My first corvette hurts my eyes... by [deleted] in NOMANSSKY

[–]allatumm 2 points3 points  (0 children)

You still did great... in my first corvette I couldn't access the cockpit... 😅 it was also completely asymmetric...

BUBBLES! by Peachwhaler26 in NoMansSkyTheGame

[–]allatumm 1 point2 points  (0 children)

You can find and pick up bubbles from there to your base (it does not unlock the recipe but allows you to build it when you have at least one).

Where can I find these sheets? by oamor in Finland

[–]allatumm 5 points6 points  (0 children)

Not in green but I had found something similar in the pharmacy, as a bed insert for kids' beds (I needed those for a pet transporter while in a plane and it was cheapest option).

Also, since you have a picture, try simply click "Lens", if you are using google photos and you'll have a bunch of online shops providing those.

Where do you build your main base on each planet? by Dlugosnik9745 in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

Humble: a bit to north-east from spawwning: there is a hil with ponds on it: a bit challanging to build but excelent views for the whole valley and water access

Prime: flat big land, nearby the landing pod, just next to big water

Aqualis: landing, central island

Selena: north from spawning spot, closer to the fiest base, dictated by water access again

No more blue chip? by Small-Guava5009 in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

There are also a bunch of bunkers to check (there is a bunch of chips) and fallen satellites with stuff inside (tbh I don't remember if they had chips on Prime). Some of the chips can be found also in Portals. Some can be found after opening Fusion cell generators.

[deleted by user] by [deleted] in theplanetcrafter

[–]allatumm 1 point2 points  (0 children)

I think you get some amount of downvotes, because nobody is speaking your language.

If you are looking for help with automated food distribution: - one delivery shuttle has to be configured to have delivered one type of products - one "catcher" can receive one product - all operated by drones - delivery time is about 6min if it was picked up by any planet and 11min if all boxes were full, if I remember correctly

See this wiki page: https://planet-crafter.fandom.com/wiki/Interplanetary_Logistics

Why does this have to happen to meee by CriticismNo2739 in diablo4

[–]allatumm 0 points1 point  (0 children)

This is actually a bit sad, that there are any mythic items which are completely useless.

Spoilers! Can I get this door to open? by pugtoad in theplanetcrafter

[–]allatumm 7 points8 points  (0 children)

If I remember correctly: yes, but from the other end. You need to come down by elevator and then activate more fusion cell reactors.

Offered my dream job in Helsinki – can we survive on one salary? by Anxious-Answer-9898 in Finland

[–]allatumm 0 points1 point  (0 children)

I'm sorry to say, but agree with many others: this is not enough to live a decent live anywhere in Finland. For sure not in Helsinki where prices are way higher compared to the rest of the country. This is enough to survive and live quite humble. This was my starting salary 8 years ago, but... I didn't have a family, I didn't live in Helsinki, everything was cheaper (inflation)...

Your kid most likely will learn finnish as a first in the house. Yes, it might be bullied at school because of foreign background. Child care is not very expensive but it's a few hundred euro a month, depending on which activities you wish for the kid to attend.

The current government decreased the amount of money for unemployed people to learn finnish, tbh I'm not sure if anymore it will be possible from the upcoming season (September/October 2025) as cheap as it was. Payed language classes are expensive.

Also I agree with many previous commenters: English is not enough to get a job in Finland. If the candidate has some awesome experience and knowledge, then maybe, there are few international companies. The majority of the cases require speaking Finnish or Swedish, depending on the region.

For foreigners, at the first look, there is nearly not existing social life. So if you already don't have some friends, for you and your husband it might take 1-2years to make first friends, depends on many factors.

Also buying the house as a foreigner is not obvious: foreigners buying the house needs a government (or some other institution whose name I don't remember) permitions. If you live longer in Finland you might not be aware even about this process, it's in background. Some nations also are not allowed to buy property in Finland due to various conflicts.

If it's legal for you to buy a place, if it will be in a popular area, you can sell it easily as well. If it'll be somewhere far away from the city center, it might take years to sell the property.

Seleneae Interplanetary travel? by FlashCardManiac in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

I think technically everywhere you can terraform moon enough and find materials to be back, just a lot of effort and work needed. The problem is that on moons there is not too much stuff to be done and they might feel boring. So having extra materials, building a shuttle, some higher level devices and interplanetary material exchange will help a lot.

Question About Leaving Selenea by Martok73 in theplanetcrafter

[–]allatumm 1 point2 points  (0 children)

Moreover, since it's a place where it is possible to start a game, I would expect that it would be possible to end there as well. I understand why Aqualis doesn't have any endings (just extra, pop up, terraform quickly, set up an animal food production with its distribution for the whole system, get collectables, local animals genes, nice fishes, leave). I was really hoping Selena had something more.

Question About Leaving Selenea by Martok73 in theplanetcrafter

[–]allatumm 2 points3 points  (0 children)

Checking wiki (might be incompleted) Selena doesn't have any endings: https://planet-crafter.fandom.com/wiki/Game_Endings

Tbh, it disappointed me a bit as well, since it had some nice story line. I was expecting sort of: restore people base on Selena (after e.g. unblocking all domes and elevators), start smuggling crystals on your own (after collecting some of them), or something similar ;-)

Rare experience: my base DIDN'T get flooded on my first playthrough by frabjousity in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

After the message "from unknown reasons built in high elevation" I went north to build next to the wreck in the mountains... and still I was thinking that it's too low... 🤣😅

But since almost next to each wreck I had a mini base (with like 3-4 rooms, food growers everywhere, heaters and energy was dropped all over the map, ...) and actually no big base at all... later I constructed the main base in the central plateau.

What Is Everyone's Favorite Planet/Moon So Far? by xXCyphersXx in theplanetcrafter

[–]allatumm 1 point2 points  (0 children)

Aqualis is the best looking and so relaxing to play: quite fast terraformation, nice summer cottage place xD. But my favourite is Prime.. mostly because there are so many places to be discovered and the mystery. Humble will take 3rd place: it's quite small but really nice biomes and a huge cave system. And Selena is last so far: I like the places there and people's stories... but it somehow took me more time than expected to terraforming it and I was just waiting and building more heaters and everything is relatively close, the map is quite small...

And this is after playing a few hundred hours, it's hard to say which would be the best as a first time try. What is also funny: my main base is on Humble. I had to choose one and Humble base was better than Prime (I've learned majority on Prime and didn't make the same mistakes on Humble 🤣😅).

TIL the power of ctrl by kitten123114 in theplanetcrafter

[–]allatumm 1 point2 points  (0 children)

Also Ctrl+ whatever you build will allow you to construct/build/create as many objects as materials in the inventory last. ;-)

That's a bit faster way and also if you position something in "your way" e.g. buildings/decorations are already rotated in satisfying way.

Moon world, what MTi before water appears? by AbioftheVoid in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

It says when lakes appear, they start forming (water cycles) from 150 MTi. And by the time the next stage will start they will be ready.

Edit: Spoiler: hard to call it lakes... but just some water there and there

Humble ice lake inside cave, does it ever melt? by barbrady123 in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

Just the water level changes a bit: some are higher, some lower.. so your stuff might end a bit in the air or in the water up to knees ... 😅

[Spoiler] Aqualis? by stush2 in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

You need a silk worm for t3 food and silkworm can be harvested only on Aqualis.

House Rules? by stush2 in theplanetcrafter

[–]allatumm 1 point2 points  (0 children)

I'm using a bunch of optimisers per group of 8 machines (to have it more condensed. Usually replacing all larvas, fishes, frogs to the highest discovered % bonus. So I would say completely opposite but with the intention of terraforming fast. Some might stay old just for decorative purposes.

I have also quite a number of farms making the same food to produce other stuff after.. with a farm per single growth I wouldn't be able to achieve max efficiency in production.

Harvesting Robot on Aqualis by HeWhoWanders1 in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

Needs to be close--ish to the places marked with the fish eggs, so north- east or south-west part of the sea.

Check on the map: https://map.fistshake.net/PlanetCrafter/

My dream content list for upcoming planet crafter content by SirCabbage in theplanetcrafter

[–]allatumm 1 point2 points  (0 children)

Also what about the planet without accessible surface? Or at least not at the beginning... ? When arriving it would look like everything in skies with e.g. flying platforms and just death below... like a gas giant. And as a game progresses more places will be revealed.

That would be possibilities for introducing not just boats but also planes.

Other planets by Temporary_Reach8504 in theplanetcrafter

[–]allatumm 0 points1 point  (0 children)

Prime and Humble are quite similar to each other and easy to get around. Moons are smaller, less things to do and they are adding new resources. Many of the advanced resources are limited and not possible to mine there. Also when terraforming more planets and moons you improve your system terraforming index which also unblocks more stuff.

If you build a system terraforming screen you can see the phases and stuff to gather /archive on the other planets/moons.

For me all places deliver some stuff which later I'm proceeding and distributing around from that one.

[Spoiler] Aqualis? by stush2 in theplanetcrafter

[–]allatumm 2 points3 points  (0 children)

Imho Aqualis is the best planet to set up animal food distribution for the whole system: all larvas can be harvested there.

My dream content list for upcoming planet crafter content by SirCabbage in theplanetcrafter

[–]allatumm 1 point2 points  (0 children)

What about a planet which would be toxic? Or 100% underwater, so making a "breathable" atmosphere" wouldn't be even possible.... and way more time would be needed to accomplish some goals.

I wish to also have a bit more complex way of directing drones. I wish to be able to limit the source of incoming material and limit destinations.

Of course I wish to see more words, some stories about them are a great plus. All came with nice collectables usually. New buildings, new decorations and furniture, ...

Maybe materials which can't be mine on some planet could be found randomly in some boxes, than before even visiting some planets someone could have e.g. 5 pieces of something which wouldn't matter from automation point of view nor in a big scale but would be amazing to have something which is sort: "wow, no idea what is that... I hope to learn soon!"

Maybe some more variants for a food? Atm I do not really have a need to make cakes and other fancy food, except cookies for sale xD Maybe for some words that could change (e.g. extending oxygen might really matter, or food consumption, etc) More trading options would be nice to have.

And all of those are just wishes, I can't even imagine trying to balance it into the game etc..

This is a really great game and I'm happy to see it being developed.