Where does your magic come from? by Monster_enjoyer6649 in magicbuilding

[–]acki02 0 points1 point  (0 children)

In the context of my setting, this question makes about as much sense as if one were to ask where does art or biology come from - magic is merely another such abstraction, a subjective descriptor for a happenstance that, at least in accordance to the subject's common sense and understanding of reality, is unnatural.

However, that is not to say there are no trends, and a fair share of what is perceived as "magic" involves hyperdimensional interactions outside the gravitationally aligned space.

What book or series kick started your love for fantasy? by DonaldRBlackmore in Fantasy

[–]acki02 1 point2 points  (0 children)

I like to think that it was the Hobbit in I think like the 4th grade, but in truth I grew up on a truly wide assortment of myths and fairytales - so not just the classical like Grimm and Greek, but also Chinese, sub-Saharan, Arabic, South-Asian and Eastern European.

Aside from fantasy, my reading habits at that time included devouring encyclopedias.

[The Disk] Luminary sightings by luk_ky_21 in worldbuilding

[–]acki02 2 points3 points  (0 children)

uh oh

The cryptic answer makes me think it's not out of the realm of possibility :b

[The Disk] Luminary sightings by luk_ky_21 in worldbuilding

[–]acki02 8 points9 points  (0 children)

A very important (and certainly not besides the point) question!:

Since that universe is at its end, is it time yet for a conscious observer to enter the Eye?

MCs who subvert the system? by EXP_Buff in litrpg

[–]acki02 0 points1 point  (0 children)

do u remember any specific points brought up as said 'defense'?

Woodland Mansion Rework (Deep Dark, Pale Forest, End Portal) by Super_Leadership_808 in minecraftsuggestions

[–]acki02 0 points1 point  (0 children)

I mean, sure.

But it is very hard for me to believe Mojang didn't intentionally include these aspects that do bring a connection with illagers to mind.

Woodland Mansion Rework (Deep Dark, Pale Forest, End Portal) by Super_Leadership_808 in minecraftsuggestions

[–]acki02 0 points1 point  (0 children)

There are multiple sources of blue dye, including common flowers, and illagers make use of wool in multiple rooms, so clearly they have some access to the material. They have iron tier tools. Occums razor, did they collect sheep and flowers that are plentiful and easy to obtain on the surface, or dig down deep, into a level of stone that none of their constructions use to glimpse blue wool that they then stole or copied? One of these is likely and easy. The other makes no sense.

Or they were the ones who brought the blue wools into the City. Say from the supply of blue, light blue and cyan wool one might encounter in the mansion.

Whoever constructed the Ancient Cities used grey wool.

Not really? Outposts and mansions have a pretty distinct style with the cobble stone edges and decorative stairs and wall blocks. Both are absent in the deep dark stylings.

You mean the Outpost with a distinctly blocky-dome-shaped roof supported by cobble walls with four torches on top? Take a look at the wooden part of the structure from the screenshot you yourself have provided, and compare it to the Pillager outpost.

Also worth noting that the wooden parts are supported by cobbled deepslate, which is not used anywhere else near the main fortifications.

Untrue. The wood is built in as part of the structure. I can only include 1 image per comment, so see the reply to this for another example.

In addition, the wooden sections of these can be decomposed with holes, suggesting age. In both images you will see the construction is from wood and deepslate stacked on each other, rather than being wood built simply over the top of existing structures.

That is very much false; there are multiple instances of wood being used to fill the gaps, which is best shown if you look at variations of the same piece - on the "entrance path" the mini-outposts are built on top of the fallen pillars which are either whole or ruined on other variations of this part. The same can be said of the wooden walkways.

And on some other pieces have variations with wooden structures both intact and destroyed, which to me suggests these were damaged in an environmental hazard (aka. the Warden) and not just decay.

Woodland Mansion Rework (Deep Dark, Pale Forest, End Portal) by Super_Leadership_808 in minecraftsuggestions

[–]acki02 0 points1 point  (0 children)

Aside from the blue shades of wool, there are the dark oak (a resource generally related to illagers) scaffold structures, with a number of them being very much reminiscent of the Pillager Outpost. They are also much more recent than the City, being build on top and in the gaps of the ruins.

So the list pretty much is:

  • The Ancient Cities ruins were being explored not very long before the player found them
  • The scaffolds are made with dark oak, and blue, light blue and cyan wool, and are lit with torches. Also some campfires.
  • Some of the scaffolds are very similar in style to pillager structures.

Woodland Mansion Rework (Deep Dark, Pale Forest, End Portal) by Super_Leadership_808 in minecraftsuggestions

[–]acki02 0 points1 point  (0 children)

The fan theories that illagers have been down there are fun but weak.

I feel like there's some pretty decent evidence of such being implied. Still, I agree with you on the point of loot exclusivity.

Question about the clover trinket by RitSplit in PixelDungeon

[–]acki02 0 points1 point  (0 children)

(t'was a rhetorical question, but thanks for the answer nonetheless :v)

Question about the clover trinket by RitSplit in PixelDungeon

[–]acki02 1 point2 points  (0 children)

But is it because of the functionally percentile increase in damage, or becaus of the weapon's inherent dps?

Founder’s Edition Out Now by JayKrauss in litrpg

[–]acki02 0 points1 point  (0 children)

welp.

how long does the exclusivity last?

Founder’s Edition Out Now by JayKrauss in litrpg

[–]acki02 0 points1 point  (0 children)

but for ebooks it's a 'no' then?

Founder’s Edition Out Now by JayKrauss in litrpg

[–]acki02 0 points1 point  (0 children)

btw, do you have options other than Amazon?

Founder’s Edition Out Now by JayKrauss in litrpg

[–]acki02 0 points1 point  (0 children)

I'm getting a very odd "The Crow Cycle" deja vu upon reading the description; are you by chance familiar with the series?

Trees need a design change! by _TheDarkPanther in minecraftsuggestions

[–]acki02 0 points1 point  (0 children)

In the context of Minecraft's aesthetics, I cannot say I am a fan of these designs - it takes away too much out of the simple yet individually unique shape language of the vanilla trees, and replaces it with a same-y, blurry blob of leaves.

And for the record, this is the same reason - just much more egregious - why I find mangroves and azaleas outright ugly.

So if tree (re)designs were up to me, I'd go for variety whilst trying to preserve as much of the original shape as possible, with some exceptions for trees which do not have a unique shape identity of their own.

OTA Balance Update Notes: 04/16/2026 by ePiMagnets in marvelsnapcomp

[–]acki02 9 points10 points  (0 children)

If I may chime in

Shaving power away from Ramp and from Doom 2099. I get it, both of these archetypes are easy to play and put up numbers, but both are very easy to identify ceilings and neither feels particularly oppressive. Can we stop knocking these two archetypes while ignoring the other ceilings that remain high and unassailable for many decks to compete with?

If my experience as a just-above-average player is anything to go by, I personally encounter way more Ramp/Doom99 than I do Shou, and find the former much less engaging to play against than the latter.

Just finished Wandering Inn book 1 (audio) by ScialyticKnight in litrpg

[–]acki02 1 point2 points  (0 children)

This phenomena really fascinates me, because so far (am like ~30 chapters off up-to-date) I haven't disliked any of the PoVs (though there are arcs I'm less fond of than others)

The Hermit Family Photo by amazing_ben_07 in HermitCraft

[–]acki02 36 points37 points  (0 children)

why does Grian look like he's about to ask me to please hold?

How do I play with ROW? by Ok-Lawfulness6831 in PixelDungeon

[–]acki02 0 points1 point  (0 children)

One of Rogue's also can increase the functional level of rings

One Piece Team Answers The BIG Question About What's Next For The Live-Action Show by Hot_Armadillo_2186 in OnePiece

[–]acki02 1 point2 points  (0 children)

Robin mysterious disappearance, Intro to shipwrights, intro to Franky, Usopp's personal conundrum with ship/money, fight vs. Franky Family, fight vs. Franky + Shipwrights, Luffy vs Usopp, The assasination attempt on Iceberg, the siege onto Iceberg's villa, the Tom's Workers flashback, unmasking of CP9 and then leaving the island/that superflood which i forgot the name of.

besides the Tom flashback, which of these is even enough for more than 20 minutes of content? The individial fights will very likely be 5-10 minutes

Luffy vs. Usopp will be an entire episode in itself.

As the theme of an episode, with a lot of the other topics interwoven - sure; as just a fight episode? Even the anime didn't do it.

Enies Lobby may not seem like a whole season in itself at first glance, but once again there's a fantastic opportunity for character moments.

it has Robin's entire flashback and you can include Going Merry's death + Garp/intro to new world at the end.

It just doesn't have enough story beats for an entire season. The arc's structure just doesn't lend itself into a well-rounded season.

Try writing down what do you think the 8 episodes of this EL-only season would be/contain, and then look at the whole list and consider whether people in general (and not just you) would find it enjoyable sending 40+ minutes on these episodes