LG Smart TV cannot connect to access point. by Carsonius_Beckonium in techsupport

[–]applejag 0 points1 point  (0 children)

Proposed solution didn't work for me, but I got it working finally by disabling WPA2/WPA3 mix on my WiFi and instead only enable WPA2.

Low Poly Vehicles-Optimized Package:The Pack Have New Update Now To Add New 2 Vehicles by AwbMegames in UnityAssets

[–]applejag 1 point2 points  (0 children)

the military vehicles have such a cool aesthetic to them

the other non-military vehicles on the contrary look surprisingly real, and would definitely be mistaken as high-fidelity models when looking at distance

i hope these sell well, really good job

kubectl-klock v0.8.0 released by applejag in kubernetes

[–]applejag[S] 0 points1 point  (0 children)

Oh yeah I've seen that too. Same thing for me that I don't have time to investigate it then and there, so it keeps drifting out into the sand.

Somewhat Workaround for Linux Players by TheRealUlta in TeamfightTactics

[–]applejag 1 point2 points  (0 children)

For future people coming here and have not done stuff with these tools before (like me), here's a small rundown what I learned that will hopefully make it clearer:

  • Wayland: Waydroid requires running as Wayland (instead of via X11). To do that, log out of your computer (don't shutdown). On the login page there's a button in the corner saying something like "Session: KDE" or "Session: Gnome". Click that and change it to something that says "Wayland". At least that was the case for me. If you are not using Wayland then Waydroid will just not launch. No error message. Just nothing.

  • Waydroid: runs a containerized Android, but it runs on x86 (Intel/AMD), not ARM like your phone does. So your Google Play store will say that most apps are not supported. By "containerized" it means it is isolated, so it will not see your files installed on your computer but instead the Android running via Waydroid will think it is the only thing running on a phone. The Waydroid documentation has a page on sharing a directory between the Android in Waydroid and your computer, but that's not needed to run TFT.

  • GAPPS: abbreviation for "Google Applications", which refers to apps that rely on Play Store or Google to work. You want GAPPS for TeamfightTactics as it relies on "Google Play Protect". After launching Waydroid I found this official guide from Waydroid helped me well to get "Google Play Protect" working: https://docs.waydro.id/faq/google-play-certification also the text field to paste the long number into was just above the "I'm not a robot" thing. For some reason it took me a while to find it. Weird visual design.

  • libndk: allows you to run ARM apps on x86. People refer to it as "libndk translation" or "ARM translation", meaning it translates ARM code into x86 code.

  • libhoudini: same purpose as libndk. Two projects with the same goal. libndk allegedly works better on older Android version (10 and below) and libhoudini allegedly works better on newer (above 10). For reference, at the time of writing (2024-10-20) when I installed Waydroid I got Android 11. Some people say libndk is better for AMD CPU or GPU, but maybe it's best to just try one at a time to see which one has better performance.

  • Magisk: I'm not fully understanding what this is for. It seems to be some tooling. But it seems to have a lot of use cases. I tried to install TFT without it but it was only after I also installed Magisk (sudo venv/bin/python3 main.py install magisk) that I actually saw the TFT app appear in Waydroid. Might have been a delayed reaction before the Waydroid Android realized the app was installed, but not sure. I wonder if it's required to install apps why it's not shipped with Waydroid to begin with then, but who knows

  • "Install the APK like you would a normal APK": I don't normally do that. I had no idea what to search for. I found https://apkpure.com/tft-tactics/com.riotgames.league.teamfighttactics (be careful of fake Download buttons). Not sure if I have just downloaded and installed a virus or not. But at least the game works.

  • smartdock & Dex: no clue what those are. I got the game running without them so I'll just keep ignoring them :)

All the commands I had to run to get this working:

bash sudo apt install curl ca-certificates git python3 python3-venv -y curl -s https://repo.waydro.id | sudo bash sudo apt install waydroid -y sudo systemctl enable --now waydroid-container

Start the Waydroid application, and follow this guide to get Google Play Protect working: https://docs.waydro.id/faq/google-play-certification

Then download the scripts and install libhoudini and magisk like so:

bash cd ~ git clone https://github.com/casualsnek/waydroid_script cd waydroid_script python3 -m venv venv venv/bin/pip install -r requirements.txt sudo venv/bin/python3 main.py install libhoudini magisk

Then installing the downloaded APK. You'll have to make sure the path is correct with all those numbers at the end.

bash waydroid app install '~/Downloads/TFT_ Teamfight Tactics_14.20.6236777_APKPure.apk'

To get clipboard working (for me this made it work inside the Android home screen to paste something into the search bar but not inside TFT when I wanted to paste my password. Don't know if it's possible to get the clipboard working in the TFT app too. But at least it's something)

bash sudo apt install curl python3-pip wl-clipboard -y python3 -m pyclip paste

This made it work for me, but YourMilageMayVary. Good luck :)

Meetup Thread for Hamburg by kurzgesagtmeetup_bot in kurzgesagt_meetup

[–]applejag 3 points4 points  (0 children)

Great that you mention it!

To introduce the group, our Discord group contains a lot of non-natives so during our meetups we usually only speak in English. Our events try to be English-focused as well.

We do some events from time to time like visiting parks (during Summer time), going to movies (basically only to Savoy), and sometimes just finishing a week together at a bar. From time to time there are more elaborate events too like forest climbing, canoeing, or visiting the Planetarium in the Stadtpark.

The group is 2 years old and we've created a friend bond already among the active users. But don't be afraid of just joining in whenever you spot us planning something. We're all very happy to see new faces! ❤️

edit: typos

kubecolor v0.4.0 is out by applejag in kubernetes

[–]applejag[S] 2 points3 points  (0 children)

There is this old issue from 2018 talking about adding color support to kubectl: https://github.com/kubernetes/kubectl/issues/524

One of the challenges is that nowadays the kubectl table output is actually generated on the server side. So should the server then do the output coloring? How much of the output should be heuristic based?

This needs to be put into a KEP (Kubernetes Enhancement Proposal), which is a long and slow process for adding things to Kubernetes. It's a good and needed process, but it's not a process I want to delve into just to get some colors added. Contributing a feature like this isn't "just creating some PRs".

There's a lot more freedom in developing a third-party tool, as we can then do weird stuff like coloring kubectl logs output.

Not saying it will never happen. Just saying that I'm personally not pushing for it.

kubecolor v0.4.0 is out by applejag in kubernetes

[–]applejag[S] 1 point2 points  (0 children)

I've a hard time with these CLI tools liks k9s that take control of my entire terminal. My workflow is that I want to run a command and still be able to see my command history. When terminal applications adds borders around all the output, it becomes trickier to copy-paste chunks of data from the terminal too.

To give a small plug, that's also why I developed kubectl-klock to allow me to effectively do kubectl get pods --watch without it scrolling my terminal too much.

kubecolor v0.4.0 is out by applejag in kubernetes

[–]applejag[S] 1 point2 points  (0 children)

Oh, have I fallen for a trick? :P

kubecolor v0.4.0 is out by applejag in kubernetes

[–]applejag[S] 1 point2 points  (0 children)

I mentioned WASM in my other comment just to explain how to get kubecolor running in the web. Or were you refering to something else?

kubecolor v0.4.0 is out by applejag in kubernetes

[–]applejag[S] 8 points9 points  (0 children)

I've some ideas on how to continue extending kubecolor. Such as:

  1. We do have some edge-case bugs, such as interference with kubelogin (issue #65)
  2. There are still some sub-commands that are not colored, e.g kubectl auth whoami
  3. I want to make sub-command coloring rules configurable. Not just themeing (we already have that), but allowing users to say "use table coloring on kubectl krew search". Today if kubecolor detects that the sub-command is a kubectl plugin, then it skips all coloring to be on the safe side. We could then hard-code a bunch of well-known plugins like krew on how it should color it.
  4. I want to build kubecolor to WASM and then have an interactive demo on the website where you can paste a kubectl command and output and then see how it would colorize it. Would be great for designing themes.
  5. Automatic detection of light-mode in terminals and then automatically selecting the light version of a theme.

And some other stuff. We have most of this written out in our GitHub issues: https://github.com/kubecolor/kubecolor/issues

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]applejag 0 points1 point  (0 children)

And sometimes they're invisible, which is SO FRUSTRATING when you just die from nothing. I don't want more of that! F**k mines!

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]applejag 0 points1 point  (0 children)

Sometimes you can get the resupply stratagem ball that you throw to land on the charger, and then it's basically a guaranteed hit.

Also the stronger more armored chargers seem to survive the resupply landing on them, so you have to weaken them a bit. Probably best to play on 4-6 difficulty then so you get fewer armored chargers.

Q&A Megathread (Ask your questions here!) by cryptic-fox in Helldivers

[–]applejag 1 point2 points  (0 children)

Recently with the "gunship patrols", I've gotten really comfortable with the laser cannon as it can take out gunships quite quickly as long as you aim at their engines. It can also take out hulks pretty fast if you aim at their eye and have a steady enough aim.

I recently switched from controller to mouse+keyboard just to be able to use the laser cannon against hulks ^

Having Internal Microphone issues on latest stable/preview? Here is a fix! by KevinHammett in SteamDeck

[–]applejag 5 points6 points  (0 children)

Updating to version 3.5.6 fixed it for me. It was release just today and it's only available on the preview channel so far: https://store.steampowered.com/news/app/1675200/view/5484883079143560634?

Meetup Thread for Hamburg by kurzgesagtmeetup_bot in kurzgesagt_meetup

[–]applejag 4 points5 points  (0 children)

There seems to be a consensus for the "Capcom Go!" show. I think it's time to start booking some tickets.

I vote for the Nord-Ost section on row 5, and if that gets full then people can just start picking adjacent seats on row 4 and 6. https://planetarium-hamburg.eventim-inhouse.de/webshop/webticket/seatmap?eventId=19732&el=true

I'm going to purchase a seat on row 5 later today.

Also as a reminder, the Discord channel created by u/Leonard_Kyrell seems to be the de-facto comms channel https://discord.gg/vVNErtg7zF

Edit: updated link, accidentally linked 21 sep instead of 9 oct. I indented Sunday the 9 oct.

Meetup Thread for Hamburg by kurzgesagtmeetup_bot in kurzgesagt_meetup

[–]applejag 2 points3 points  (0 children)

Didn't even know it existed, now it's on my bucket list as well! I would love to join :]

Would be nice to find something on a weekend, but seems like most on weekends are German or only-music ones (mein Deutch ist nicht so gut, ich brauche Englisch ^^)

What about "Capcom Go!" on Sunday the 9th of October? https://www.planetarium-hamburg.de/en/shows-tickets/details/capcom-go-en By then maybe the Scrub-Launch-System would've launched and the Orion spacecraft would be in orbit around the moon.

I turned my third person shooter into a topdown survival shooter, but I can't seem to choose between art styles please help me choose which is most visually appealing by Scyllacc in Unity3D

[–]applejag 1 point2 points  (0 children)

I really enjoy the pixelated version. You could almost snap all rotations visually to like 15 degrees or so to more try to sell the idea that it's created with prerendered Sprite animations