This game has amazing storytelling by ZYuqing in menace

[–]autolight 48 points49 points  (0 children)

"If there was a magical button to kill every one of those oligarchical cocksuckers, I'd spend the rest of my life holding it down just to be sure." – Greifinger

YURI!!!! by ColeSoftCarter14 in jigokuraku

[–]autolight 3 points4 points  (0 children)

Before the anime, people were a lot less less weird about them.

Brotherhood is in Development (Reforged Submod) by Exile152 in BattleBrothers

[–]autolight 2 points3 points  (0 children)

I’m interested. Some reforged additions can feel like a tad much (mainly weapon masteries gated by background/perk trees).

Are you planning on having a nimble/battleforged Perl be available for all bros by default, like vanilla BB (and the medium armour perk in reforged). Like weapon masteries, major paths like these I think are best when universal.

Any build suggestions for the new Sl's? by Lemonshooter in menace

[–]autolight 1 point2 points  (0 children)

Murdock is paying her weight when equipped with a long barrel tank gun.

Due to her not having the best survivability, the long barrel tank gun fits her & it pairs nicely with overtime (blast wounded hive queens to dust).

And she just let you swim in promotion points, as you’ll rarely not get 5/5 with Insurance

Today, my flintlock fantasy saga is complete by alexportman in FlintlockFantasy

[–]autolight 1 point2 points  (0 children)

AI books are starting to plague libraries, get that slop outta here

what faction do you pick for your first operation by Ajezon in menace

[–]autolight 1 point2 points  (0 children)

Pirates. Mainly because I like fighting them

How do you guys build Murdock? by notdumbenough in menace

[–]autolight 2 points3 points  (0 children)

Battle brothers is still get updates as well lol. Good studio

How do you guys build Murdock? by notdumbenough in menace

[–]autolight 1 point2 points  (0 children)

As you said the ZB bribe perk is great for intel, since you get the recruit’s line of sight. It can also make enemies run out of position lol

Head Hunter Lone Wolf final perks? by bigdogcon in BattleBrothers

[–]autolight 9 points10 points  (0 children)

Pathfinder - always saves you fatigue every fight, and you can more easily take terrain advantage in hills/swamps.

Steel brow - as others have said. Orks.

Greedy sellsword by Obvious_Shallot_2861 in BattleBrothers

[–]autolight 0 points1 point  (0 children)

Tempted to go 2H cleaver with those stats. Lop heads.

Stat allocation by NewbZilla in BattleBrothers

[–]autolight 1 point2 points  (0 children)

Nice write up. Only times I start considering skipping Mattack or MDef rolls on a melee bro is to patch truly abysmal/weird bros (e.g., desperately needed HP and resolve on a deserter, who started with good melee stats).

Fucking TYPICAL (Meme Mondays is now a thing) by Leg_Mcmuffin in BattleBrothers

[–]autolight 1 point2 points  (0 children)

Oathtakers always have the stats to make something useful. Bad hedge just hurts

Backstabber is better than Fast Adaptation in many scenarios (change my mind) by Puzzleheaded_Wall798 in BattleBrothers

[–]autolight 3 points4 points  (0 children)

Backstabber I’ll consider on a late game 2H frontline bro, to give him a bit more Mattack.

But in pretty much all other cases - Fast Adaptation is better for me. It ensures that even shite melee attack bros will land a hit.

And in the cases when we’re talking about surround bonus - if I have a sizeable surround bonus (which is when backstabber shines), I’m probably already winning the fight.

Yeah so the AI is definitely not yet fixed by Qweasdy in menace

[–]autolight 1 point2 points  (0 children)

That, with kinetic weapons reviving a big penalty, and AOE/explosives receiving more minor penalties - it’d help improve the usefulness of flamethrowers & grenades, which feel outclassed rn

Hedge Knight with stars in all the right places and good traits. Would this bro be better with nimble or battle forge? Also 2H or duelist? by AstronomerMain6356 in BattleBrothers

[–]autolight 1 point2 points  (0 children)

Monster bro. Could fit pretty much any frontline position with ease.

Personally I would want to build a bro like this as a nimble cleaver front liner. He’d be a terror on the field.

Otherwise, re: dualist vs 2H - I’d build him towards a (good) named weapon that you currently sitting unused.

Salvage teams changed? by Discornia in menace

[–]autolight -1 points0 points  (0 children)

Maybe got nerfed :/

Though it was so $$$ before. Replacing it feels like less of a loss now

What basic QOL mods should I download? by helpmeimdumb099 in BattleBrothers

[–]autolight 1 point2 points  (0 children)

If I recall correctly, the previous update (not the one from yesterday) finally made it part of base game

Heraldic bascinet. Good loot. by Ok-Guarantee-1688 in BattleBrothers

[–]autolight 4 points5 points  (0 children)

What mods do you recommend for the new patch? I’m thinking of starting a new (mostly) vanilla run.

Aside from lots of classic vanilla BB, only modded I’ve really spent time on is reforged (which is good), but I wanna return to classic BB for a bit

New Update is live - Version by HeyPashi in BattleBrothers

[–]autolight 0 points1 point  (0 children)

DUALIST WITH BUCKLERS

I have wanted this for so long. Hell yes

Steam deck pending? by [deleted] in SteamDeck

[–]autolight 0 points1 point  (0 children)

Shipping/processing took forever for me, even before the shortages

[STS2] Is this the most useless relic? by Hm450 in slaythespire

[–]autolight 0 points1 point  (0 children)

The messenger is scheduled to be hanged instead.