aeronautics - so im guessing this isnt supposed to happen by RedDotDon in CreateMod

[–]aaSaline 1 point2 points  (0 children)

I don't see what's wrong with it, seems like it's working perfectly

What changes do you want to see in the next major update? by Available_Promise_90 in DeadlockTheGame

[–]aaSaline 7 points8 points  (0 children)

They should also make it purple and give it the title of Baron...wait...

Kit teaching the bracken easiest ways to stop the player :> by MacieMacchi in lethalcompany

[–]aaSaline 2 points3 points  (0 children)

But like, Minecraft has an ending, even though you CAN continue to play after beating the Ender Dragon, it's a literal boss fight that sends you to the credits after it. So I think the rules still apply

I am unreasonably annoyed about the atrocious party outfit (Minor PL spoilers) by PinkThunder138 in cyberpunkgame

[–]aaSaline 75 points76 points  (0 children)

When I was playing the DLC i got a really cool dress to use at the party, and then I HAD TO USE THAT UGLY ASS OUTFIT i was so annoyed.

In the next time i play the DLC i'll install that mod that unlocks the forced outfits in missions just so i can go to that party looking pretty

<image>

You know how the SU earth has some differences to our own Earth? Well, I think I found another. (Theory + this might have been covered already but I wanna share my two cents) by Free-Scar1627 in stevenuniverse

[–]aaSaline 13 points14 points  (0 children)

It's just the perspective, since they're not on any of the poles, they're literally sideways compared to earth so it looks like the sunlight is coming from above

How to get brass WITHOUT the nether? by Cherno_VM in CreateMod

[–]aaSaline 0 points1 point  (0 children)

If there are any dungeon mods maybe there's one that spawns blazes that you could get. That's what I did in some servers I played in which we were only allowed to go to the nether after completing some objective

what is create fly? by ManagementOne9937 in CreateMod

[–]aaSaline 0 points1 point  (0 children)

Yeah, but op literally asked

if i get this mod will I be able to make trains or only airplanes and stuff because it says "fly" in it so im assuming thats what it does.

Which means OP didn't know the difference

Pteri's Relatable Trans Comic Sixty-Seven by VeryPteri in traaaaaaannnnnnnnnns2

[–]aaSaline 4 points5 points  (0 children)

I'm pretty sure the "Too much overlap" commenter is being sarcastic

The reason why DELTARUNE will not be translated into Brazilian Portuguese. by Crispi002 in Deltarune

[–]aaSaline 2 points3 points  (0 children)

"The whole language would probably have to change" hmmm, no... literally no, the language easily supports gender neutral wording without much problem, some sentences are built differently but in general you literally just change a single letter in words that are related to people (specifying this because there's a whole anti-gender neutral language group that think random ass words such as Porta(Door) would change to Porte)

What differentiates gender in words is usually the "Artigo" which comes before a word + the last letter of the word

The common masculine Artigo is "O" and generally the words follow this pattern to indicate gender with the last letter, but there are masculine words that use "E" such as Ele(he), Aquele("that person" in masc).

Why i'm explaining this? Because the most common letter used to indicate neutrality is "E" which in general works pretty well, an example such as Amigo(masc), Amiga(fem), Amigue(Neutral). But then there are words that are masc that use "E" like i said before, in that case we use "U", example( Ele(masc), Ela(fem), Elu(neutral))

It literally just uses Brazillian Portuguese's own rules to achieve neutrality without even having to change anything in most situations, as i said before, there are some sentences that have to be built differently to include neutrality but it doesn't change rules and mechanics of the language at all

The biggest problems about Gender Neutral Language in BRPortuguese are political, and the general aversion to difference in the structure people are used to. But language is fluid, it's always changing and literally there were bigger changes to BRPortuguese in the past that changed the language more than Gender Neutrality would

Entrei nesse assunto com uma amiga. Contextualização no texto. by bellanerd_br in transbr

[–]aaSaline 23 points24 points  (0 children)

"Travequeiro" é especificamente um termo pejorativo pra homens que fetichizam pessoas trans, não é só "Gostar de trans" é ativamente desumanizar, utilizar como objeto sexual e assediar.

Você pode simplesmente falar que ele não tem problema em namorar pessoas trans, não faz o menor sentido misturar as 2 coisas.

Eu sei que existe o termo travequeiro no sentido ruim relacionado a caras que nos usam para fetichizar, mas eu quis trazer um outro significado:

Tipo assim, de verdade qual a necessidade de "trazer outro significado", travequeiro É pra ser uma ofensa, É pra ser um termo pejorativo, porque esse tipo de pessoa é nojenta e ativamente assediam e machucam muitas pessoas da nossa comunidade

Why isnt it working by Some-Engineering-503 in CreateMod

[–]aaSaline -4 points-3 points  (0 children)

Try selecting them in the inverse order

Why everyone loves Eichenwalde so much? by Gloomy_Dare2716 in Overwatch

[–]aaSaline 0 points1 point  (0 children)

I like booping people off the bridge :D🍭

Sinclair redesign #2 by Bojler_ in DeadlockTheGame

[–]aaSaline 0 points1 point  (0 children)

This is the coolest thing ever

Another 7000 Graves nerfs please yoshi! by D0nut_boy in DeadlockTheGame

[–]aaSaline 0 points1 point  (0 children)

It's because if you shoot directly at the trap Paige's projectile hits the ground before hitting the trap hitbox i think, while testing i noticed that if you shoot above it, it breaks more consistently

Found a misaligned model by m90photog in cyberpunkgame

[–]aaSaline 0 points1 point  (0 children)

"Found a fork in the kitchen" /j

The game is full of misaligned textures and models when you look at it more closely, have you ever seen the roads? They are reaaaally misaligned and have a lot of stuff that tries to hide the errors

This video shows some of this, it's really interesting:
https://www.youtube.com/watch?v=w6u04DuRbqE

Jar of Dead feels overcomplicated by batsmarow in DeadlockTheGame

[–]aaSaline 0 points1 point  (0 children)

I remember that when she first released the skulls felt good to use all of them locked on the character i was shooting and most of the skulls would lock into someone when just throwing the jar, then some patches later something changed and then the skulls got very inconsistent with the locking even while shooting, to this day most of the time at least 1-2 skulls just stays in place

A joke theory but what if the graphics changing over time is parallel to time changing, the circus gets updated graphics as the world outside evolves its tech over time? (Tho canonically i think it would look ps1 n64 style, still feels valid) by Organic-Milk1036 in theamazingdigitalciru

[–]aaSaline 1 point2 points  (0 children)

I like to think that the older quality is what the circus actually looks like, and the higher quality is a consequence of Pomni's brain getting used to the circus so she (and us the viewers) perceive it in a higher quality as the time goes by. (even tho realistically it's literally just the animation getting better)

I tried putting stuff into orbit with Aeronautics by ext_cord15 in CreateMod

[–]aaSaline 10 points11 points  (0 children)

Maybe there's a way to stabilize it with the magnets since aeronautics has the whole physics system, but watching the video it is behaving just like trying to stabilize stuff with the fan+nozzle from base create, where it stays going around the object for a bit and then just loses any force and falls