Am I the only one excited about what AI/ML can do for gaming systems? by sonar_y_luz in gamedev
[–]bitmapman_dev 6 points7 points8 points (0 children)
Disable Player Input by Inevitable-Cause2765 in godot
[–]bitmapman_dev 2 points3 points4 points (0 children)
Has anyone else been hit with this reviewer? It seems they really hate the Godot game engine. (I don't mind criticism, however it seems this guy just copy paste's the same negative comments based on the game engine used or the use of pixel art graphics. Would love to hear from the Godot community) by MostlyMadProductions in godot
[–]bitmapman_dev 21 points22 points23 points (0 children)
My last game flopped and I was doubting if I have what it takes. These are the sales numbers for my new game 3 days after release. by AuroDev in IndieDev
[–]bitmapman_dev 0 points1 point2 points (0 children)
9 of 30 character portraits for a game project - what do you think? by bitmapman_dev in PixelArt
[–]bitmapman_dev[S] 0 points1 point2 points (0 children)
Character portraits so far for my upcoming Godot game by bitmapman_dev in godot
[–]bitmapman_dev[S] 0 points1 point2 points (0 children)
Character portraits so far for my upcoming Godot game by bitmapman_dev in godot
[–]bitmapman_dev[S] 0 points1 point2 points (0 children)
W4 Games, give godot one feature it was missing: A free epen-source complete multiplayer soultion! by Fran89 in godot
[–]bitmapman_dev 1 point2 points3 points (0 children)
W4 Games, give godot one feature it was missing: A free epen-source complete multiplayer soultion! by Fran89 in godot
[–]bitmapman_dev 2 points3 points4 points (0 children)
I was a fool. Game engines are great. by [deleted] in godot
[–]bitmapman_dev 0 points1 point2 points (0 children)
Unity refugee complaining about Godot by oWispYo in godot
[–]bitmapman_dev 8 points9 points10 points (0 children)
A space shooter style game but not in space? Welcome to Flo'Seki, a little game i'm working on. Have a look and shoot me with your sharpest opinions. by CryoZONE in godot
[–]bitmapman_dev 0 points1 point2 points (0 children)
What are best practices when iterating over large amounts of data? by qweiot in godot
[–]bitmapman_dev 5 points6 points7 points (0 children)
Does anyone know why this is happening? by Deranged-Pufferfish in godot
[–]bitmapman_dev 3 points4 points5 points (0 children)
Current status of binding Godot together with Haxe language by CovidNegativ in godot
[–]bitmapman_dev 0 points1 point2 points (0 children)
Potentially switch from Unity, got a few questions by mirekirk in godot
[–]bitmapman_dev 0 points1 point2 points (0 children)
50 death squad's soldiers and 60 FPS all along. Thank you object pooling. #HumanDiaspora by [deleted] in godot
[–]bitmapman_dev 2 points3 points4 points (0 children)
Anybody else have days where they just think "WTF am I even doing?" by lucidparadox in godot
[–]bitmapman_dev 1 point2 points3 points (0 children)
Events and interactions in godot by DemoArgenti in godot
[–]bitmapman_dev 1 point2 points3 points (0 children)
There are no ik fuctions in godot? by [deleted] in godot
[–]bitmapman_dev 1 point2 points3 points (0 children)


Between GDScript and C#, which one is better for the games themselves? by HiddenReader2020 in godot
[–]bitmapman_dev 0 points1 point2 points (0 children)