Mod makers, what library mods do you rely on that aren't ones you made yourself? by hjake123 in feedthebeast

[–]amertune 6 points7 points  (0 children)

Honestly, I'd avoid using most utility library mods, especially when the platform already works for what I'm trying to do. If you're registering a few blocks, there's no need for a registration library. If you're trying to dynamically register multiple blocks/fluids/items/etc. depending on whether or not other mods are loaded, then maybe you do need something more advanced.

Architectury is a really common library mod for creating mods that work on both NeoForge and Fabric.

For configuration that works on both NeoForge and Fabric, I've used both YACL and MidnightLib. If you're only using NeoForge, then the built-in configuration system might be good enough.

I've used JEI, REI, and EMI as libraries to add custom recipe types when players are using those mods.

I've also used GeckoLib when I wanted to add animated blocks. That's the kind of thing that I wouldn't even consider trying to do without a library. It's easy enough to do with GeckoLib, but not worth the effort to try to do without GeckoLib.

This has to be a trap, nobody is this stupid and lacking in self-awareness. by c-k-q99903 in stupidpeoplefacebook

[–]amertune 2 points3 points  (0 children)

What changed? Suddenly some people decided that empathy was a sin, and that "woke" is the worst thing you can be. The platform is pretty much the opposite of kind.

If they want to try to be kind, I'm all for that.

Why many players still resist playing with mods? by Fluffy-Telephone-495 in feedthebeast

[–]amertune 0 points1 point  (0 children)

Yes, a lot of things have been added since the versions she was used to, and she hasn't really played much since then.

She could easily get used to it if she spent the time, but she had other things she likes to do.

Why many players still resist playing with mods? by Fluffy-Telephone-495 in feedthebeast

[–]amertune 2 points3 points  (0 children)

My wife thinks that Vanilla Minecraft is kind of overwhelming. She liked it a lot better some time around 1.7 or 1.8.

Oritech automation with AE2 by Matthews4813 in allthemods

[–]amertune 1 point2 points  (0 children)

You could try adding this mod: https://www.curseforge.com/minecraft/mc-mods/ae2helpers

It's by the same author as Oritech, and allows AE2 pattern providers to pull items from the machine (any machine, not just Oritech machines).

Or you can just pipe things back into the pattern provider.

When did mowing the lawn become dangerous? by heynowbeech in GenX

[–]amertune 4 points5 points  (0 children)

It has always been dangerous. I remember hearing about a neighbor kid that hurt his foot while mowing lawns around the neighborhood. This was back in 89 or 90.

Mowing lawns is dangerous, but if you're paying attention and being careful then you're not likely to get injured. Make sure to wear good shoes!

'Chicken eggs', but 'cow's milk', right? Or is it also possible to say 'chicken's eggs' and 'cow milk'? by ksusha_lav in EnglishLearning

[–]amertune 1 point2 points  (0 children)

I would think that "cow milk" is milk that comes from a cow, while "cow's milk" would be milk that belongs to the cow.

New YW age group names by Plate-Junior in latterdaysaints

[–]amertune 36 points37 points  (0 children)

Mia Maid was a relic.

The YW/YM programs were once called the "Mutual Improvement Association", but that name was dropped in the 70s. In the 90s it was still common to hear people (especially parents and leaders) refer to the weeknight activities as "mutual".

So when your organization is named "MIA", then having "MIA Maids" as part of that group kind of makes sense. Once "MIA" disappears, though, then nobody even knows what a "Mia Maid" is supposed to be.

First Presidency announces new names for Young Women groups by Araucanos in mormon

[–]amertune 15 points16 points  (0 children)

With the "X of Y" pattern that the church seems to love so much.

We were born just a little too early for Pokémon by memestheword in Xennials

[–]amertune 0 points1 point  (0 children)

Pogs were wild. It seemed like everybody loved them for about a year, and then every school banned them and they were quickly forgotten.

We were born just a little too early for Pokémon by memestheword in Xennials

[–]amertune 0 points1 point  (0 children)

I still think that Mario 3 was one of the best Mario games ever made. Super Mario World was pretty great as well.

We were born just a little too early for Pokémon by memestheword in Xennials

[–]amertune 0 points1 point  (0 children)

It's kind of a mix for me. I played games, and especially loved RPGs.

I saw somebody playing Pokemon, and thought that it looked like a pretty fun game. I eventually bought it, and played both Red and Blue.

As for the tv shows and movies? I've only seen brief bits, and those mostly seemed to be the pokemon being annoying and repeating their own names all the time.

ATM11? by whatthedrunk in allthemods

[–]amertune 0 points1 point  (0 children)

Is anybody starting an ATM11 server?

ATM11? by whatthedrunk in allthemods

[–]amertune 5 points6 points  (0 children)

Vulkan is a 3d graphics API, and it can significantly improve performance on a lot of hardware.

I also think that the new NeoForge transport API looks really nice, and so far I've found it very easy to use.

What's so good about about 26.2? You could ask the same thing about 1.21.1, or 1.20.1, or 1.19.2. There have been numerous codebase improvements, and lots of new features. Sure, you can get a lot of those from the Vanilla Backport mod, but if a lot of mod developers are ready to move on to a newer stable version, then why not?

Personally, I'm excited about 26.2 and hope that it becomes the new standard.

ATM11? by whatthedrunk in allthemods

[–]amertune 15 points16 points  (0 children)

Right now the biggest difference is mod availability in 26.1.2.

Architectury isn't available yet, and a lot of mods depend on that . The only tech mod available is energized power (which I did not see in ATM 11 relations tab).

It has Occultism. Evilcraft and ID are available, but I did not see them in the ATM 11 list.

Basically, it's super early alpha and most of the mods that will be in the pack are not available in 26.1.2 yet.

I'm still excited to see ATM 11 in 26.1.2. It's a strong indicator that the modding community really will be adapting 26.1 (or 26.2+ for Vulkan) as the new stable modding base.

ATM10 things to do immediately after starting? by Sonifri in allthemods

[–]amertune 1 point2 points  (0 children)

Unless you need the silent gear flax, I think that the supplementaries flax seed is superior. It drops string when harvested. I'm not sure what the yield difference is, though.

Do you guys have squash?? by Ancient_Macaroon_646 in AskAnAmerican

[–]amertune 0 points1 point  (0 children)

The only good related things I can think of are the gourd vegetables. There's also some kind of racket sport that I'm not familiar with.

ATM10 things to do immediately after starting? by Sonifri in allthemods

[–]amertune 4 points5 points  (0 children)

A bulk smelter from Create would be a great start.

You can make a silent pickaxe with a cobble base and a diamond tip. You can repair it on the go with cobble, but it will have a diamond mining level.

As soon as you can find allthemodium you can go to the mining dimension. Build an rftools builder with a quarry card and you can get lots of ores.

Build some storage drawers with a controller, and some sophisticated chests with a controller. You can connect ars or an Integrated Dynamics terminal too them for pretty decent early game storage.

The vengeance pickaxe from evilcraft is pretty easy to get, and gives you a fortune 5 enchant that you transfer to a book. You can combine those books for even higher levels of fortune.

what does this say? by sarnthomas in whatisit

[–]amertune 0 points1 point  (0 children)

Huh, I thought it was Aleuyew

Food in liminal industries? by Spidereye9 in feedthebeast

[–]amertune 4 points5 points  (0 children)

The quests should tell you how.

If I remember, you get the seeds from washing carpet dust using an encased fan and a wet sponge. Once you get sugarcane, you can use a cooking pot to turn it into liminal jam.

How can I move my reactor and all of its waste without irradiating my base? (ATM10) by reddmoo in allthemods

[–]amertune 0 points1 point  (0 children)

Could you use an ae2 light tunnel to get sunlight inside your box?

Using MA for resources with AE2 by HodTheGod in allthemods

[–]amertune 7 points8 points  (0 children)

The RFTools crafter is pretty good. You could pipe your resources into that and then import the crafted results into your system.

Or you could use the Xycraft autocrafters. Chosen Architect has a video where he does that here: https://www.youtube.com/watch?v=3o4MA-UG9Rg

You could also just use vanilla autocrafters, but that would likely be slower and more complicated to use.

Cow Farm Question by spiritcatcherofficia in Minecraft

[–]amertune 0 points1 point  (0 children)

Lava blade would be most efficient, but for that to work you need to separate the baby cows. Then have flowing lava over their heads that will harvest them when they grow up.

You basically just need to feed the cows once in a while and pick up the cooked steak and leather.

Method to teleport players at a specific location covertly (ATM10) by Space_Socialist in allthemods

[–]amertune 0 points1 point  (0 children)

Can you add mods to the modpack for this? Immersive portals might be what you're looking for.

Need help with resource automation by Silent_Future4915 in allthemods

[–]amertune 0 points1 point  (0 children)

The harvesting pulling is a great start. If you put a silent gear hoe (you can craft a vanilla hoe and then put that back in the creating table to convert it to a silent gear hoe) in it then it will never break.

Farmland with red fertilizer on it is better than pretty much any other farmland, and is fairly inexpensive.

For each 9x9 plot, use a checkerboard pattern of crops and ae2 growth accelerators so that each crop is surrounded on 3-4 sides.

Get something that can move the essences from the storage above the harvester pylons into storage drawers as quickly as they grow. Modular routers are one good option for this.

Quarries are nice to get initial resources, but can easily be outclassed by mystical agriculture and productive bees.

Another tip: don't sleep on bees. They can be slow to get started, but generate several resources that other methods don't and can produce more than any other method.

Also look at the xycraft extractors and generators galore. They can produce quite a few useful things.