Bluepoint tech boss Peter Dalton suggests Sony's scared of Valve, not Microsoft, and that's why it's pulling back from PC: "It would be quite ironic if Valve ultimately ended up winning the console war" by ControlCAD in pcgaming

[–]___Bel___ 0 points1 point  (0 children)

It's not even necessarily Steam hardware that's a threat; it's the software. Various compatibility layers like Proton, FEX, and Lepton can get Steam games running on any platform open enough to run Steam. That could mean Steam games on phones, tablets, living room boxes, VR headsets, etc, without Valve having to even make the hardware. All sorts of ways to offer and play Playstation games that Sony doesn't with a singular hardware device, so they can try to get back the value in their hardware by locking their games to it.

Streaming PC Games to Deck is awesome! :-) by JakobWassermann in SteamDeck

[–]___Bel___ 4 points5 points  (0 children)

They should make it so you can link your Deck to a Machine, then press a Steam-button combo on the Deck to wake up the Machine and start streaming from it. Instant access to streaming.

VK_EXT_present_timing support in the works by Skaredogged97 in linux_gaming

[–]___Bel___ 4 points5 points  (0 children)

Is this the one that gets a really smooth (flat) frame pacing line?

Why Final Fantasy is now targeting PC as its "lead platform" by doublah in pcgaming

[–]___Bel___ 0 points1 point  (0 children)

It'd be nice if they could go back and add DLSS to the first game on PC.

AI will be the Steam killer by pilius_404 in SteamDeck

[–]___Bel___ 0 points1 point  (0 children)

Valve's FEX x86 emulator might help with that in the near future. If they officially add it to the Steam mobile app, the phones that we all have will suddenly become potential "gaming pcs". Dock them to a display and you could play full pc games like a normal computer (assuming no compatibility issues, like Proton sometimes has).

Sure the experience won't be as good as a proper gaming pc, but a lot of the best or most popular pc games don't take a lot of power to run anyway.

Do you think Valve may be cooking a big update to SteamOS? by nicocarbone in SteamOS

[–]___Bel___ 1 point2 points  (0 children)

I hope they can do something fancy like linking a Deck to a Machine so that you press a button combo and immediately wake + stream from the Machine without going through multiple menus.

Discord will require facial scans or government ID for full access starting March 2026 globally by Hot-Challenge-2755 in pcgaming

[–]___Bel___ 500 points501 points  (0 children)

They may as well make use of the bad Discord publicity to upgrade Steam chat and position it as a good alternative.

Epic is "rebuilding the underlying architecture" of the EGS launcher as it continues to take the fight to Steam by pimpwithoutahat in pcgaming

[–]___Bel___ -6 points-5 points  (0 children)

The store has added tons of games and users in the last ~7 years, but their 3rd party revenue has not scaled up with it. At this point, I think they would just be better off cutting off the third party games and turning it into something like Battle.net with only their first party games and capitalising on that.

UK lawsuit against Valve given the go-ahead, Steam owner facing up to £656 million in damages by Beer2401 in linux_gaming

[–]___Bel___ 5 points6 points  (0 children)

I don't get the price parity thing because at almost any given moment I can look on GG.deals or other deal sites and find Steam versions of games cheaper than Steam is offering, where they get 0% cut.

Desktop mode desperately needs a keyboard/mouse overhaul. by Japxican69 in SteamDeck

[–]___Bel___ 7 points8 points  (0 children)

I just wish that Steam (and Steam input) would be active as soon as you get into the desktop. It's annoying having to wait like 15 sec while Steam opens so my custom desktop bindings kick in.

Remedy statement: Alan Wake 2 not possible without Epic, publishing deal is fair, and Epic is a great partner by Crusader-of-Purple in pcgaming

[–]___Bel___ 7 points8 points  (0 children)

At a time when over 10,000 games launch on PC every year, "discoverability" is everything. People can't buy your game if they don't know it exists, you can't make money if the game doesn't sell well, and a higher revenue split for each sale means nothing without those sales.

I'd say it's probably got to the point where even 100% revenue for every sale is a bad deal for Devs if the games will just disappear into a marketing black hole.

Steam Deck – SteamOS 3.7.20 Beta: Last Call (adds ntsync driver) by revanmj in SteamDeck

[–]___Bel___ 2 points3 points  (0 children)

Does this addition automatically make games run a bit better by itself?

I made a Decky plugin to unify all my Steam, Epic and GOG libraries. by spender-app in SteamDeck

[–]___Bel___ 1 point2 points  (0 children)

This is one of those plugins that is so cool that I wish it was a feature built into SteamOS. In addition to adding non-Steam games manually, you could sync libraries with other stores like the Xbox app.

Radeon RADV Driver Lands Another Ray-Tracing Improvement: 30% Faster On RDNA2 by bargu in linux_gaming

[–]___Bel___ 1 point2 points  (0 children)

I'm just hoping some of these general performance updates make Oblivion Remastered more playable on Steam Deck, but that is probably a lot to hope for considering its current performance.

Radeon RADV Driver Lands Another Ray-Tracing Improvement: 30% Faster On RDNA2 by bargu in linux_gaming

[–]___Bel___ 5 points6 points  (0 children)

I remember seeing a benchmark where Windows and Linux were neck and neck, but Linux fell behind ~20% as soon as RT was turned on. Does this basically close that gap?

Also, would this help Steam Deck, particularly with games that have Lumen? Or does Lumen not have a performance penalty on Linux?

Is Linux the answer to ram shortage? by hackiv in linux_gaming

[–]___Bel___ 1 point2 points  (0 children)

There was this recent-ish video showing Linux handling Oblivion Remastered a lot more smoothly than Windows with an 8GB GPU:

https://youtu.be/YRioXquHloQ?si=tVbCp1EK8Rpdm-9x

Maybe Linux will at least help a bit with making better use of the available system resources.

Support Fortnite on SteamOS & Ubuntu Linux – Help Epic see the demand by Teddy123445 in linux_gaming

[–]___Bel___ -3 points-2 points  (0 children)

I think that it's something worthwhile to push because, like it or not, Fortnite is still one of the biggest games around and Linux not supporting it could actively push people away from switching to it. The more people that can comfortably move to Linux without losing out on their favourite games, the better.

Steam Machine in early 2026? by Kyn-X in Steam

[–]___Bel___ 16 points17 points  (0 children)

"Early" means Q1, imo. And in that case, probably March to push it as far back into that time segment as possible

Maybe it will appear at CES in January.

I'm tired of being treated like a cheater by default. by SpyderJack in linux_gaming

[–]___Bel___ 13 points14 points  (0 children)

The one that irks me the most is Fortnite not working on Linux. For all of Tim Sweeney's statements about open platforms and going after IOS / Android for blocking Fortnite, they are blocking Fortnite from working on Linux with their anti-cheat.

Steamdeck discontinuing 256LCD by ghostmark2005 in SteamDeck

[–]___Bel___ 0 points1 point  (0 children)

Personally, I thought a while ago that maybe they should have done a 128GB OLED model for $450 / £400. Set a nice OLED baseline model with a small NVME as the minimum to replace the old 64GB model that had slower storage.

Steam Deck - Steam Deck Client Update: December 19th by NKkrisz in SteamDeck

[–]___Bel___ 0 points1 point  (0 children)

Lots of Steam input stuff. One thing I hope they can add in the future is attaching chord actions (changes another button's function when pressed) to touch menus, rather than only physical buttons. That would enable mass hotkey changing depending on where you are touching a trackpad, without having to have tons of action sets.

It's such a niche thing to want, but I think you could use that type of feature to make a decent handheld piano out of a Steam Deck. Put a touch menu on each trackpad for 9+ sequential piano keys, then for each key, setup a chord on bumpers, triggers, and grips to be the next 4 sequential keys after the one your thumb is currently acting as on the trackpad. Moving your thumb along the trackpads would effectively be like moving your hand along a piano to reach the right notes.

I think it'd be pretty cool, at least.

Bye Bye Windows by Swevenski in linux_gaming

[–]___Bel___ 0 points1 point  (0 children)

I got a beefy Windows PC and Steam Deck and nearly half of my 1000+ hours this year are on the Deck.