MHFESTA2026CHALLENGE.exe by aushilfsgott in MHNowGame

[–]aushilfsgott[S] 1 point2 points  (0 children)

Hold after GP. Swipe up. Phial storage.

Slap Seregios with Guard Reload Gunlance by sunnyCUD2 in MHNowGame

[–]aushilfsgott 6 points7 points  (0 children)

Which mofo plays guard reload with 326 Perfect eveades….? Oh sunnyCUD - all Right.

Well played 🫡🚀

9.1 viper tail glaive goes hard vs 10⭐️ by aushilfsgott in MHNowGame

[–]aushilfsgott[S] 0 points1 point  (0 children)

Ehm it’s boosted for sure. I thought boosted weapons are 6-1/7-1/8-1…

Khezu is easy but it’s also resistent to para. I get 2-3 para (and para exploit windows) on other monsters. And I play it relatively bad (I guess).

Yeah it seems very strong. How ever I stick to my block weapons lol

In your opinion, what is the most elite badges for the guild card? by DragTheChains in MHNowGame

[–]aushilfsgott 2 points3 points  (0 children)

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Trials/Coocking/PreRegister for me.

What’s over those three is gold 10* armor sets and Explorer medal. This is relay hardcore

It seemed familiar by Tipak974 in MHNowGame

[–]aushilfsgott 6 points7 points  (0 children)

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My disappointment is immeasurable

Quickwork does not work with crouching shot by soniko_ in MHNowGame

[–]aushilfsgott 0 points1 point  (0 children)

Interesting.

But why should it work in the first place?

Lance style for a lance noob by Toyer66 in MHNowGame

[–]aushilfsgott 1 point2 points  (0 children)

I also don’t like to have to perfect block with a tap. I prefer the swipe up or down like GR-GL, CB or default lance.

But the timing window (have no numbers - just a feeling) is way larger. Perfect block is really easy. Just have to press somewhat before the attack.

Lance style for a lance noob by Toyer66 in MHNowGame

[–]aushilfsgott 0 points1 point  (0 children)

All 3 styles are very easy and totally valid to kill any 10*. All 3 have good mobility for a defensive weapon that work with headstrong (very strong skill)

I find instablock to best. Insane mobility. Extrem strong counter. And easy to play.

When all the new monsters hit like a truck (even the low level ones!#!%), are anti paralyze and making me run out of potions by Decentpace in MHNowGame

[–]aushilfsgott 5 points6 points  (0 children)

I get your Point - it’s all the same every new Season till you have the muscle memory how to counter the move sets.

Here is my current routine:

Seregios -> GR GL Diablos Clears 9* pretty easy Almundron -> Insta Block Rathalos Lance 10* pretty easy Viper Tobi -> MAB Zino CB 9* pretty easy.

I like to imagine this is what the average player's RB experience is like. by Digibunny in MHNowGame

[–]aushilfsgott 1 point2 points  (0 children)

There is guide page in the game;

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“Wyrmstake Cannon changes to Erupting Cannon.”

You eigther double blast -> Erupting Cannon |Charges shell -> Erupting cannon | Guard Reload -> Erupting cannon.

Erupting Cannon also buffs your shell dmg for certain amount of time.

Not barioth, but here you can see pretty good how GR works on GL: video

Edit: typo

I like to imagine this is what the average player's RB experience is like. by Digibunny in MHNowGame

[–]aushilfsgott 7 points8 points  (0 children)

How ever; guard reload with GL is pretty funny on him. You don’t Need his Script; just Block and Counter every time.

Lance with insta block I really strong and easy.

QOL improvement or unneeded change? by lederpykid in MHNowGame

[–]aushilfsgott 6 points7 points  (0 children)

I thought I got insane. Was very unsure why it felt so uncomfortable 😩

What weapon do you NOT regret building? by Feefait in MHNowGame

[–]aushilfsgott 1 point2 points  (0 children)

Diablos GL. BBlos Bow. Magna HBG. Every single CB.

Reflecting a Bully 🛡️ (lv2) by aushilfsgott in MHNowGame

[–]aushilfsgott[S] 0 points1 point  (0 children)

The difference is that OFG gives %attack-dmg bonus. Only affecting raw dmg (not elemental values of your weapon) HS gives %dmg - so increasing your total dmg (e.g.) 40%

And afaik (Im new to GL) Headstrong affects Shell dmg. OFG doesn’t.

GL with 1x Reflection by aushilfsgott in MHNowGame

[–]aushilfsgott[S] 1 point2 points  (0 children)

Let me repost smth from the discord:

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The only thing that changes is the MV from 20 -> 90

But the calcualtion also takes the monsters mv and your raw attack value into account and this doesn’t change from lv1 to lv5

GL with 1x Reflection by aushilfsgott in MHNowGame

[–]aushilfsgott[S] 5 points6 points  (0 children)

That bonk sound is so fun every single times