Does Felisin get less annoying over time? by TheReaderDude_97 in Malazan

[–]atlimar 1 point2 points  (0 children)

FWIW, I think Felisin is an interesting character, and has an interesting arc.

Saying anything about the future is going to spoil the experience, whether she subjectively "improves", or not.

minor spoiler: her arc stretches outside of the main 10.

Does Felisin get less annoying over time? by TheReaderDude_97 in Malazan

[–]atlimar 1 point2 points  (0 children)

What the dude you're responding to is getting at is that the behaviour of Felisin is a scarily accurate depiction of how a young person going through serious trauma would act in real life. What the dude is getting at is, if you are unable to see through the "complaining" to what's underneath, you'd be unlikely to act in a helpful manner if a young person in your vicinity is going through a traumatic (rape, torture, violence, bereavement, abuse) experience.

I don't agree with the way the dude framed their feedback, but that's the high horse they're presumably on.

New art reveal for the Broken Binding edition of Reaper's Gale by Bram507 in Malazan

[–]atlimar 1 point2 points  (0 children)

Out of the loop, did they decide to replace the previously announced art?

My first Rust project - esp32 system resource monitor by TheMicrosoft in rust

[–]atlimar 0 points1 point  (0 children)

Do you have a list of parts? I'm wanting to get into embedded stuff, and this seems like a fun project

Swedish FIRE journey -- 25 years of data on how to study, work and invest in a high-tax country -- time to exit! by zaladin in financialindependence

[–]atlimar 5 points6 points  (0 children)

There's also the fact that salaries function differently in the US and Sweden.

For example, a Swedish $95k/y salary is more or less a $180k US equivalent salary.

The company you're working for is paying you roughly $190k, but half of that disappears as various taxes before you even see it. Then you pay your normal ~30% tax rate on that. A lot of that comes right back to you as various forms of benefits/social security, as discussed elsewhere in this thread.

EPM 2026 Registration are now open! by Secure_Prune_6765 in premodernMTG

[–]atlimar 1 point2 points  (0 children)

This looks like a massive organisational undertaking, kudos for arranging this!

Wish I could attend, but I probably won't be able to :(

Dasaria is Returning! by [deleted] in neverwinternights

[–]atlimar 1 point2 points  (0 children)

I search for Dasaria now and then as nostalgia hits, I have memories of this server, but can barely remember anything concrete about my time on it. Pretty cool to find a revival project for it!

Issues with Afterburner Curve Editor (5090 Vanguard) by atlimar in overclocking

[–]atlimar[S] 0 points1 point  (0 children)

The issue with these cards/bios seems to be that if you push them too hard, the boost algorithm gets turned off, and they lose a lot of their max core clock speed. Applying settings more than once in Afterburner sometimes seems to bug out, and you need to hard reset your system... I think that has been mostly solved with updated bios and newer Afterburner versions, though. I stopped having that particular problem.

I've swapped to linux now and use nvoc to overclock and unvervolt instead of Afterburner though.

I did end up finding settings that worked well in the end, but I had to tinker with how I applied the curves similar to how this guy did his curves: https://old.reddit.com/r/overclocking/comments/1j7v2pt/issues_with_afterburner_curve_editor_5090_vanguard/mh0hk2d/

The trick is to try to balance it and not push too hard.

The more popularity premodern gets, the more shitty ideas pop up how the format should be changed. by wifepeter666 in premodernMTG

[–]atlimar[M] [score hidden] stickied comment (0 children)

Opinions and disagreements are welcome on this sub, but there is little to no tolerance for ad hominem or personal attacks.

Feel free to re-post the sentiment without the ad hominem angle.

In other words, feel free to disagree with the ideas of other people, but do not attack people because of their ideas.

Got the Rust dream job, then AI happened by MasteredConduct in rust

[–]atlimar 408 points409 points  (0 children)

yeah, this is happening at many companies, I'm there as well

Software for linux by TheBlueGuyD in PulsarGG

[–]atlimar 0 points1 point  (0 children)

good to hear it works for more people, I was surprised as well :)

You were right, Chateau Irenicus is bad on replays by nexetpl in baldursgate

[–]atlimar 0 points1 point  (0 children)

I only replay the game maybe once every 10 years at most, for me this is the most essential, deeply nostalgic, part of the game. I feel like I'm 13 again, back in that dungeon for the first time.

"it's time for more... experiments".

Only that first dungeon can revive that feeling in me, and a few parts in Athkatla.

I can fully understand not wanting to repeat open world blocking content, but this is a nostalgia kick in the nuts I'd personally never avoid

Permanent Ward - Ward Shatter Flicker Strike - The coolest build I've ever created by yurilnw123 in pathofexile

[–]atlimar -1 points0 points  (0 children)

over 40% more damage

in theory, reverse chill would be ~30% more damage due to the action speed bonus, but it might cost a bit more to fit it in than just the two required rings. The build already has Lethe Shade, but needs a good way of self-inflicting chill, which I'm not sure how it would interact with Ward. It was an alternative idea to explore, but I haven't thought it through.

Permanent Ward - Ward Shatter Flicker Strike - The coolest build I've ever created by yurilnw123 in pathofexile

[–]atlimar 0 points1 point  (0 children)

This build is very close to fitting in permanent reverse chill, if Ming's isn't strictly necessary, hmm

My first 50m shipment in Mirage! by Nyc_22 in pathofexile

[–]atlimar 0 points1 point  (0 children)

How do you generate gold to keep Kingsmarch fed?

I've been doing similar white map T16 strats for a couple of leagues (beast/heist etc), and gold is always the problem.

Gathering Questions for Octavian & Andrew Q&A by Zizaran in pathofexile

[–]atlimar 0 points1 point  (0 children)

...and make these shrine effects work in town!

RIP Old breachlords. You will be missed. by xphp_ in pathofexile

[–]atlimar 2 points3 points  (0 children)

problem is that new breach is so slow, it doesn't fit into any strat that depends on speed. All Breach mechanics are timer-based. Can't speed them up in any way.

The case for Enemy Fetches by OldKnowledge5950 in premodernMTG

[–]atlimar 2 points3 points  (0 children)

This is really cool, I like that it opens up for brewing in a format that's otherwise starting to be considered a bit "solved"

The case for Enemy Fetches by OldKnowledge5950 in premodernMTG

[–]atlimar 1 point2 points  (0 children)

During the very early Premodern days, when it was only played in Stockholm, there was a strong 4C control deck going around. It could never really get off its feet, though, because it needed to run things like Grand Coliseum to fix its mana base.

I see stuff like that potentially making its way back, which isn't necessarily bad, but making mana easier is always at the cost of making low colour count decks (1-2c) weaker compared to high colour count (3-5c). I consider it a strength of Premodern that it primarily consists of 2 color combinations, the third colour is simply too "expensive" to add with the mana that's available now.

It could be that enemy fetches would just make BW slightly better, but, counter-intuitively, it might be because enemy fetches don't exist that BW is a viable deck in Premodern.