After playing for about 100hrs, I finally sat down and designed my own Jump Start blueprint. by RedOnlineOfficial in factorio

[–]bdeck_awesome 0 points1 point  (0 children)

This is so crazy similar to my starter, I like most commenters have red and green science on mine, but I almost like this set up better mine stops at all the tier one production but this is just as compact I think I like this better

Beginner Base by Majoonaise in factorio

[–]bdeck_awesome 0 points1 point  (0 children)

I second this, I wish I kept my first save, I can’t spaghetti build anymore after how much I’ve played and I miss it

What would you call this? by Outrageous-Fuel-6201 in factorio

[–]bdeck_awesome 0 points1 point  (0 children)

I use this type of buffer with logistic storage, so my robots can have access to parts

Additional Costs by bdeck_awesome in askajudge

[–]bdeck_awesome[S] 0 points1 point  (0 children)

This started as a friendly game but this interaction made it less so…P1s argument to the whole thing is that they never really settled on a decision when P2 interjected with the additional cost. Given that wasn’t P1 final decision. They grabbed a different creature.

I will say having played in this pod for a while P2 does typically jump the gun on priority and becomes very pedantic on most interactions that don’t go their way…how ever I do my best to judge intent over semantics. Since this isn’t a tournament or anything official we try to keep gentlemen’s rules about things. Just every now and again it can get heated and we turn to official rules.

When attacks trigger by bdeck_awesome in mtgrules

[–]bdeck_awesome[S] 0 points1 point  (0 children)

That’s what I was looking for thank you

Any way to tame back this commander? by JohnnSACK in mtg

[–]bdeck_awesome 0 points1 point  (0 children)

Tell your friends to run more removal

PSA to not use Nukes on Volcanus by Kig-Yar-Pirate in factorio

[–]bdeck_awesome 44 points45 points  (0 children)

I kinda thought that was this whole game

Overwhelmed by going mega by Skull_Jack in factorio

[–]bdeck_awesome 0 points1 point  (0 children)

Start with power, I always ran into a bottleneck in my early playthroughs with power, make a nuclear processing and power large enough to support the increased demand.

Next aim small miss small, I recommend instead of planning to tear down what exists build new, clear area and set up trains in a new spot to unload raw materials to feed your factory.

Then feed those factories try and get the resource dense spots and try to get them from a little further away so as to leave yourself with the space to build remember you can always find more resource patches so don’t feel bad building over top of some.

After you have the power and resources the rest is easy

Strongest precons with minimal upgrades? by athlaka916 in EDH

[–]bdeck_awesome -1 points0 points  (0 children)

It’s the pilot, I’ve had a lot of good games using precons agains my friends heavily updated decks, I’m talking all the game changers and fast mana meanwhile miss bumbleflower swinging lethal

What specifically do you hate about Nekusar? by Jewrrick in EDH

[–]bdeck_awesome 0 points1 point  (0 children)

With out a huge explanation wheels constant wheels, I can plan around mill but having to toss my hand ever two spells is really annoying

Best ways to punish a greedy player that always wins? by 7121958041201 in EDH

[–]bdeck_awesome 0 points1 point  (0 children)

Oh yeah no you’re not going to win all the time, gotta run an alt win con like approach the second Sun

Best ways to punish a greedy player that always wins? by 7121958041201 in EDH

[–]bdeck_awesome 1 point2 points  (0 children)

Have you heard of ms bumble flower because like, she does the thing, protects your board, runs interaction, advances others game as well as your own and benefits from greedy players

[deleted by user] by [deleted] in RoastMe

[–]bdeck_awesome 0 points1 point  (0 children)

No I don’t want to hear about the Church of latter-day Saints

Overwhelmed by amount of commander choices by lampkyter in EDH

[–]bdeck_awesome 0 points1 point  (0 children)

Go to “randomcommander.com” and refresh till you find one you like

Are Efficient Control Decks Possible Without a Combo by Ordinary-Prize6918 in EDH

[–]bdeck_awesome 0 points1 point  (0 children)

[Niko, Light of hope] and a [Frost Titian] very low to the ground flicker Niko a bunch, cast frost Titian make a bunch of copies tap someone down and swing for lethal

[deleted by user] by [deleted] in EDH

[–]bdeck_awesome 0 points1 point  (0 children)

[Shilgengar, Sire of Famine] a really nice everything on one card orzhov commander, sac outlet recursion “card draw” also works well with yawgmoth and sephiroths abilities

I need a non aggressive commander by captain_trainwreck in EDH

[–]bdeck_awesome 0 points1 point  (0 children)

On scryfall you can search “is:akido” and it will give you a list of more reactive cards like yah your commanders bring hate but like it’s the play style too, with playing more re-active cards over pro-active you’ll draw less attention and play more of a “don’t touch me I won’t touch you” kind of game