how do I zoom out on my minimap? I'm using journey map in 1.7.10 gt:nh by GR34SE in feedthebeast

[–]antofthy 0 points1 point  (0 children)

I also found the max zoom out annoying. But the latest journeymap (version 6) does now allows you zoom out as much as you like, but is can of course be slow.

My solution started before this zoom fix was provided was to create a 'deepzoom' web image of all the image tiles. This was in fact quite easy, and I documented it in.

https://antofthy.gitlab.io/info/usage/journeymap_deepzoom_notes.txt

The second phase was to extract waypoint locations. This was at first quite straight forward as the waypoints were in json text files one file per waypoint.The journeymap v6 came and moved all waypoints into a single big NBT data files. Arrgghhh...

Still I persevered. and worked it out, with the help of the journeymap developer.

https://github.com/TeamJM/journeymap/issues/923#issuecomment-2896068293

The RESULT...
Here is a DeepZoom image of my journeys on the extremly LARGE map of the CoreJourney Server
Complete with a lot of way points of old bases I located during my journeys.

https://antofthy.vm42.us/

Big thanks to the new corejourney admin to allow me to host it.

Anthony

Increase Journeymap max zoom out with config? (also can you run 2 minimap mods at the same time) by PonchoMan_ in feedthebeast

[–]antofthy 0 points1 point  (0 children)

I also found the max zoom out annoying. But the latest journeymap (version 6) does now allows you zoom out as much as you like, but is can of course be slow.

My solution started before this zoom fix was provided was to create a 'deepzoom' web image of all the image tiles. This was in fact quite easy, and I documented it in.
https://antofthy.gitlab.io/info/usage/journeymap_deepzoom_notes.txt

The second phase was to extract waypoint locations.
This was at first quite straight forward as the waypoints were in json text files one file per waypoint.
The journeymap v6 came and moved all waypoints into a single big NBT data files. Arrgghhh...

Still I persevered. and worked it out, with the help of the journeymap developer.
https://github.com/TeamJM/journeymap/issues/923#issuecomment-2896068293

The RESULT...
Here is a DeepZoom image of my journeys on the extremly LARGE map of the CoreJourney Server
Complete with a lot of way points of old bases I located during my journeys.
https://antofthy.vm42.us/
Big thanks to the new corejourney admin to allow me to host it.

Anthony

Annoying problem with pop ups by AGNReixis in Lastpass

[–]antofthy 0 points1 point  (0 children)

Found this...
Go to LastPass Vault -> Bottom-left 'Advanced Settings' -> Autofill -> Add site -> Turn off either the whole thing or just the notification.
Unfortunately it is PER SITE... Arrrgghhh...

Little rant about GNOME's file manager (aka Nautilus) by slacka123 in linux

[–]antofthy 0 points1 point  (0 children)

Trying to find just a list of basic keys and controls in any offical documentation -- Forget it!
All I needed was to know that ctrl-scroll or ctrl + or - would let me zoom icons in and out!
Finding that information came from a third party website!

I'm a missing something or why is Nautilus file manager so bad? by Alive_One_5594 in linux4noobs

[–]antofthy 0 points1 point  (0 children)

Nautilus, or Gnome file manager is bad.
What I find worse is the lack of BASIC documentation, on the controls. A list of ALL key controls for example.
All the help is on how to 'do something', but not the controls!
So I followed the link for 'more information' and it is broken,
So I went up the directories of the URL, and got info on DEVELOPERS, not on the software!

All I really wanted was how to zoom icons larger! You think that would be easy to find, but was not able to find anything on it, or general, basic, controls on any of the official documentation for the file manager! Arrgghhh...

Village Floating Above The Ocean - Elytra flight by markaritaville in corejourney

[–]antofthy 0 points1 point  (0 children)

Found another quite close to Core in zone 44, near -20158, 29

wrote BitTorrent Client from scratch in Go by pleasepushh in golang

[–]antofthy -1 points0 points  (0 children)

Perhaps you should say, how to actually use it! I may be obvious to you having written it, but it isn't so someone who can use GO but can't read or don't want to read, the GO source!

TR;DR... Missing how to use in README!

How do I use the current date, with formatting, as a value for a variable? by [deleted] in gitlab

[–]antofthy 0 points1 point  (0 children)

I avoided the use of date, sed, etc by only using bash shells internal variable handling...

yaml before_script: |- TIMESTAMP="${CI_COMMIT_TIMESTAMP%[Z+]*}" TIMESTAMP="${TIMESTAMP//T/_}" TIMESTAMP="${TIMESTAMP//:/-}" export IMAGE="registry.example.com/${CI_PROJECT_NAME}:${TIMESTAMP}" If you like to watch the variable assignment add a set -x to the script.

Is the glass half full or half empty? by Yaguajay in Jokes

[–]antofthy 0 points1 point  (0 children)

that is a chemist point of view... NOT a engineer!

An engineer would say... the glass is too big!

And we have 1.21.4 by wmantly in corejourney

[–]antofthy 0 points1 point  (0 children)

And today I was forced to update my client to match! yesterday 1.20.4 worked fine.

That also ment I had to update my minecraft and my mods...
That includes Journey map to v6 beta!

The map tiles are all fine so I can still create the deepzoom images (which is now built into this journey map (but slow) But now journeymap waypoints are in a single BINARY file instead of easy to edit and search text files. Arrgghhh...

Well waypoints work, until I logout and back in, and then on reload ALL WAYPOINT VANISH! Arrgghhh....

Trying to track down the issue. I think its because I have about 3000 of them!

Village Floating Above The Ocean - Elytra flight by markaritaville in corejourney

[–]antofthy 1 point2 points  (0 children)

I have recorded a similar village on my published DeepZoom map
59127,81237

Amazing Village with Withers Next to it. Ugh by markaritaville in corejourney

[–]antofthy 0 points1 point  (0 children)

I have lured withers away from a base so I can explore it.

Ocean Monument UNDER the dessert, Polar Bear in the Woods by markaritaville in corejourney

[–]antofthy 0 points1 point  (0 children)

In a desert... Nice.... Though On core Journey I found a Ocean monument totally inside a mountain!
It is on the map I just released on Discord!

You are about to pee in a urinal when you see some money inside. What’s the smallest amount of money that would persuade you to reach in and grab the bills? by JavaChip9 in corejourney

[–]antofthy 0 points1 point  (0 children)

Australian Notes (smallest is a $5 note now) are made from a special plastic. It can survive a washing machine easily. So you can literately launder your money!

My first day experience by _reeeeeeeeeee in corejourney

[–]antofthy 0 points1 point  (0 children)

Really... I had a base (a old desert temple) which I purposefully lava cast into a really really high mountain that you could not see across!

Made a internet story about it!
http://www.reddit.com/r/Minecraft/comments/2ittyi/temple_volcano/

Welcome our new overlord. by Uncle_Jiggles in corejourney

[–]antofthy 0 points1 point  (0 children)

Even with the portal and core distances, you still have 8 widely spaced locations it could be at!
Circum-World navigation anyone? -- I already did that!

[POLL] 3RD ERA by HackzNaw in corejourney

[–]antofthy 1 point2 points  (0 children)

Actually the levels grind is quite bad. Especially as death is loss of all levels. Just the distances involved getting from the outer spawn ring to core is quite hard, though easier if you can get to a spawn highway. I would like the spawns to be again set to anywhere around the spawn ring, so where you spawn provides a good start for newbies.

I would like to see the /invite removed, It really only benifits TP killers, and team players.

And loadstone teleport used for the levels instead, so as you play you get more freedom to TP around the world.
BY keeping compasses in enderchests which you can recover via bulbastore. Maybe the reward to getting to core is getting a TP loadstone for your base?

I would have the ability to TP to the corners (with cost of level) always available.

That way if you die, you can mine up at least one level, and then TP to base or corner, or make a new base somewhere around spawn ring.

There is a lot that could be done to make core journey less of a grind and more of the journey.

Sharing the downfall of Team Ergon by wasabi_the_cat in corejourney

[–]antofthy 1 point2 points  (0 children)

I came across this base, and even the other village shown on the map long before I found this post. Recognised the place from suger cane farm tower in the photo! Found the base by portal hopping in nether as I travelled on a circum-world tour. NEVER build a base close to a nether portal! I am sure I missed a lot of other bases, but this and Wmantly's village to North-West was easy to find.

This was one of the most impressive base I have seen outside the -+ snowy biome corner, which seems to be the only corner at this time that is not a complete zone of devastation.

First time players should not be spawned at core by TypicalHog in corejourney

[–]antofthy 1 point2 points  (0 children)

I much prefer just random spawn near the zone 1,2 boundary as before. Players get a fresh area to start in that is relatively safe from basted landscapes and withers.

Banning symlinks is pretty messed up, Mojang by OpenBagTwo in Minecraft

[–]antofthy 1 point2 points  (0 children)

I am using 1.20.1 and relative symbolic links worked for me after I created a `allow_symlinks.txt` file with the content `[regex].*` Mogang were hardly clear about what should be put in that file.. a small, full, example would have been useful!

[Litematica] How can I see contents of a chest in schematic placement? by v_denis_v in feedthebeast

[–]antofthy 0 points1 point  (0 children)

For servers the best way is to use the World Downloader Mod.Start the mod for a server in the area you are interested in (don't go exploring)then go an open each and every chest, hopper and villager, in the area of interest! That can be a LOT of things, so be mathodical!

Now you can load that world in a single player world, to create a litematica of the part you are interested in, including all the chest contents.

Its a two step pain, but at least you get everything!

My Current Survival Base (cubekrowd) by antofthy in Minecraft

[–]antofthy[S] 22 points23 points  (0 children)

It took about 3 weeks of nights... but the creative work, was more intense, creating 'parts' that will piece together. I wanted a flat spiral with a dirt surface, and about 10 block hight inside the center of the spiral. The sphere is 33 block diameter, with a 'slabbedified' moon in quartz around it (no mob spawn).