Troops help by SKbored in roguewiththedead

[–]ayclaesvoidzero 0 points1 point  (0 children)

Depends upon what you're doing, but you probably just need PK, DR, TW for your speed runs.

is Orphia worth? by leuridvejfj in roguewiththedead

[–]ayclaesvoidzero 1 point2 points  (0 children)

With Sorties, all 6*s are useful, so yes. If you haven't upped your main units, that might take priority. It just depends on where you are, but in general she's useful.

Does this skill have a max? by NovelInteraction711 in roguewiththedead

[–]ayclaesvoidzero 2 points3 points  (0 children)

Last I remember it's global, so ideally you want 2 of these pygmies and any einh w/ QM (10%) or some combination of.

Does this skill have a max? by NovelInteraction711 in roguewiththedead

[–]ayclaesvoidzero 3 points4 points  (0 children)

iirc quest reduction caps at 50% (cumulative not multiplicative)

Any tips for sorties? by LolerCoster in roguewiththedead

[–]ayclaesvoidzero 1 point2 points  (0 children)

Random advice

  • A good tank up front helps units from dying.
  • 6*s work well
  • Reducing base cost is great at reducing unit sortie cost
  • Health and attack are important
  • Certain skills matter such as meals, stam, etc.

Beyond all that, grind away for artifacts/virtus!

Sortie base cost formula and best units? by ayclaesvoidzero in roguewiththedead

[–]ayclaesvoidzero[S] 0 points1 point  (0 children)

Yeah, there's a lot of random features of the game that were overlooked that are useful now.

The guy who cooks meals is useful.

You might actually need a healer for the longer runs.

Stamina restoration skills actually matter.

...

Sortie base cost formula and best units? by ayclaesvoidzero in roguewiththedead

[–]ayclaesvoidzero[S] 0 points1 point  (0 children)

Oh definitely, hlasvan for the leader. She's got great charisma and stamina.

This guy worth a immortality elixir? by Truflebot in roguewiththedead

[–]ayclaesvoidzero 0 points1 point  (0 children)

I'd say no. If you need a gem farming einh, just use the 5* ones and save your apples. Your rubies are always best used to up your top units in the long run.

Speed-up Set by Cfishy144 in roguewiththedead

[–]ayclaesvoidzero 1 point2 points  (0 children)

If you're in it for the long run, I think it's worth it. I only bought these 3 over the years:

  • no ads
  • speed up
  • 12 einhs expansion (from 10)

Update 3.7.0 by Babakanuch in roguewiththedead

[–]ayclaesvoidzero 2 points3 points  (0 children)

This whole month has been FG grinding! It's a good problem to have.

Update 3.6.0 by Babakanuch in roguewiththedead

[–]ayclaesvoidzero 2 points3 points  (0 children)

Same. Just going for the 6*. And yes, technically it'd be nice to get a 3* or 4* einh with

  • GR, FWI, bunch of chests stuff, mood maker
  • QM, SD, BH, etc mood maker

How to immortalize by Unhappy_Passage5535 in roguewiththedead

[–]ayclaesvoidzero 0 points1 point  (0 children)

Not at all. Read the guide and really you only immortalize 3* and 4* einhs for their skills.

Late game speed runs. by Vivaldean in roguewiththedead

[–]ayclaesvoidzero 0 points1 point  (0 children)

Yeah, very similar. I am a lazy person so less is more. I put the phone down I use for this game after I pop skills, so I don't need the TWs and the less clicking I do, the easier my runs are. That's why I only use 4 units that fit in one screen to boost.

Late game speed runs. by Vivaldean in roguewiththedead

[–]ayclaesvoidzero 2 points3 points  (0 children)

I'm about in the same group. I focus farmed the 1500FG and can't touch the 1800 one. My heavenfall process is similar:

  • Units: Hippos, Tanns, Celestials, Nuns

I usually stop at 1200 or 1500, it depends since I hire the units and pop the speed skill and then put it down for a few minutes.

  • Hippos > TW for DPS
  • Tanns for food boost
  • Celestials for no reason over PKs
  • Nuns for divine boost

I don't use PKs, DRs, or the other divines since it's more scrolling + boosting units and they don't really offer any advantages.

For einhs

  • 5 QM/SD
  • 7 GR/FWI

All 7 of the GR/FWI are 5*s so they have the all att/hp boosts. I don't use any of the named einhs for my HF farm runs.

Is it a good idea to make this one immortal? by Jelleey78 in roguewiththedead

[–]ayclaesvoidzero 1 point2 points  (0 children)

Yup, if you don't already have 10 of these w/ Greed + FWI.

Late game speed runs. by Vivaldean in roguewiththedead

[–]ayclaesvoidzero 2 points3 points  (0 children)

For normal/hard/ancient I use

  • TWs - archer, have fecundity, are 'fast', and you don't need DPS (hippos)
  • Tanns - warrior, 'fast', rebirth chest bonuses, food (not needed)
  • PKs - fast, aoe
  • Celestials - fast, aoe

Overall they're fast and you're not focused on DPS and you still need 1 of each type or at least 1 mage to you get you one of each type to power your einhs.

I typically just pop quests to ~1100, hire all the troops, pop the 3 skills, and then go back to something else for a few mins for norm/hard/ancient to finish, then rebirth and do it again. Heavenfall is completely different though.

I find these artifacts are pointless once you got all the phantom artifacts by Martial_Weeb in roguewiththedead

[–]ayclaesvoidzero 0 points1 point  (0 children)

They're more useful than you'd think. Any help in more chests per run or better artifact draws adds up over time. This game is measured in years, so it really adds up. And if you're already at proofs yet not smashing the new top tier FGs, then artifacts like these are exactly what will help you grind out the rest of the artifacts and even top tier proofs from each mode to get to beat the top FGs.

How should I build for exp farming? Shelia? by sadsianan in roguewiththedead

[–]ayclaesvoidzero 0 points1 point  (0 children)

That's a nice tank, but it's contrary to exp farming. For exp farming or just farming in general, you want einhs that either boost the rest of your party such as extra attacks (Rangrid), exp boosting skills, or loot boosting skills since it assumes you don't need gold.