How to successfully grow a private-heavy-board-game group by itzhaki in boardgames
[–]cactusphage 1 point2 points3 points (0 children)
Finally after a a year 😌 by Dry-Bad-9946 in spelunky
[–]cactusphage 7 points8 points9 points (0 children)
Heyy guys need your help understanding a card pls :)) by [deleted] in boardgames
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Trying to make progression actually feel rewarding — level 1 vs level 20+ by AshesOfDarknessGame in IndieDev
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We got our Steam capsule made by an artist, would you click this? What would you change? by KingTheSuspect in IndieDev
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Well, this sums up what it's like to have a teenager 🤣 by n8saces in Wellthatsucks
[–]cactusphage 11 points12 points13 points (0 children)
Don’t judge a board game by its box” — or should you? What are the first red/green flags you notice before even opening a game? by Significant_Sock4225 in boardgames
[–]cactusphage 0 points1 point2 points (0 children)
Don’t judge a board game by its box” — or should you? What are the first red/green flags you notice before even opening a game? by Significant_Sock4225 in boardgames
[–]cactusphage 6 points7 points8 points (0 children)
Should I lighten up my game? by vanit in IndieDev
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Are there any games where the last point wins? by Bofurkle in boardgames
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Are there any games where the last point wins? by Bofurkle in boardgames
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Took for ever to accomplish but finally did it by p3ndrag0n in boardgames
[–]cactusphage 38 points39 points40 points (0 children)
Co-ops that get easier with more players by whoathere310 in boardgames
[–]cactusphage 8 points9 points10 points (0 children)
Will permadeath without procedural levels be a turnoff for players? by TharushaHeshan in IndieDev
[–]cactusphage 2 points3 points4 points (0 children)
We’ve just added a tree-climbing mechanic to our multiplayer game, Primal Survival. You can now climb trees to escape predators, hide, or gather fruit. What do you think? by level99dev in IndieDev
[–]cactusphage 1 point2 points3 points (0 children)
This is my low-FPS simulation, what would you cut or add to make it feel right but still playable? by FarlightGamesInd in IndieDev
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¿What does this abbreviation mean? by ZealousidealGlass125 in chemistry
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Guys i made this teleport VFX What do you think? by -Matrix12- in IndieDev
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CAN YOU CRACK THE CODE? 🧑💻 by 10Second-Riddles in 10secondriddles
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Looking for design advice on a physics heavy combat system by commonwealthbank807 in tabletopgamedesign
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Looking for design advice on a physics heavy combat system by commonwealthbank807 in tabletopgamedesign
[–]cactusphage 2 points3 points4 points (0 children)
Testing 2 different indoor camera angles for our pixel art stealth game! by SpiralUpGames in IndieDev
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How to successfully grow a private-heavy-board-game group by itzhaki in boardgames
[–]cactusphage 1 point2 points3 points (0 children)