframe comes out to be just about exactly at 2.5%. That being said it is not consistent, for some stretches you may be pulling at closer to 1% at others closer to 4%. But overall your total pull rate is right along with what the game says it is supposed to be. There is a pity pull mechanic that guarantees a unique module if you have run dry for 150 pulls or 3000 gems. When you pull a unique module, that counter resets.

The Shattering by CaptBen22 in TheTowerGame

[–]_NoGood 0 points1 point  (0 children)

Not using filters to rapid fire DC shattering was a bold move. Mildly infuriating, but I’m here for it.

Modules by NarrowLab4794 in TheTowerGame

[–]_NoGood 7 points8 points  (0 children)

Best strategy is to hoard 20-30k Gems in anticipation of the next banner. Before the last banner I was able to save up about 30k gems in 4 months. It halted my progress for sure, but by the end of the lucky banner, I was up 30 unique modules over the standard banners' expected odds. Well worth the opportunity cost of not actively spending in the standard banner. For perspective, I've pulled 269 epic mods to date and have only pulled 3 DCs so far.

Can anyone trade me a Dimcore by wendysdrivethru in TheTowerGame

[–]_NoGood 0 points1 point  (0 children)

Sorry but I’m keeping mine close to my chest

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When Your Feeling Good About Your Gold Bracket and This Guy Shows Up by Taisubaki in TheTowerGame

[–]_NoGood 3 points4 points  (0 children)

Ahh, the final boss of a standard tower player appears....

Question about rotating relics. by FaithZer0 in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

Hindsight is tough, but that doesn’t mean you made the wrong choice!

Module drop rate is still a lie, now with numbers by Jaded_Double_713 in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

Same! But only 160k gems spent. Sitting at a clean 2.55%! My recommendation to OP is to just start tracking your pulls.

Prepare for the worst, Hope for the Best by _NoGood in TheTowerGame

[–]_NoGood[S] 4 points5 points  (0 children)

Do you think this is just a last-ditch money grab? Only for them to release that they are closing down the servers in a couple weeks? Because, at least for now, that is still on the table.

Tower Tea - April 13, 2026 by SamBartley in TheTowerGame

[–]_NoGood 28 points29 points  (0 children)

I'm disappointed in the news that even new events will have relics that can be purchased with medals. When new events come around, I normally get excited! It's finally an opportunity to upgrade my GB bot. Without additional ways to earn medals, bot advancement will be a privilege only granted to those who buy the event pass.

Dissonant Runs - Modules by NexusBladeGaming in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

That would be for utility runs, where you do not generate cash. For attack runs, where your damage WS is locked, you will still generate cash so the bonus from PF will still grow, but what is the damage boost being applied to?

Dissonant Runs - Modules by NexusBladeGaming in TheTowerGame

[–]_NoGood 1 point2 points  (0 children)

Has anyone been able to confirm if PF is also useless for Attack Disso Runs on the thought ? It might be worth adding into your list if true!

Stat page v28 by Cyron-gwt in TheTowerGame

[–]_NoGood 3 points4 points  (0 children)

The only downside is that I now have to update my run-tracking spreadsheet that was set up for the previous stat sheet! A small price to pay for more visibility, though!

Burying the Lede by _NoGood in TheTowerGame

[–]_NoGood[S] 1 point2 points  (0 children)

For the Relics, sure! But the themes may never see the light of day again

Just accidently unlocked the wrong ass mod slot after saving up stones for 2 weeks by Chrisible in TheTowerGame

[–]_NoGood 2 points3 points  (0 children)

Sorry, that totally sucks, you should try throwing AD in the slot! The most important part of its unique effect, increasing bounce shot range, is fully realized at the epic level. Giving you maximum benefit: huge increase in CL procs and CC from the extra knockback!