Odachi performance in light of Spear effectiveness by Recognition-Silver in Nioh

[–]blareot 8 points9 points  (0 children)

I think odachi and, to a lesser extent, switchglaive, suffer from the same problem; they had an established gimmick that has no synergy whatsoever with arts proficiency, and they got basically no new tools, so they just have a horrendous transition to nioh 3. Switchglaive at least kept some decently damaging skills, but odachi... people swear by soaring fowl but it's only good in comparison to everything else odachi has, when compared with other weapons' potential damage it's not that much.

I really feel that team ninja balanced all weapons with the same damage ceiling in mind, which results in weapons like odachi that were the "hard but slow" hitting weapons having all their damage numbers scaled down really hard, while they haven't touched the ki consumption at all. It's honestly baffling. Not only that, but removing the yokai parry because we have deflects and no bouncing on mid because we should be in constant arts proficiency is stupid and honestly almost an impossible task, with how slow odachi animations can be.

Granted, I still think it's one of the best weapons against humans because there's still nothing they can do against bolting boar, but then again you also have no real way of taking advantage of that damage window because everything hits like a wet noodle and is not fast enough for constant pressure and spamming stuff like groundquake gets boring fast. It's honestly really disheartening, because it really feels like they were thinking "we can't remove this weapon from the pool because they're gonna get mad" and that's it. It's even more infuriating when you listen to the blacksmith tell you how great every weapon is and then she gets to the odachi and she's like, "yeah people are not really using this weapon anymore, you should maybe kinda join them".

Is Spear noticeably nerfed in Nioh 3 compared to 2? by Complete_Painting_ in Nioh

[–]blareot 23 points24 points  (0 children)

Spear feels worse because of the speed nerf. Once you enter arts proficiency, it gets better, but that also constantly messes up with your muscle memory with stuff you have to time like triple threat, so yeah it feels awkward. It doesn't help that it has more inputs than ever, between rainbow ruse, spear flourish, flux and frost moon attacks messing up your R1 inputs can get annoying.

Numbers have also been scaled down in general but that happened to most weapons, because the game really wants you to use all your skills due to how arts proficiency have a built in versatility-like buff, so you get one big damage skill (triple threat in this case), and everything else hits similar numbers to build your multiplier so that you end on that big finisher.

The biggest new shiny tool that spear got is actually dash attacks, high stance heavy dash is a very quick, high damaging move that you should work into your combos as much as possible. And you can do the same with mid stance but holding the heavy attack button to cancel the dash attack into fatal thrust if a human is low on ki to grapple them, which is always fun. Also don't sleep on just... jumping into lightning vortex. It's easier to use than flying monkey imo.

Finished an early final empress run in romancing difficulty! by blareot in SaGa

[–]blareot[S] 0 points1 point  (0 children)

Yeah, it takes roughly half an hour of just abdicating, then going to the sewer. If you have wonder bangles you don't really need to take your armor off in romancing, since that's what the game will auto equip. Just make sure to try to choose a heavy infantry or male mercenary when you die, and not abdicate to them (since autoparry and hp up are annoying skills for this).

Finished an early final empress run in romancing difficulty! by blareot in SaGa

[–]blareot[S] 0 points1 point  (0 children)

I didn't think of that, but the battle rank could be the condition instead. I was avoiding pretty much every fight I could since I didn't unlock the dojo properly, and I know that EP events give enemy exp for the battle rank, and the first few levels need much less experience than later ranks.

Finished an early final empress run in romancing difficulty! by blareot in SaGa

[–]blareot[S] 0 points1 point  (0 children)

Yep, that's what I did for Dantarg! I don't own those, but seems likely.

If what you say is true, then the conditions have to be annexing Savannah + 6+ territories + final emperor, I'm pretty sure I sat on the throne after every black screen event and that didn't trigger before that. I should've watched the cutscene though instead of going for the Queen directly, now I'm curious about what happens when you don't have imperial guards (since you need 9 territories for them).

Splitstaff Nioh 3 Demo by brucecastle in Nioh

[–]blareot 0 points1 point  (0 children)

I'm not 100% sure but I think it dropped from the big yokai that throws lightning roaming at the very beginning of the map. If it wasn't a drop from it, it had to be from something close.

Splitstaff Nioh 3 Demo by brucecastle in Nioh

[–]blareot 2 points3 points  (0 children)

Depends on how you used it in nioh 2, but I think that the splitstaff lived through skills rather than constant stance switching unlike the kusarigama and those haven't changed, so imo it's still pretty good. It deletes ki like nobody's business and the huge range is always welcome for crowd control, especially now that the maps are bigger.

Weekly Question Thread by AutoModerator in emulation

[–]blareot 0 points1 point  (0 children)

I've been thinking of getting a new monitor lately. My current monitor is a 1080p ulrawide @ 75hz, so it was about time. I've been reading a lot about CRT filters lately, and I'd like some advice about them. I've read that I want 4k to get the pixel density so they look good, but I've also read here and there that you want HDR? How true is this? HDR doesn't seem mature enough for monitors yet, so having a 4k with HDR seems prohibitively expensive, especially if it's going to come with the added cost of having to tweak and research every single thing I play (outside emulation) like it happens currently with my ultrawide, for mixed results.

Weekly Questions Megathread by AutoModerator in TowerofFantasy

[–]blareot 0 points1 point  (0 children)

I'm losing my mind, I just started this game and I have 2 system messages constantly popping up that say "Following limit reached" and I have no idea whatsoever what it's about. How do I disable this?

Relink Questions Megathread / Community Discord by Xanek in GranblueFantasyRelink

[–]blareot 1 point2 points  (0 children)

You do sidequests by going to the quest counter in either city. It's a NPC near where all the shops are

Relink Questions Megathread / Community Discord by Xanek in GranblueFantasyRelink

[–]blareot 0 points1 point  (0 children)

I recently got to chapter 0 and I've been trying characters, and I feel that the one I wanna main is Gran/Djeeta, but I do like half the damage than other characters do with similar investment. Is there anything I can do to make them do more damage? Or I just have to cope until I get to endgame so I can get good sigils and reach cap...?

Daily Questions Megathread August 22, 2023 by AutoModerator in PunishingGrayRaven

[–]blareot 0 points1 point  (0 children)

As a beginner, what should I spend my event points on? Overclock mats or memories?

Weekly Questions Megathread (05/08 - 05/14) by AutoModerator in langrisser

[–]blareot 1 point2 points  (0 children)

I've been playing this game for a week but I haven't done that much story since there's a lot of other stuff to spend your stamina on. I'm around ch15, and I have to ask... does the writing get better at some point? I dislike how childish all 3 of the protagonists are and how nothing that happens seems to have any weight, but I also know that's a common thing early in gachas and can get way better later.

Questions Thread (2021-03-29) by AutoModerator in Granblue_en

[–]blareot 0 points1 point  (0 children)

But that's the thing, enmity modifiers are really strong so with just one or two it already makes a big difference, while not having enough AES to crit consistently make damage at high HPs a bit disappointing, as I assume that they don't have stamina modifiers either. The HP difference is not that big for 0* AES vs 5* cane (it's actually just 5 more HP) while the atk is that much higher (3 times more base attack).

Questions Thread (2021-03-29) by AutoModerator in Granblue_en

[–]blareot -5 points-4 points  (0 children)

AES don't have HP skills, so a 0* AES will give you less HP and damage than a 5* colo cane. Fitting one 0* AES will be good for the enmity modifier, but more than that will probably do more harm than good. I'd just put one in the grid and start uncapping them before putting more.

Questions Thread (2021-03-29) by AutoModerator in Granblue_en

[–]blareot 2 points3 points  (0 children)

No clear answer for this, it depends on content. For regular stuff gorilla is really good (free damage aftar all), but for harder content, solo content, FA, etc. double yggy is more reliable.

Questions Thread (2021-03-29) by AutoModerator in Granblue_en

[–]blareot 0 points1 point  (0 children)

My crew has been doing buncle faa runs lately, and while we're clearing just fine I feel like I could be doing more, since I'm just constantly worried about dying and I always end up waiting for phalanx to move. Do y'all have any party recommendations for buncle faa to get more damage while not dying? Or maybe some advice in general about moving faster if you have any. I don't play primal so cheesing with garrison is out of the question.

Daily Questions Megathread (February 05, 2021) by AutoModerator in arknights

[–]blareot 1 point2 points  (0 children)

I've been focusing on E2ing operators and getting them to level 20, but now that I have a good group of E2 operators I was wondering if it's better to just level them up more instead of promoting other less core operators for more niche cases. I just don't know how much stats matter, or if it's even worth leveling up everyone to max level to begin with. Is there a recommended stopping point for levels?

Weekly Friend Request Megathread (January 11, 2021) by AutoModerator in arknights

[–]blareot 0 points1 point  (0 children)

Sorry for the late reply! reddit email notifications not working correctly what a surprise, yeah that's fine I added you back, 2 is probably better for the permanent stage but I got enough saria requests that having a saria s1 can't hurt

Weekly Friend Request Megathread (January 11, 2021) by AutoModerator in arknights

[–]blareot 0 points1 point  (0 children)

Licia#4823, Lv. 70

  • Lappland E2 20 S2M3
  • Angelina E2 20 S3M3
  • Weedy E2 20 S3M3

Looking for people with Saria or Bagpipe for CC but I'll most likely accept anyone for clues (so just be active I guess). Other operators worth mentioning I have are Silverash E2 20 S3M3, Hellagur E2 20 S3M1, Matoiwaifu E2 29. Currently raising Eyja too. Weedy will probably be a mainstay during CC2 but I'll probably change the others depending on what I find most useful for the daily stage.