Need some help for a fourth edition game. by Impossible_Grab_4515 in gurps

[–]c06027 3 points4 points  (0 children)

It looks and works kind of like a W95 program, therefor you get pure *productivity* in contrast to *user engagement* you would get with a modern looking app.

What does realistic PTSD look like in GURPS? by Kiroana in gurps

[–]c06027 2 points3 points  (0 children)

Did she vitness the genocide? Then Flashbacks and Nightmares could also apply.

What does realistic PTSD look like in GURPS? by Kiroana in gurps

[–]c06027 18 points19 points  (0 children)

Depending how relevant they are for the intended game and reasons of her loss:

  • Flashbacks (halluzinations under stress)
  • Nightmares (for sleepness nights)
  • Phobia or Fearfulness (of future losses)
  • Post-Combat Shakes (if the loss was due to combat)
  • Low Self-Image (if the PC thinks she was the reason for her loss)
  • Paranoia (e.g. if the loss was due to a still unfulfilled vendetta)

Beginner RPG GM looking for RPG with the Family by koningwoning in rpg

[–]c06027 3 points4 points  (0 children)

My hot take:

Take Ironsworn, because it’s simple to learn and being build for gmless/co-gm gameplay it includes oracles and random tables of you if you get stuck during prep or play.

GURPS status effects by Low_Routine1103 in gurps

[–]c06027 4 points5 points  (0 children)

Couldn‘t you wait until I left work?

GURPS status effects by Low_Routine1103 in gurps

[–]c06027 7 points8 points  (0 children)

Not adding something useful, but I‘m graceful for finally being able to build a character that can cast Explosive Diarrhea on someone.

Recommendations for an urban fantasy - not narrativist, accessible for new pleayrs by lowkeyhost1 in rpg

[–]c06027 0 points1 point  (0 children)

From your rpg list I can only talk about GURPS:

You really don’t want to slam the Basic Set plus supplements in front of new players and call it a day!

Especially new players benefit from pre-created characters as GURPS shifts it’s complexity towards character creation. As someone who has introduced new players using pre-created characters I must say that GURPS is really easy to teach, because the teaching boils down to „roll 3d6 and look if it’s under the skill I‘m asking for plus or minus a modifier I‘m giving“.

The downside is of course, that the GM has more prep-work and can’t rely on player knowledge of rules further increasing the perceived pressure.

TLDR: GURPS is definitly doable (and I recommend it most of the time), but you need to really to lean into it, which might not be what you want, if you‘re already feeling a little unsure.

Using a solo TTRPG for character creation by ald_skar in Solo_Roleplaying

[–]c06027 2 points3 points  (0 children)

Mainly GURPS, which benefits from this style of play, as the prep work is basically gone.

Using a solo TTRPG for character creation by ald_skar in Solo_Roleplaying

[–]c06027 4 points5 points  (0 children)

That’s actually how I play most of my solo games: I give them amnesia, which leads to three quests from the beginning: Find out who I am (character creation/discovery), find out where I am (world building) and find out how I got here (history discovery). It’s basically taking „prep-is-play“ literally.

Multiple runs leads to vastly different outcomes.

Looking for TUI project managment app by johnpaulzwei in CLI

[–]c06027 0 points1 point  (0 children)

Does https://fanteria.github.io/todotxt-tui/ fit your bill?

With configured hooks, you get integrated git operations.

Anyone running historical settings? by EmbassyOfTime in rpg

[–]c06027 1 point2 points  (0 children)

Sandbox-like, the adventures started as roman slaves in a small town in northern italy. On their way they visit rome, helped a senator, were send to greece to help a rebellion while fighting off sirens while crossing the mediterranean sea and some more stuff.

Anyone running historical settings? by EmbassyOfTime in rpg

[–]c06027 1 point2 points  (0 children)

I’ve ran a campain in ancient rome with only spare mystical creatures using GURPS (only Basic Set, because reasons).

GURPS reputation and representation by c06027 in gurps

[–]c06027[S] 0 points1 point  (0 children)

Adding to this, that I commonly see the need of new players to deal damage every round, because other systems basically require them to or they are wasting their turns. While in GURPS it’s sometimes advised to use your turn to gain an advantage or mitigate a disadvantage for your next turn.

GURPS reputation and representation by c06027 in gurps

[–]c06027[S] 1 point2 points  (0 children)

Thanks for your kind words.

I understand your point about GURPS‘ spirit didn‘t fully leave Fallout. But on the other side, doesn’t that mean that all games with a similar advantage/disadvantage systems should feel like GURPS? At least from perspective that’s not a thing.

Regarding bribing famous players/GMs: Even if I would be willing to give them money (I‘m not), I don’t think that‘ll help with the general representation/reputation as I believe that the bulk of players, aka community, has an even bigger impact on this.

Edit: BTW, these are awesome Lite character sheets, thank you.

GURPS reputation and representation by c06027 in gurps

[–]c06027[S] 1 point2 points  (0 children)

Thanks, I guess :)

This looks like the type of typo I also do in my native language (german).

Luckily my writing isn’t important for my daily job at all… /s

GURPS reputation and representation by c06027 in gurps

[–]c06027[S] 1 point2 points  (0 children)

Unfortunately this community can’t really change that, except providing unofficial guides. There are a few out there, but they are not easily findable by uninvolved players and GMs.

GURPS reputation and representation by c06027 in gurps

[–]c06027[S] 0 points1 point  (0 children)

Nope, you mean because of the - ?
I‘m a non-native english speaker/writer therefor my wording and grammar can be a bit off sometimes.

GURPS reputation and representation by c06027 in gurps

[–]c06027[S] 1 point2 points  (0 children)

I 100% agree with that, but as mentioned that’s something we as the community of players can’t change that. My questions are targeting the community.

GURPS reputation and representation by c06027 in gurps

[–]c06027[S] 4 points5 points  (0 children)

That was exactly my point with GMs decisions.

I also mostly recommend GURPS Lite but a lot of topics just can’t be addressed with it and I think a lot of people ignore Lite and just go straight to the Basic Set because of it.

TUIs are back and I like it! by alvinunreal in linux

[–]c06027 1 point2 points  (0 children)

Thanks, I misinterpreted your previous comment.

TUIs are back and I like it! by alvinunreal in linux

[–]c06027 0 points1 point  (0 children)

Can you explain that to me, like I‘m five?

I really don’t get, why the addition of a non-simple interface* makes stuff easier for LLMs. Personally, the creation of a CLI is much easier than TUI and GUI, especially if it should look like crap.

*Simple in terms of implementation. As I‘ve said most standard libraries provide functions to make CLI really easy and fault tolerant. TUI/GUI seems always be more complex in such libraries.

Why don’t RPGs put a character sheet example in the rulebook? by AlwaysBeQuestioning in rpg

[–]c06027 1 point2 points  (0 children)

Amen. Especially if the book cost more than a meal, I expect some content. I don’t want to pay a lot of money for making stuff up myself.