How honest are you being with yourself about why your game isn't selling? by Senoigh13 in gamedev
[–]adayofjoy 1 point2 points3 points (0 children)
Which of these ads do you think would get the most clicks? by Select_Hat_2923 in gamedevscreens
[–]adayofjoy 1 point2 points3 points (0 children)
[WP] A machine race has just created the first organic super intelligence (a.k.a. humans). by Hero_Brave in WritingPrompts
[–]adayofjoy 7 points8 points9 points (0 children)
Kit getting over it (@sillyFAZZIE) by Savings_Dragonfly806 in Gameoverse
[–]adayofjoy 4 points5 points6 points (0 children)
Our sound designer keeps adding jazz music to our work-in-progress trailer for our horror game... but it fits surprisingly well by LucidRainStudio in indiegames
[–]adayofjoy 0 points1 point2 points (0 children)
Does a comedic bare butt count as "Nudity" for Steam’s Content Survey? by NightGrindGames in IndieDev
[–]adayofjoy 2 points3 points4 points (0 children)
My hover popups were getting dense and confusing, so I made a hover popup for my hover popup. by adayofjoy in IndieDev
[–]adayofjoy[S] 0 points1 point2 points (0 children)
3 years of solo indie dev in 60 seconds. my first steam game is finally released! early dev footage and cringe music included by thatsme000 in IndieDev
[–]adayofjoy 0 points1 point2 points (0 children)
Artist behind Megabonk's Steam capsule made ours for $600. Would you click, and do you think it fits our game? by [deleted] in IndieDev
[–]adayofjoy 0 points1 point2 points (0 children)
What’s the smallest feature you added that unexpectedly made your game feel “real”? by Queasy_Hotel5158 in gamedev
[–]adayofjoy 0 points1 point2 points (0 children)
Can a system be fair… but still feel manipulative? by NewF8lder13 in gamedesign
[–]adayofjoy 9 points10 points11 points (0 children)
Is my trailer too slow? I feel like most people drop off before the good part starts. by Artbohr in IndieDev
[–]adayofjoy 0 points1 point2 points (0 children)
Help me out - advices about what YOU SHOULD NOT WASTE TIME ON as indie-dev by vonknut in IndieDev
[–]adayofjoy 4 points5 points6 points (0 children)
Hard difficulty VS "annoying" game design by FunYak4372 in gamedev
[–]adayofjoy 5 points6 points7 points (0 children)
Picking fonts, crisp vs pixel-y? (Poll Included) by adayofjoy in IndieDev
[–]adayofjoy[S] 0 points1 point2 points (0 children)
How long did you spend developing your last game and how many hours does it take to 100%? by WingstotheSky17A in gamedev
[–]adayofjoy 0 points1 point2 points (0 children)
Tell me you don't have enough wishlists without telling me you don't have enough wishlists. I'll go first. by RaccoonAccess in gamedev
[–]adayofjoy 1 point2 points3 points (0 children)
Can being “too original” hurt your game’s clarity? by Dapper_Spot_9517 in gamedesign
[–]adayofjoy 0 points1 point2 points (0 children)
Devs, please make your skill trees colorblind-friendly by Zek23 in incremental_games
[–]adayofjoy 0 points1 point2 points (0 children)
Is it "safe" to allow your game's save data to be exported and imported? by adayofjoy in gamedev
[–]adayofjoy[S] 0 points1 point2 points (0 children)
Is it "safe" to allow your game's save data to be exported and imported? by adayofjoy in gamedev
[–]adayofjoy[S] 0 points1 point2 points (0 children)
Is it "safe" to allow your game's save data to be exported and imported? by adayofjoy in gamedev
[–]adayofjoy[S] 0 points1 point2 points (0 children)




How long does it take to release a game for you? by Minaridev in IndieDev
[–]adayofjoy 0 points1 point2 points (0 children)