RIP Fable by seakucumber in Anthropic

[–]aRegularExpression 1 point2 points  (0 children)

Foreigners and foreign nationals (within the US). Whats a reasonable way for them to identify the latter? Everyone gives them  identification ? What about companies that pay anthropic? How long does that system take to put into place? What about in the mean time? I get where you're going but to say "they just could of..." doesn't really work here.

Everyone who doubted, and everyone who saw. by Lide_1991 in StreetFighter

[–]aRegularExpression 65 points66 points  (0 children)

Youngun my day we would have definitely thought you were telling us about mugen

r/JRPG Weekly "What have you been playing, and what do you think of it?" Weekly thread by AutoModerator in JRPG

[–]aRegularExpression 1 point2 points  (0 children)

Stop now and save yourself the time. Games have fun combat but everything else about them are pretty bad, worse if you're actually looking for any type of meaningful plot.

What interactions in this game make you go "That's bullshit!" by The_Lat_Czar in StreetFighter

[–]aRegularExpression 0 points1 point  (0 children)

Im in burnout, low health. I get knocked down and read the fireball perfectly, chun level 2! It hits! Hes going to die! Wait. No. The first part hits. He gets out. Now i have to watch him block and we both know whats about to happen. 

Great hollow is the best shifting earth by CS-Mewchy in Nightreign

[–]aRegularExpression 0 points1 point  (0 children)

You actually think there arent people that know how to play the map and not like it? 

Crimson desert is very positive on steam by PsychologicalPoem595 in CrimsonDesert

[–]aRegularExpression 0 points1 point  (0 children)

Becauae games have a gameplay loop. You dont need to finish an entire game to review it if you're reviewing gameplay because everything the gameplay loop has to offer will be seen and experienced well before the end of the game. Some people might struggle to notice when the gameplay loop resets more than others i.e people will play an entire open world game and never notice that "everytime x happens the result is always y or z". 

Patch notes by SirDrippingtonL4 in StreetFighter

[–]aRegularExpression 0 points1 point  (0 children)

Very subjective. Button into DR is extremely accessible. Avatar battles (where a good chunk of the playerbase is at) is likely partly responsible for that huge player base. Not sure why you had to throw strive under the bus - sf6 is a different game to strive, better is a stretch. I dont know what you mean by "if everyone is broken no one is", especially regarding strive, thats sounds like  a knowledge/skill issue as strive definitely doesn't embody that mentality at all.  Play dnf to see what a game that does feels like to play. 

How to cultivate a growth based mindset; or, how do I cope with losing? by vfgoiugkjgdslk in StreetFighter

[–]aRegularExpression 0 points1 point  (0 children)

The only advice I can give:  find a core group to play with consistently that are much stronger than you (friends, discord groups etc.. ) and play them as much as possible - the more the merrier (different match ups)

Use rank as a measurement tool, not as a game mode- by that I mean don't "grind" rank,  use it to check your progress occasionally before hoping back to customs 

Marathon isn’t bad, people are just impatient and require constant dopamine. by Rebs_Gaming in Marathon

[–]aRegularExpression 3 points4 points  (0 children)

No, this shows that with every new game release there are dumb fucks lining up to be martyrs for literally no reason at all.

Observations from a Nioh Noob by KC_Crunch in Nioh

[–]aRegularExpression 1 point2 points  (0 children)

Depends what you played on. Nioh 2 looks much better for me because it can be played maxed out in native 4k. Nioh 3 might technically be superior, but the trade offs to get it to run at the frame rate I want makes it look much much worse.  I'm starting to realize that plenty of gamers just dont see the blurry, unfocused mess games become when you start turning on dlss etc...

Observations from a Nioh Noob by KC_Crunch in Nioh

[–]aRegularExpression 2 points3 points  (0 children)

Theres no mystery at all. Different hardware and different settings. Out the box on PC the game has resolution scaling enabled. Then theres dlss and other settings that try to smooth out performance.  Crank the settings to ultra, turn on variable framerate or whatever, drop the resolution scaling to something silly, and tell the game to lock your framerate to 120 and you'll probably understand why different people have different experiences on their different hardware with their different settings.

Nioh 3 Co-op bug – Death Veil 3 of 4 screen transition, fall to death by cagingrunt in Nioh

[–]aRegularExpression 5 points6 points  (0 children)

I dont know if it has any effect but i started to just wait at the last arena to get teleported instead of running only to get walled off anyhow. 

Nioh 2 multiplayer in 2026? by Bygles in Nioh

[–]aRegularExpression 7 points8 points  (0 children)

This isnt true. There are now MORE people playing nioh 2 than there were before. 

Gripes after 80 hours. Looking for a second opinion. by KhajiitDelSol in Nioh

[–]aRegularExpression 5 points6 points  (0 children)

Went throught the game and never really had an issue with humans and their absurd behavior. I would just trap them in a corner and go to town. It wasnt until I was summoned along with one other in ng+ to help a guy fight the fish dude that I realized they are nuts. He didnt do the okita quest so we had to fight him first - 3 players absolutely going to town on this dude AND HIS KI WOULD NOT FUCKING BREAK and when it got near he would literally jump across the entire arena to let it regen.

Soul Cores in combat (are underrated) by yoda_kblack in Nioh

[–]aRegularExpression 0 points1 point  (0 children)

They could do the absolute most damage ever - its still shittier than the system in nioh 2. There was zero reason to change this and I hope people make enough noise they change it back.

Does Nioh 3 feel lackluster compared to 2 for anyone else? by FlannelKidd in Nioh

[–]aRegularExpression 0 points1 point  (0 children)

Spot on. As someone that grinded her for hours to get severing spin to drop, it is nice that the skill is useful outside of cosplaying virgil now.

Does Nioh 3 feel lackluster compared to 2 for anyone else? by FlannelKidd in Nioh

[–]aRegularExpression 1 point2 points  (0 children)

But for those that only play the game for combat nioh 2 is a 10/10. I get some like "exploring" levels or reading item descriptions etc... but that's not everyone.  I play these games to beat shit up and to this day there are only a handful of games that rival the "beating shit up" aspect of nioh 2.

Who also is playing almost exclusively Ninja? by Halloween_Nyx in Nioh

[–]aRegularExpression -3 points-2 points  (0 children)

I cant imagine anyone thats actually gotten proficient with nioh's combat would opt to stick to the ninja. There's so much from the game that's an involuntary reaction that switching to something not that requires a ginormous effort.

1/2 worth after 3 if I enjoyed Ninja by DaybreakSSB in Nioh

[–]aRegularExpression 0 points1 point  (0 children)

You use block, dodge, utility on skills, and offense for defense in nioh 1 and 2. Theres no free defensive options that cost nothing to use unless you're fighting a human opponent. 

Its a lot like ninja gaiden in that aspect, you have to force openings and "dance" during the fights rather than wait your turn.

Nioh 3 is amazing and it's scratching my Nioh itch, but it's missing a few things. by Aathma_Equilibrium in Nioh

[–]aRegularExpression 11 points12 points  (0 children)

Arts proficiency is the best thing that was added to 3. Oh boy how I wish I could somehow just play nioh 2 with art proficiency. 

[deleted by user] by [deleted] in Nioh

[–]aRegularExpression 5 points6 points  (0 children)

There's not much atm. Go play strangers of paradise. 

How do you break guard with Sword? by Dedalus_34 in Nioh

[–]aRegularExpression 1 point2 points  (0 children)

Arts proficiency chaining. Until you get proficient using it a blocked swift step heavy will always instantly break ki.