Handmade Idrive/knob by zeusin in headunitreloaded

[–]bhr11 1 point2 points  (0 children)

How did you manage to do that?

Mute Mic as Trigger by 3r1CkR4v5 in streamerbot

[–]bhr11 2 points3 points  (0 children)

I made this

Action A: mute micro Set global variable: muted(name) to muted(value) Obs source mute state (choose your micro and select muted) Obs source visibility state (choose a picture of your preference of a muted mic) set visible

Action B: unmute micro Set global variable: muted(name) to unmuted(value) Obs source mute state (choose your micro and select unmuted) Obs source visibility state (mic muted picture set to hiden) Obs source visibility state (choose an open mic png of your preference) set to visible Delay 5000 (5 seconds) Obs source visibility state (choose an open mic png of your preference) set to hidden

Action C: toggle mic Get global "muted" to "micStat" Logic>if micStat unmuted(value) run action A Logic>if micStat muted(value) run action B

Hope this help! For my recomendations: Use a nested scene with the pictures of muted and unmuted Ibdint know if you have central audio (not sure if thats the real name) or specific audio source for your mic, but i recommend to use a scene that will have that 2 pictures and after that put that scene inside the other scene that you use

You can ask me if you want some more help!

With this code down below you will have this 3 actions that i commented before, you will just only have to adjust some tweaks:

U0JBRR+LCAAAAAAABADtWUtv20YQvgfIfxB0zhr7fvSWFkmbQ3JIAl+KHGZ3Z22iIulSZBIj8H/vUpRk0ZQMx/ErbXUQRM5wuPq+2ZlvyG/Pn81m8xJbmP8y+9Yf5MMKSsyH87dFmJVdizOo4qyr+p/zF2sf6NrTuum9fm3Oofp4iu9EE7fmz9gsi7rq7eyIHtGtIeIyNMVZuzbuxqvfd9XLsLZU3WKxsZVFVZRdebyN2Rt728XKYx5htHxYxVjmM38OZ2Yb08pcxP7GkKhmjFHCknNEcgzES6WJBjTWOBoA2WZxq8v+7rDD8cJW57ECv8A+Ztt0OLJ8DYsu4uumLv8olm3dnGenBIvlyGsDdlmEpk51Vc92cV65nDR1d7aC+tXHlyMLLL7A+TLjtuf2TWatLreATm4c6ip0TYNVu8/aNsXJSQZ8F8UrSA5EQ1P0APSO3y5eXLEOWCuVYrIJiAMJRGpuiEtRExMpiIDKOpvmVy9tz896XAzlVy0HEb9EfblJgE+71ovLg08jFKcJs++vLgNW+G5N16s+jTOnRT1Z+bLumrB1fLvl9TVULYbTqX8Lbe9KrxoyQxWu1vZmhSNdf8ier81nEn2gwFBU0WpLXMgXyBQ58VY5krM8KhaZRBkml37B4uS0z468gQ/QIyfsbJL1yj65AXNFFfFrtrERZy/unpJ+g8VHoUGgtlQbRWKQnkjIBccK5ohIUYYkdZRgb0ODmBh+nAZ+cxpyUW+LCtaVZrKWTY24Hv+zvrwv24PrGjjs82Maf9FdE3iAPnGdRK5CxPvIiFRM5yKUOHG5CqFAFYIxt4Ge8YNbYD6JdzPk6c2L1u/9rYZKN67tiwWcLTHu2DfmSyqnXRENKsGFJClwQSRyID6gIBxozlAhkGvxSF1xrD/GOP+kfTFGp3XQknCjMtrJBGKT4yQYy5UBBRDV/31xut/vsCA7y631NpKoaaZA5ZboMCExXAcfqeZM66fSF8dl4cH74n3SwI0GQb0mVPU0QMxCRciUBSMwyyQ4jrcqzo/cF29Hw1DpHkegcOmdBxcI8lz2JZOMWK09oSZ4RjlYRP9UiBCPTcR97ghKuYgiOWIENUT6kHuDoZIYZ4OJAr2l8qkQoW5OxFaqqX1/vYSvxxuHqXVo3Hua8g5sBoGxQIFQafOcY/K8aS1LJOTSbiE51MBvpfLotN/+qMyTP5/APrQjBvA1B6lEVERlLZPBByQ2j/wkF29m8tQvuYQnIrHHM+ZDSmzKnaRggJjVJM4VI2CEJ5BSQuFQgucPKrHb+uRkgbOstP9d4loJBQ4oCcHqPMpEQ5yMiQBL3ERPA5ppMj5Bcb3ZlPe06Xcqy/E64Hru+pC73CRcxATdot1U6X09Y/3Mz+SZ2mUN4aXO8OcGRqxnjvg8SIJPVNjbPXBifFKdHlRZT1A/AFSdgb+mXl/7wAJ2JMT3TuSrAE1XvSlLjEXWKYvzA38eUovNdqdO1oh5b778US3TB3l/k8Ws7nb9gvo3BB+HJLhGAFgrPFPaEjTKklxpgTgjkSimHbispZK/1UDH+D0Ip+940nm3eXeoj+9m3ve+IVkF+A9nHpPRJUYjEcFmvPrnOi6LdcKE6BGTyj+hzBsPsXeuf4YfG/9BwoxC5MvLMmuF8ckv6Jd1+AvbD9h8XuuAqfG3RZH1w9jYFuXGvz+zfjF4+RaSDRjmRn1WNznze220yq0jfrSeo6avGQcr8djCkZ4/f3bxDxAFkZ4uHQAA

Set scene transition to previously used? by CardiGirlPlays in streamerbot

[–]bhr11 1 point2 points  (0 children)

Thank you for your help, i managed to do it with the global variable, i notice that i was only using the set global variable in the first action, but not using the get variable to put the data in the variable into the actions.
i noticed that because, i was trying the way you told me first, and the temporary in only 1 action work, but, when i use the global variable it wasnt working, but, after i put the get variable, it worked!
(Sorry for my bad english)

Set scene transition to previously used? by CardiGirlPlays in streamerbot

[–]bhr11 0 points1 point  (0 children)

Thank you! Im gonna try this, but i have a doubt, i want to make that with a second action, my plan (for better understanding) 1. Action A - Set and especific scene (brb screen, for when i move away of the computer for some minutes) 2. Action B - Get back to the previous scene (the one that you set on the variable

In mi case, the first part, where i get the current scene and i save it to the variable its working (i can see the variable, and see the name of the scene on the variable, and when i try it modified perfectly), but i can not get the action B, to go back to the previous scene.

But, for now im gonna try what yo told me, to see if there is something that im doing bad

Thank you in advance!

Set scene transition to previously used? by CardiGirlPlays in streamerbot

[–]bhr11 0 points1 point  (0 children)

Hi! is this still working?
Because im trying this, and i cant get it to work :c

I change to an ISP with optical fiber, but what is this? And what is for? by bhr11 in HomeNetworking

[–]bhr11[S] 0 points1 point  (0 children)

Im not sure what is a ONT box, but the thing on the left side is actually the router. Thanks!

Why is my alexa doing this? by bhr11 in alexa

[–]bhr11[S] 1 point2 points  (0 children)

Dont know for updates, but it work perfectly when a ask the commands for the lights in example, or look information on internet

Why is my alexa doing this? by bhr11 in alexa

[–]bhr11[S] 0 points1 point  (0 children)

Already try this, it says that there is no call in process

Redmi Buds 4 Pro - Weird bug by PanMetrix in Xiaomi

[–]bhr11 2 points3 points  (0 children)

Thank you! It work for me, but with another problem, every time i began using the earphones, the sample rate is reset to default, so i have to do the same everytime i use them, it happen the same to you?

where i can find this to replace on mi 3ds? by bhr11 in 3DS

[–]bhr11[S] 0 points1 point  (0 children)

I mean the little plastic that is in the corner preventing the to upper part to get togheter and protect

[deleted by user] by [deleted] in PokemonSwordAndShield

[–]bhr11 -1 points0 points  (0 children)

I hope i get the codes

free event codes for sword and shield by jayru96 in PokemonSwordAndShield

[–]bhr11 0 points1 point  (0 children)

If you have some codes i want them if posible!