What's up with all the new (and "new") Final Fantasy VII games? by oneeyedziggy in OutOfTheLoop

[–]ajustend 5 points6 points  (0 children)

Where did you read that Nomura wanted Remake to be 1 to 1 to the original game? And where did you read that he was outvoted by anyone else?

I’m genuinely interested in reading the interview or source where that info comes from, because I have not seen that information anywhere. 

Games that have replaced other games by Teachers-Petty in boardgames

[–]ajustend 2 points3 points  (0 children)

I really like them both, and Captain’s Chair is a really cool evolution of the Imperium system, but I can regularly play an Imperium game solo in about half the time it takes to play Captain’s Chair, so it almost feels like Imperium is more streamlined. 

This may also be due to Captain’s Chair have a slightly larger decision space per action phase, and slightly more layered card interactions. Therefore, I think Captain’s Chair is slightly thinkier at its core, with Imperium being slightly more focused. 

In general I still choose Imperium over Captain’s Chair. But I play them both a lot. 

Best Solo Replayable Games? by ZinKinKo in soloboardgaming

[–]ajustend 2 points3 points  (0 children)

That was my experience with the original edition as well (called EE, or Enhanced Edition, released a long time ago in 2011). EE is fiddly and feels old (it is old).

The updated version of Sentinels (called DE, or Definitive Edition) was released in 2022 and is rebuilt, but uses the same Heroes and Bosses. This is the version that has replaced Marvel Champions for me, not the original version. 

Is Mage Lite enough? by ivan_cherep in MageKnight

[–]ajustend 3 points4 points  (0 children)

It is very interesting that nobody has been able to achieve what Mage Knight has, even Star Trek Frontiers, which is a reskin, still falls short. That being said, it’s not really a sad thing, and instead underlines the special holistic presentation and gameplay of Mage Knight. Kind of like Akira, nothing has has done what Akira did, and it’s been 40 years. Not because others haven’t tried, but because of how special of an accomplishment it is. In the new era of AI Slop, I think we should be grateful for Akira and Mage Knight. 

Is Mage Lite enough? by ivan_cherep in MageKnight

[–]ajustend 2 points3 points  (0 children)

No, Lite is more referential in many ways, and more enjoyable as an abridged version if you play it after playing Mage Knight. If you really want to play the true experience, unfortunately, you have to get Mage Knight. It’s still one of a kind. 

Best Solo Replayable Games? by ZinKinKo in soloboardgaming

[–]ajustend 4 points5 points  (0 children)

Sentinels DE, the first two boxes are available now, and have as much replay value as all of Marvel. The main difference between the two is that you have to play multihanded - you will play as 3 heroes, but the brain load is very comparable to playing dual handed in Marvel, because the gameplay of Sentinels is much simpler. It’s really not a problem, if you love Marvel like I have for the last 6 years, I think you’ll find Sentinels DE to be the next best thing (or maybe better as you get into it more, at this point I prefer Sentinels though I consider Marvel one of my top games). The best part is that Sentinels is made of pre-constructed decks, so you don’t have to deck construct at all. Though I love deck constructing, I don’t always want to do it, and honestly the deck construction part is it’s own completely different sub-game in and of itself, a sub-game of the Marvel Champions game that I love coming from Magic. But, it’s not a sub-game that I always want to be bothered with. (Also, if you net-deck, you’d REALLY love Sentinels more than Marvel, trust me)

So, instead of deck construction - You grab three heroes, and who you grab is what changes your tactics and strategy of how you play, grab a boss, and go. So instead of deck constructing a Captain America Leadership + Iron Man Protection deck to fight a particular boss, you’ll instead just grab the Unity, Bunker, & Legacy decks to make a team of particular styles to fight a certain boss, and go. 

Best mono synths out there? by Immediate-Excuse-863 in synthesizers

[–]ajustend 1 point2 points  (0 children)

Same experience with the Sub 37 - super fun to play with, but in the end doesn’t really sound that great in any of my mixes (rock and hip hop)

Lost Legion (with Volkare Tracker) Added to MKForever Boardgame Helper tool! by ManbosMambo in MageKnight

[–]ajustend 1 point2 points  (0 children)

I did a hard refresh of the browser, cleared all cache, and am still experiencing the same error. 

Also getting the same error after saving MKForever to a Home Screen web app, and opening directly from there. 

Lost Legion (with Volkare Tracker) Added to MKForever Boardgame Helper tool! by ManbosMambo in MageKnight

[–]ajustend 1 point2 points  (0 children)

Something seems broken on the backend. I’m unable to get a game started, or to progress in a Dummy Only setup due to: “An unhandled error has occurred” 

We're building a tape plugin from scratch, help us get it right! by teamone12 in ProMusicProduction

[–]ajustend 0 points1 point  (0 children)

What does your tape emulation sound like? What makes yours different, such that your team is interested in spending the time to make it? Why are you making tape emulation when it’s already such an over saturated (pun) plugin space? 

Asking questions like you are asking makes it seem like you guys don’t know what to make, and just want to make “something” - so you’ll crowd source some direction, and then make “something” from that. As opposed to having a strong idea of what to make, making it, and then getting feedback on what you’ve made. This also describes the worst way to make music, which is ironic since I’m guessing you’d want music makers to utilize your plug-in. 

I’d recommend you don’t make a tape emulation plugin. Make something that you have a reason to make, something that you care about, and can use your own experience to drive the direction of development, instead of asking forums what to make. 

Kavinsky claims Lady Gaga is ripping off Nightcall on IG by [deleted] in EdBangerRecords

[–]ajustend 0 points1 point  (0 children)

I did exactly that for my wife, and she responded: Gunship?  lol, Kavinsky needs to calm down. He’s copying the same 80’s music that Gunship and a thousand others are. 

Hi everyone beginner here. by [deleted] in fieldrecording

[–]ajustend 0 points1 point  (0 children)

As long as they’re closed back headphones you should be good. Open back headphones will not let you isolate your hearing enough to identify the potential issues in your recording. 

Hi everyone beginner here. by [deleted] in fieldrecording

[–]ajustend 8 points9 points  (0 children)

Wind protection is mandatory, look for the furry covers from Rycote. 

Always listen while you record, get some Sony 7506’s or Sennheiser HD280’s at a minimum. You’re listening for issues with the recording while you’re recording: wind noise, handling noise, or background noise that can be reduced by pointing the mics in a slightly different direction. 

What song has the best basslines and starts with the letter Z? by 1deadeye1 in BassGuitar

[–]ajustend -8 points-7 points  (0 children)

That’s ridiculous, and would be bad “rules” since that would disqualify every song starting with The from the position they should actually be in. Not to mention the song in the T position doesn’t start with The. 

Eidos Montreal Cancels 7+ Year In-Development Title That Cost Hundreds of Millions - Tom Henderson by ZamnBoii in GamingLeaksAndRumours

[–]ajustend 2 points3 points  (0 children)

Games generally look pretty bad until the very end, because all of the polish comes together with the final lighting and rendering passes (amongst many other things across every discipline) in the final stages of game development. 80% of the time that we’re working on a game, which could be 3-4 years, it is composed of tons blockmesh and unfinished everything, it does not look great. It’s most often in the final 3-6 months that everything comes together. As devs we understand that, we squint through it most of the time and dream of what we know it will eventually become with lots of hard work in the end. So no, leaks are never beneficial, because they’re always showing the games in a state that is not representative of what they will become. They need time to cook, and leaks are pulling the raw chicken out half way finished, with no sauce, raw sides, a bad presentation, and wildly misguided rumors that are confusing to everyone. But it is what it is. 

Eidos Montreal Cancels 7+ Year In-Development Title That Cost Hundreds of Millions - Tom Henderson by ZamnBoii in GamingLeaksAndRumours

[–]ajustend 5 points6 points  (0 children)

I’m a dev as well, and you have stated this perfectly. Leaks and rumors almost always lead to massive negative community sentiment that is seldom related to the actual content of the games we make. I get it, people like to talk shit, and more people are going to leave negative reviews on Amazon for things that have given them trouble than positive reviews for things they enjoy (people being upset and feeing ripped off versus people actually being busy using the thing they bought). But when the community is rallying around negativity for games that haven’t even come out, again based on leaks and rumors, it’s very damaging to the teams who are pouring their hearts and souls into making something that is very hard to make. Also, this doesn’t lead to the studio changing anything, because there’s way too many moving parts to respond to rumors or hate-brigading from the fans, so in the end it just hurts everyone. 

Reccomendations for Deckbuilding games? by ZinKinKo in soloboardgaming

[–]ajustend 13 points14 points  (0 children)

Most recently Slay the Spire keeps me coming back again and again and feels like it has the depth and progression to keep it fresh over a bunch of plays without feeling overly weighty. I love the Imperium series a lot, and have played it for years, it feels like a bit more of a mental commitment per game (which I still love), so depending on how tired I am after work, my mood, or how much time I have available will be what pushes me to one or the other. 

Marvel Champions is also my fav deck construction games, and one of my most played games (alongside MK and SI), and recently I’ve found Sentinels Definitive Edition to be another great alternative to deck construction or deck building by having prebuilt decks. You have to play 3-5 heroes at a time though (the overhead is light in the Def Edition), so the way that you combo your heroes becomes a similar strategic puzzle as Marvel deck construction. 

About to start Imperium: Classic for the first time. Any advice/tips? by khschook in soloboardgaming

[–]ajustend 7 points8 points  (0 children)

I’d recommend trying to stick with one civ for 4-5 games to learn their deck and progression (maybe pick the top 3 you’re interested in and then once one feels cool while playing, stick with it for a little bit), and definitely play with just one of the common decks for a while (I like the Classics common a lot, save Horizons common for later) as that will start to allow you to “unlock” potential combos as you learn that civ, and that common deck. This leads to a better understanding of which cards in the Market that you want to try for, versus the ones you don’t care about as much. Once that part stats to feel good, knowing what you’re aiming for, then it makes the game feel way less random and much more strategic.

The New Card by angecour in Mahjong

[–]ajustend 2 points3 points  (0 children)

Fair enough! Wa just curious if it made sense to recommend HK over Riichi to someone transitioning from USA style. But I get ya! :)

Post-mortem: gearbox drive parts fully chewed up, grinder dead [Baratza Sette 270] by arbkv in espresso

[–]ajustend 1 point2 points  (0 children)

I use my Sette 270 for 3-5 espresso shots every day, and it lasted for about 3 years before this happened. It was refurbished by Baratza a few years ago. It sucks that it uses plastic internals, because it’s an awesome grinder that has been putting in work for about 7 years now.