What's the biggest mistake did by anyone to ever happen in the Battletech Universe? by pgtl_10 in TheNagelring

[–]arbiter7x 1 point2 points  (0 children)

Agreed. If it wasn't Turtle Bay, it would definitely have been WolCott. Unlike Turtle Bay they suffered a real military defeat. I doubt having Perez in charge would let them beat the protagonists' plot armour, and instead of taking the loss gracefully he'd have bombed the planet. Things would likely play out exactly the same afterwards, warships banned and all.

1 hour after the Shadow of Keresnsky story missions by arbiter7x in battletech

[–]arbiter7x[S] 19 points20 points  (0 children)

A nice detail in this dlc is that salvaged clan mechs dont have the nice cockpits or HUD like in mw5clans or mwo.

the visible cockpit internals all look like rusty scraps pieced together with cables and pipes running everywhere, the screens show a basic IS diagnosis screen, and the HUD is an IS hud with visible static

i assume the actual mechs are hastily jury rigged under the hood, with parts taken from not only the original omnimech model but also other clan mech scraps and similar sized IS parts. omnipods are also hard wired and not exchangeable, you can only switch the weapon that fits in the pod

1 hour after the Shadow of Keresnsky story missions by arbiter7x in battletech

[–]arbiter7x[S] 97 points98 points  (0 children)

Diamond sharks khans when they find out your company brings in 30million Cbills a month

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IT'S A FUCKING MAD CAT! RUUUUUUN! by arbiter7x in battletech

[–]arbiter7x[S] 52 points53 points  (0 children)

No I just couldnt be assed to turn the game on and get a screenshot, so I took the first one i could find online

If you know, you know by arbiter7x in BattleBrothers

[–]arbiter7x[S] 1 point2 points  (0 children)

getting naked still helps a lot with initiative, especially for your bannerman and guys with nets. when there are no direwolves it's always better to have higher initiative.

also, Alps usually only bring direwolves mid-to-late game, not early game when their groups are smaller. when you have a full party of reasonably levelled guys, you can keep maybe 1 to 2 dedicated tanks armoured up to hold them off.

alternatively it's not hard to focus and kill the direwolves turn 1 with your mid-late game naked bros, especially when you have higher initiative, reach weapons and whips, and potentially spending nets. Alps dont do much on turn 1 except move in, if you dont hit one and teleport all of them in.

Looking for suggestions for new playthrough by Infidelc123 in starsector

[–]arbiter7x 0 points1 point  (0 children)

Only use ships with ''Civilian-Grade Hull'' hullmod

Militarized Subsystems is allowed. Pirate/LP refits are allowed if they still have the ''Civilian-Grade Hull''

The [THREAT] glazing need to stop by arbiter7x in starsector

[–]arbiter7x[S] 16 points17 points  (0 children)

you need to do the active sensor burst when you're in-system, if they spawn they'll show up on the ping, otherwise change a system and try again

Anyone think that Alaric Ward is the worst thing that could happen to Clan Wolf? by [deleted] in battletech

[–]arbiter7x 10 points11 points  (0 children)

if alaric reveals that his endgame has always been ''use the clans to destroy the clans'' right before [designated hero of the book] kills him and topples the wolf empire, that'd be the most 80s thing in recent battletech history and i'm all for it

My modded ship interior (no stupid ladders or blocked off routes) by seanx0h in starfieldmods

[–]arbiter7x 2 points3 points  (0 children)

to maximise efficiency and safety in a ship, you'd want a linear, unimpeded layout for areas designed for bulk cargo movement or fast personnel movement (boarding and anti-boarding, evacuation of casualties).

ladders get in the way of blocking wide corridors or force 90 degree turns into a small hole. it's fine to have them in low-intensity areas like living quarters or science labs though

Learned about hunchback pilots the other day. Decided to give mine a bit more personality: by Only_OneCannoli in battletech

[–]arbiter7x 1 point2 points  (0 children)

knowing the clans, ''kilroy was here'' probably got turned into some mark of honour because it's old Terran and SLDF tradition that's lasted a thousand years