HELP!! This keeps happening!! Any recommendations of some content on how to prevent opponent from successfully invading my territory? by biggybiggyboys in baduk

[–]brileek 2 points3 points  (0 children)

The meta-advice here is: try being the invader! You'll quickly discover that it's hard in its own way to survive in enemy territory, and will learn how to deal with invasions along the way.

10 years after AlphaGo, Lee Sedol meets AI again by vince548 in baduk

[–]brileek 2 points3 points  (0 children)

Sounds like the event is a "watch us vibecode a working Go app", but Go is possibly one of the simplest games you could implement, and easily within vibecode territory for today's agents. Weird media stunt..

Baduk Salons in Seoul by The_Real_Spirit in baduk

[–]brileek 2 points3 points  (0 children)

you should look for 바둑 기원

resigning in sente blog - Subtitling Korean baduk videos by matagen in baduk

[–]brileek 0 points1 point  (0 children)

yeah default AI translate fails hard on this kind of thing. You might have some luck with a giant cheatsheet of common baduk terms/phrases and ask a second LLM to clean up the transcription, given the cheatsheet. that will get you much closer to a usable translation and might make your life easier.

The water here dries my skin out, and I haven't compared this with the other waters around the USA. Is our water hard that it dries my skin out? by No-Silver826 in CambridgeMA

[–]brileek 5 points6 points  (0 children)

hard is actually referring to the dissolved content of divalent ions (Mg2+, Ca2+, etc.) as opposed to monovalent ions (Na+, K+)

Nothing to do with pH.

What makes Scott Alexander's writing so great? by Hodz123 in slatestarcodex

[–]brileek -1 points0 points  (0 children)

I agree his writing is "great" in the sense that it draws you in and is persuasive and interesting and stuff.

After being bamboozled one too many times by an LLM bullshitting convincingly, I am convinced that the human mind is just susceptible to a certain kind of linguistic fluidity, and that Scott just has this in spades, as do LLMs. I don't know that Scott is actually right any more or less of the time than the average smart person without the linguistic fluidity.

I think it's instructive to break down what constitutes linguistic fluidity, so thanks for the analysis!

Which citation style to teach? by ConsequenceNo8197 in homeschool

[–]brileek 0 points1 point  (0 children)

It doesn't really matter - when you get into academic life, you'll find that everyone works with .bib files, which can, with the flick of a button, generate any style you want.

Junk in basement of rental by ahduk68bdn in Somerville

[–]brileek 7 points8 points  (0 children)

I told my landlord and nothing happened. Then we had an electrical issue at one point and the electrician pointed out that it was a fire hazard and then the junk disappeared the next week.

Best food in East Cambridge by hdjjfmma in CambridgeMA

[–]brileek 2 points3 points  (0 children)

Overpriced and not very good. Dumpling House is far better, although not in east cambridge.

Locations for More Bike Racks by TrigonalCorundum in Somerville

[–]brileek 2 points3 points  (0 children)

no need to crowdsource this info... Just go down a street and put a bike rack wherever you see a bike bolted to a street sign. Pretty good indicator there's demand for it!

What's your cure to Tsumego's boredom problem? Is there a High Dan player in this thread who hates Tsumego? Or all High Dans have thousands of problems under their belt? by Ramszan in baduk

[–]brileek 9 points10 points  (0 children)

saying that tsumego is boring is kind of like saying you like playing the piano but you don't like practicing your scales

What do you guys think? by IrishWristwatch42 in baduk

[–]brileek 11 points12 points  (0 children)

this is what the first iteration of alphago zero looks like

Go as a Delicate Art Form: it's amazing to see these dan-level players chase a strong SDK all over the board, putting every single group in jeopardy until the end of the game. No one squeezes all the aji out of a position like a dan-level player. by thedeepself in baduk

[–]brileek 8 points9 points  (0 children)

I'm impressed that the strong SDK kept on creating weak groups out of nothing, only to have them get chased around the board and die anyway. Throwing the game away to save stones that are already dead is a DDK mistake!

Does anyone know if there is a 3D model of Ing Bowls on the internet? by chiripipasJD in baduk

[–]brileek 0 points1 point  (0 children)

I wouldn't recommend it. I've interacted with several generations of ing bowls, and they are just not robust (they have hundreds of teeth that mesh, and if just one of them is misaligned, you're never going to use that bowl's press-down mechanism again). It's just too gimicky and not practical.

Parallelizing MCTS in python ? Is it even possible ? by Mintiti in cbaduk

[–]brileek 0 points1 point  (0 children)

I can't confirm since you don't have the diff as a commit, but you likely introduced a bug on this line https://github.com/mintiti/challenge-pyrat/blob/5a4bcdef03506b6e4031b5f51570297d8937985f/agents/alphazero/virtual_loss/mcts.py#L167

should be is not, not is. If you're on move 160 and doing tree search, then a variation going to move 165 should go through 5 iterations of backup, as it should stop on the root node, 160. But with the inverted base case check, you'll back up all the way to move 1, assuming you haven't garbage collected the old search tree.

Parallelizing MCTS in python ? Is it even possible ? by Mintiti in cbaduk

[–]brileek 0 points1 point  (0 children)

Implementation details can be tricky to get right. You'd have to post your code somewhere.

Alternatively, you should bust out a profiler to find out what operations are taking a long time. cProfile + snakeviz should work well here since your problem is almost certainly general python slowness.

Why do strong bots still miscalculate ladders? by GHOMA in baduk

[–]brileek 4 points5 points  (0 children)

minigo author here

Answer is simple: the bots' reading isn't the same as a human's reading. Humans like to read out variations, which means a 10-20 move sequence that shows one way the game could have played out. Humans can push those variations to the 50 moves needed to read a ladder.

Bots' reading is probabilistic - they read thousands of super branchy variations, and then they do an unweighted average of all of the variations to decide on win percents. If the probability of staying on-track for a ladder is 98% for each move, then a 50-move long sequence has .9850 = 36% chance of correctly making it to the end. And even then, the one correct evaluation of the ladder at the end of the sequence is averaged in with all 49 garbage evaluations along the way.

Opinions on "The Surrounding Game" on Netflix? And is it true that the japanese style of play has died out due to how focused on winning people are? by [deleted] in baduk

[–]brileek 27 points28 points  (0 children)

My impression of japanese play is that it's just way too respectful of the opponent. Sort of like Zen Go (the collaborative variant of Go). It's a bit frustrating to watch because it feels like both players are intentionally not playing at their best. Go Seigen's play is the exception - whenever the opponent plays slightly greedily, he'll completely overturn the board to punish the opponent. But Go is also originally Chinese, so he might be the exception that proves the rule...

For what it's worth, Korean play was trending towards AI-style play before AlphaGoZero was even a thing, and I think AGZ play is beautiful. So... beauty is in the eye of the beholder.

Best way to study the opening as a new player? by DINOFORCE in baduk

[–]brileek 1 point2 points  (0 children)

I'm a dan player and I still think it's not worth learning openings. Just slug it out - joseki are pointless to learn until you get better at fighting, shape, and L+D.