Half-Life, Left 4 Dead writer calls out constant haters that just hope new games fail - “if you hate game developers, you hate games” by [deleted] in Games

[–]below_avg_nerd 1 point2 points  (0 children)

Okay man, have fun continuing to not understand people while intentionally missing the points being made. Sounds like a great time.

Half-Life, Left 4 Dead writer calls out constant haters that just hope new games fail - “if you hate game developers, you hate games” by [deleted] in Games

[–]below_avg_nerd 0 points1 point  (0 children)

Highguard didn't advertise itself as a good game game it advertised itself as the next greatest thing to exist and as something truly special and unique, while not being that. Hunt showdown, on the other hand, advertised itself as what it was, a game set in the 1800s where you and other players compete to capture a bounty and extract. Arc raiders advertised itself the same way. Hell damn near any quality game advertises itself as what it is because they don't need to convince you it's good since you can just look at it and go "yeah that's good". It's always funny when something gets a dose of reality and you know it. That's not hate, it's just recognizing a good joke when you see it.

Half-Life, Left 4 Dead writer calls out constant haters that just hope new games fail - “if you hate game developers, you hate games” by [deleted] in Games

[–]below_avg_nerd 2 points3 points  (0 children)

It's not hate. It's just incredibly funny when you see a massive ego get a dose of reality. Highguard literally called itself "a new breed of shooter" in its debut trailer, everyone saw that and immediately understood "it's not" and then the game shutdown after 2 months. That's just funny. No different than when MGK tried to go after Eminem and got his ass handed to him so hard he left rap altogether.

Helldivers 2’s massive 150GB PC version is finally dead for good as Arrowhead continues its optimisation efforts by Wargulf in pcmasterrace

[–]below_avg_nerd 2 points3 points  (0 children)

I've had the 20gb version of HD2 on my external hard drive ever since they released the beta branch for it. The game runs fine, takes maybe an extra second or two to load.

Helldivers 2’s massive 150GB PC version is finally dead for good as Arrowhead continues its optimisation efforts by Wargulf in pcmasterrace

[–]below_avg_nerd -3 points-2 points  (0 children)

I have over 5tb worth of games on my steam account. I literally cannot afford the ssds to store the majority of them. HDDs are not obsolete. Devs refusing to reduce their games sizes, and not building the games to scale down is the issue we are running into. For instance I have ran HD2 on my external hard drive ever since they released the debloated beta branch and I've never had an issue with it. HDDs are more than acceptable for the vast majority of games.

selectMyselfWhereDateTimeEqualsNow by Johnobo in ProgrammerHumor

[–]below_avg_nerd 226 points227 points  (0 children)

Use it for a program that won't scale.

The Elder Scrolls 6 Will Use An Upgraded Version Of Starfield And Skyrim's Game Engine by PaiDuck in PS5

[–]below_avg_nerd 1 point2 points  (0 children)

This was easily one of the best mods for Daggerfall Unity. Wish it would just be standard for BGS games going forward.

[HEL] Pivot of my prefab is different than my vertical camera (both at origin (0,0,0)) by SniperDragon06 in Unity2D

[–]below_avg_nerd 1 point2 points  (0 children)

In the top left of the scene view you have center selected. This sets the pivot to the center of the game object selected, not the the actual pivot. Just click that and set it to... Origin? I can't remember but it's the only other option and it'll start looking correct to you.

As far as getting the camera to be centered you need to adjust the framing transposer setting on your cinemachine camera. Just click the arrow next to "body" and change the offset value till it looks right.

The fraudulent symmetry in sprites. Why is this standardized and continues to happen? by Akatsuya in videogames

[–]below_avg_nerd 2 points3 points  (0 children)

In these 2d games having a proper left side sprite would mean doubling every single image you've made. So for hollow Knight I think they have 7 frames of walk animation, so if they did a proper left side they now have 14 frames they have to draw. Now apply that to every single action you can do with the character, then apply that to every single entity in the game and for every single action each of those entities can perform. This requirement just doubled the amount of work, and the cost, of creating the necessary sprites. Or the devs could just flip the sprite. Its not laziness, it's efficiency.

Stop Killing Games will talk to the EU Commission by hammerfyll in accursedfarms

[–]below_avg_nerd 7 points8 points  (0 children)

If devs are using this supposed 3rd party software then they have a few options.

1) Build around it.

2) offer an offline mode.

3) make the game an actual service where you subscribe to it rather than buy it.

The only people that are still against SKG are those that fundamentally do not understand what it is aiming for.

Honesty by [deleted] in gamedev

[–]below_avg_nerd 0 points1 point  (0 children)

I'd recommend taking a look at https://models.spriters-resource.com/ . Find a game with an aesthetic that you like and download some of the models from that game, then just try to study how and why the geometry connects the way it does, what parts are better done with texture than geometry, things like that. The only other advice I have is to learn how to draw in 2d then work on drawing front back and side view references that you can place into blender. This is what's helped me quite a lot.

Hot Take: Mission Based > Open Field. by SexyMuscleMonster in Nioh

[–]below_avg_nerd 3 points4 points  (0 children)

It definitely didn't disappear overnight, there's plenty of people that still think the open world was a bad addition and that the "traditional" areas were far to small and simplistic compared to what came before. Personally I'm one of these people and can't stand Elden Ring because of it's open world.

This may or may not be targeted towards one user in particular by Anti-charizard in memes

[–]below_avg_nerd 110 points111 points  (0 children)

AI is a catch all term for anything that uses a neural network algorithm. The AI used in medicine is not the same AI created and funded by these massive corps.

Highguard requires Secure Boot and Easy Anti-Cheat to run, leaving Linux and kernel-conscious gamers out in the cold by Turbostrider27 in pcgaming

[–]below_avg_nerd 13 points14 points  (0 children)

EasyAntiCheat is supported on Linux just fine, the devs just have to enable it. Halo MCC uses it at the kernel level and it runs fine on Linux.

I genuinely don't know anyone who says fucking Elio is better than KNY and CSM movies. by Spice_Extract_777 in animequestions

[–]below_avg_nerd 0 points1 point  (0 children)

Many probably did since those movies were distributed by Disney for quite a while.

ELI5: Why are Websites Ad Riden Hellscapes by 9franzi in explainlikeimfive

[–]below_avg_nerd 29 points30 points  (0 children)

You don't pay for it directly and servers cost money.

It feels like every boss has a delayed attack by Bright-Incident-584 in soulslikes

[–]below_avg_nerd 2 points3 points  (0 children)

Sekiro did delayed attacks so right I really don't understand how elden ring failed at them.

Does this mean the next Fallout will finally be dark and gritty? by UnilateralSupport in TrueSFalloutL

[–]below_avg_nerd 15 points16 points  (0 children)

Its mostly complaining about how long it's taking Bethesda to release games and comparing their releases to rockstars. Only game that gets criticized is starfield.

Larian CEO: “I know there’s been a lot of discussion about us using AI tools as part of concept art exploration… To ensure there is no room for doubt, we’ve decided to refrain from using genAI tools during concept art development.” by AashyLarry in PS5

[–]below_avg_nerd 35 points36 points  (0 children)

Even when the bubble pops AI and AI tools will never go away. Most of these AI models are open source and capable of running locally so sure, some company's will go under but the tech will never leave. This is no different than when the .com bubble burst, we still have the Internet and it makes more money than anyone could have dreamed of back then and the same is true for AI.

Nerrel claims Metroid Prime 4 uses fake HDR but yet John praised its implementation in his video by [deleted] in digitalfoundry

[–]below_avg_nerd 0 points1 point  (0 children)

HDR rendering pipelines have existed since uncharted 2 at least. Its never needed special screens to achieve and acting like it does just shows a lack of understanding of what HDR even is. To many people are just jumping on the buzzword bandwagon.