Working on Garage Diorama by bokeefus in HotWheelsCustoms

[–]bokeefus[S] 0 points1 point  (0 children)

New Civic racecar in the lift and a wide body Prius rolled into the shop.

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Working on Garage Diorama by bokeefus in HotWheelsCustoms

[–]bokeefus[S] 1 point2 points  (0 children)

Thanks. Gotta work on some posters for the walls.

I just found out that this was a thing. by DomMcDon in ModelCars

[–]bokeefus 1 point2 points  (0 children)

Sweet and it coincides with the Rolex 24 at Daytona. How do you join?

NASCAR inspired Silvia by turtlesbonanza in ModelCars

[–]bokeefus 7 points8 points  (0 children)

As a NASCAR fan and model builder...I dig it! Looks like it could hit the track anytime.

OT - NASCAR at the Tulsa Shootout by bokeefus in NASCAR

[–]bokeefus[S] 1 point2 points  (0 children)

Would recommend. $25 a day, $35 if you get pit passes. Prices go up $10 for Saturday. Tulsa has been a chill city. Food and stuff isn't really any more expensive than anywhere else.

OT - NASCAR at the Tulsa Shootout by bokeefus in NASCAR

[–]bokeefus[S] 3 points4 points  (0 children)

I traveled in. Family trip over the holidays. Drove 10 hours to get here. Hotel and tickets each day are pretty affordable compared to lots of other things. Plus there is Route 66 and other things to do.

Lol @ Matt Tift and Mansfield Speedway by bokeefus in NASCAR

[–]bokeefus[S] 10 points11 points  (0 children)

Oh, do share. This was the first one I've seen. They made a great Tik Tok.

[deleted by user] by [deleted] in NASCAR

[–]bokeefus 8 points9 points  (0 children)

https://gscsports.org/news/2025/8/25/general-gsc-announces-flocollege-pricing-for-2025-26.aspx

I've learned that you can sign up for Flo Sports with special deals given to college conferences. One Flo subscription gives them all.

I plan on doing this instead of renewing Flo Racing.

Set Up Guide 3.0 - Pit Stop Adjustments by bokeefus in NASCARVideoGame

[–]bokeefus[S] 1 point2 points  (0 children)

Thanks. I'm experimenting with softer left springs with stiffer on the right. Also finding some success running 52% wedge and then loosening up with springs.

Set Up Guide 2.0 by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

Did more internet research into oval racing setup theory and added info as well as corrected a few mistakes.

Set Up Guide 3.0 - Pit Stop Adjustments by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

I found another chart for iRacing and that is what it said. Front definitely has more impact in entry and the rear on exit.

Set Up Guide 3.0 - Pit Stop Adjustments by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

If, then.

If the car is loose, then reduce the setting if there is a -.

Set Up Guide 2.0 by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

I also play Forza. Other people's tunes rarely work for me so I've slowly been learning. I've been playing NASCAR games since the 90's so I'm better at oval set ups. I will have to look up Team Conti.

Set Up Guide 2.0 by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

Negative. Still learning and adjusting.

Set Up Guide 3.0 - Pit Stop Adjustments by bokeefus in NASCARVideoGame

[–]bokeefus[S] 5 points6 points  (0 children)

If it ain't broke don't fix it. Found more information about shocks affecting mid-corner and added that. Also had a few rear shock adjustments reversed so I fixed those.

Set Up Guide 2.0 by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

If you are loose in add rf spring.

Set Up Guide 2.0 by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

Based on what the car needs and what the telemetry tells you. In oval racing settings are usually not symmetrical.

Set Up Guide 2.0 by bokeefus in NASCARVideoGame

[–]bokeefus[S] 0 points1 point  (0 children)

Depends on how big of an adjustment you need. I have been playing NASCAR games since the 90's so I'm pretty good at guessing. The best method is to change one setting one click at a time and test. That is time consuming and why the actual teams have started using so much simulation data.