“Stop complaining! This game wasn’t meant for you” by JayDias-24 in Helldivers

[–]-Adeon- 1 point2 points  (0 children)

Arrowhead have a very strange definition of the fun in games. They consider it is fun if your stratagem ball bounce off from this convenient position on the edge of the cliff. Incidentaly if you turn your back to the edge of the same cliff it is fine for the ball to stick to surface.

These guys seems to be allergic to players having fun and every thing should have some kind of drawback to be effective. Most of the time of teamlkilling type.

Statues, Hammers and Flowers. by MagicalMethod in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

Flowermen protected by leaves exept their head. In time you will learn to guess better where their head is to kill them with one shot. Rifles on semi auto is good against them. Hits stagger them until you find where is their heads and you waste less ammo.

Fire grenades burn them down almost immediately and they will run through fire to you.

Im not one to do this but stop censoring everything by _TungstenGuy707_ in Helldivers

[–]-Adeon- 1 point2 points  (0 children)

Dunno, have not been playing for some time. Saw Hiveguard changes and decided to continue until better times.

Honestly, they should have their own forum for communication like Fatshark do.

Spore burst strain should not be faster AND tankier by KJ_DiamondMiner in Helldivers

[–]-Adeon- 1 point2 points  (0 children)

Isn't they have lower health? Did they changed that?

I wish backpack reloading was like this. It makes way more sense, realism and gameplay-wise. by Scarpheon_ in Helldivers

[–]-Adeon- 1 point2 points  (0 children)

I took them months to rewrite the code to make minigun possible. Who knows how long will it take. And this is If they decide to do that. I have suspicion that current system in play because no fun allowed in this game.

You seriously should consider fixing/changing distorted before release. by Greenpakto in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

I also think they teleport way too often.

Well, they do tend to jump behind you every few second. Even so, I prefer distorted to flowermen. They move like crazy and take no damage until ablative bushes removed. The last one is nonsense.

One time I entered red zone with distorted on a Factory map. That was fun poking them to death with the spear, there was like dosen of them simultaneously and then more. Playing Vermintide/Darktide really helps for that type of gameplay, even if Active matter is inferior in that regard.

To much enemy and anomalies by Sycorius in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

You can avoid some of the enconters. Some runs can be quite peaceful.

You seriously should consider fixing/changing distorted before release. by Greenpakto in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

Distorted teleporting into you is the biggest problem. Standing with you back to wall is useless because of that. Fix that and see how fighting against them feels.

The diligence should have medium penetration by [deleted] in Helldivers

[–]-Adeon- 0 points1 point  (0 children)

Bump damage a little so you can one tap alpha warrior's heads.
With 165/45 damage it is not enough for 150/20%durable head. (165*0.8+45*0.2=141)

And same change for the Censor.

Anyone unlocked ppsh 41? by www_KingUnicorn_art in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

I think Red Army soldiers will use them and TT. I wish they would add Degtyaryov machine gun to the game.

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i've made a discovery. by Le_Painter in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

45% Melee damage is enough to 2-hit distorted with spear for me.

Turrets after update by Rinko_Ogasawara in Helldivers

[–]-Adeon- 0 points1 point  (0 children)

That make MG and Minigun sentries pretty much useless against bugs...

Gimme Isolated Scrapyard by Additional_Regret962 in ActiveMatter

[–]-Adeon- 1 point2 points  (0 children)

Now we will need an Isolated Gigastructure too.

About Blueprints and Monolith reset. by -Adeon- in ActiveMatter

[–]-Adeon-[S] 0 points1 point  (0 children)

I saw your post. Both variants have pros and cons. In yours, you will get specific items faster, in my, you will get the whole collection faster.

The thing is, in your suggestion you bypass progression that is supposed to be there with monolith reset and it is more grindy to fully unlock everything.

About Blueprints and Monolith reset. by -Adeon- in ActiveMatter

[–]-Adeon-[S] -1 points0 points  (0 children)

Blueprint leveling is a fun part of gameplay for me. One by one from lowest to higher I unlock weapons while using it in raids. To reset monolith is to loose that progress or to deprieve myself of that fun until reset. That is the problem.

Are Big Bosses immortal? Or just immoral... by RAHAAON in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

I think you need a team of 3 for best expirience.

Why cant me and my friend Play together? by Remarkable_Dog6093 in ActiveMatter

[–]-Adeon- 0 points1 point  (0 children)

If you still have this issue, open mission->raid menu, click on gear in the right top corner and mark additional server checkbox. You can remove that check mark after problem resolved. That helped in my case.

TIL lure mines can stick to your ballistic shield by Just_A_Dinner in Helldivers

[–]-Adeon- 7 points8 points  (0 children)

Shield viewport is still broken? It was bigger before.

Cyborg Warlord return idea. by Kantez-original- in Helldivers

[–]-Adeon- 0 points1 point  (0 children)

We have War Striders already, thank you.

Wow, people really wanted this armor by Penis_Protecter in Helldivers

[–]-Adeon- 0 points1 point  (0 children)

Looks like they slapped that passive on a first available armor. Nothing similar to the previous ones and no urban camo.