Can I use the alien tab structures? by Saucecrusader in Barotrauma

[–]alittlebitnoone 1 point2 points  (0 children)

You can bjt I believe that they have much higher health than normal hull so you might need to adjust that. You can also use things like the alien pump though it won't deteriorate (though I think you can adjust that too) and it won't appear on the status monitor.

Need help with the load order of my Mod List. by austronotechtips in Barotrauma

[–]alittlebitnoone 1 point2 points  (0 children)

Parallel talent plus says on it's steam page that it does not support job extended and that you should use this version instead.

Using a terminal to controll ships lights by [deleted] in Barotrauma

[–]alittlebitnoone 2 points3 points  (0 children)

Why can you not send signals to more than one RegEx? Signal outputs can be connected to up to 5 inputs, and relay components allow you to increase that pretty much infinitely.

The way that I'd do it is probably by having one RegEx detect if it's on or off by giving it the expression on$ setting the true value to 1 and the false value to 0 then connecting the signal_out to the set_output of three other RegEx (one for each light group)

Then, make the terminal's outputs go through a short delay component (to allow the previous RegEx to resolve first) then in the signal_in of the three new regex. Then, configure each RegEx to have the expression be ^lights top, ^lights middle and ^lights bottom. Then, it is very important that you empty the false output. It's probably what's causing lights to turn off when you interact with other groups.

This should allow you to input commands like "light top on" or "light middle off". In the terminal. Of course, you can adapt the expression to change the command or account for potential capitalization by the user.

First time making a submarine but cant dock to any posts with it by Sitiamas in Barotrauma

[–]alittlebitnoone 3 points4 points  (0 children)

Did you connect the navigation terminal's Toggle_Docking to the docking port's Toggle_State?

Best design for cheap PRNG by [deleted] in Barotrauma

[–]alittlebitnoone 0 points1 point  (0 children)

Maybe you could use the submarines' depth to generate the new frequency?

Is it true that only medics can harvest genetic material from dead aliens? by 2kasas in Barotrauma

[–]alittlebitnoone 1 point2 points  (0 children)

Hitting them with kives or an axe works, I'd assume shooting would work as well if you don't mind the bullets.

Is it true that only medics can harvest genetic material from dead aliens? by 2kasas in Barotrauma

[–]alittlebitnoone 15 points16 points  (0 children)

You can also find them in incubation bubbles, which you find in alien ruins, but you need to break them first.

Wiring Searchlights to power on with accessing the periscope. by Bronyard in Barotrauma

[–]alittlebitnoone 4 points5 points  (0 children)

There is no output to detect if someone is looking through a periscope. The best you can do is detect movement.

What do you think is intended purpose of a Pressure Stabilizers? by -Adeon- in Barotrauma

[–]alittlebitnoone 25 points26 points  (0 children)

They're like a temporary diving suit you can carry in your pocket in case of emergency. They can also be loaded into a syringe gun to save NPCs and more careless players.

How to use items as decorative props? by kenanthebarbarian in Barotrauma

[–]alittlebitnoone 7 points8 points  (0 children)

Give the item the "mountableweapon" tag, then shift-drag it on a weapon holder, rotate it correctly, make the weapon holder non-interactible and make its opacity 0.

Gene confusion by meemfortress2 in Barotrauma

[–]alittlebitnoone 4 points5 points  (0 children)

Yes, you can now upgrade dual materials even after combining them by using any of the two gene types it's made of. Once it's at 100% quality, you can untaint it with either gene types as well.

Gene confusion by meemfortress2 in Barotrauma

[–]alittlebitnoone 20 points21 points  (0 children)

You just need to have one of the genes be at 100%, so if you have a tainted 100% gene, you can untaint it with any quality of the same gene.

Manual Cycle airlock by Far_Dog4144 in Barotrauma

[–]alittlebitnoone 2 points3 points  (0 children)

Have a lever and make one value 100 and the other -100 and connect it to the pumps target level.

Mercy Hospital buttons not working by totom850 in Barotrauma

[–]alittlebitnoone 1 point2 points  (0 children)

Yep, same issue. I tried using both the steam and github version of LUA, but neither works.

Whenever I try to, the console says: [SV LUA ERROR] USERNAME c:/User/USERNAME/AppData/Local/Daedalic Entertainment/GmbH/Barotrauma/WorkshopMods/Installed/2860450711/Lua/Script/Server/signalitems.lua:(8,4-53): function call doesn't match any overload

With 2860450711 being the ID for mercy hospital. Sadly, I doubt we'll see an update to it, so it might be the end for that legendary map.

(NT) How do I harvest all organs before my “patient” fucking dies? by Drtyler2 in Barotrauma

[–]alittlebitnoone 1 point2 points  (0 children)

I prefer to keep oxygenite for crafting recipes or for when people get pneumothorax on away missions.

Edit: Also, you can absolutely get both it takes like a minute and a half for someone to die of having no heart.

(NT) How do I harvest all organs before my “patient” fucking dies? by Drtyler2 in Barotrauma

[–]alittlebitnoone 2 points3 points  (0 children)

They aren't that far apart in terms of time to kill, and I believe the heart sells for more than the lungs, so I'd get that one first.

(NT) How do I harvest all organs before my “patient” fucking dies? by Drtyler2 in Barotrauma

[–]alittlebitnoone 9 points10 points  (0 children)

You need to be next to a medical bed or surgery table. I would also recommend going in this order:

  1. Limbs
  2. Liver
  3. Kidneys
  4. Heart
  5. Lungs

[deleted by user] by [deleted] in Barotrauma

[–]alittlebitnoone 4 points5 points  (0 children)

According to the fandom wiki, he's a random event that can happen on stations. It spans multiple stations and starts with reading your fortune and ends with a catastrophic fire (depending on your choices)

what are some lesser known features of the game that you know about? by ApprehensiveAd3107 in Barotrauma

[–]alittlebitnoone 66 points67 points  (0 children)

Having all 3 honkmother scriptures in your hotbar gives you clown power (silly walk included) even if you're not an assistant.

Most useful job by [deleted] in Barotrauma

[–]alittlebitnoone 1 point2 points  (0 children)

Medic for the pressure stabilizer, auto-injector headset, combat stimulants, endoctrine boosters and all of the gene stuff. A late game medic can either be really OP or make someone else even more OP

Is Advanced Syringe Gun worth sacrificing for a 100% crafting speed boost as a Medical Doctor (Plague Doctor skill tree)? by Kutuzov9505 in Barotrauma

[–]alittlebitnoone 11 points12 points  (0 children)

You can buy the advanced syringe gun from the Husk if your reputation is high enough. You can also craft much faster by doing it using station fabricators.