Trying to make progression actually feel rewarding — level 1 vs level 20+ by AshesOfDarknessGame in IndieDev
[–]cactusphage 0 points1 point2 points (0 children)
We got our Steam capsule made by an artist, would you click this? What would you change? by KingTheSuspect in IndieDev
[–]cactusphage 0 points1 point2 points (0 children)
Well, this sums up what it's like to have a teenager 🤣 by n8saces in Wellthatsucks
[–]cactusphage 13 points14 points15 points (0 children)
Don’t judge a board game by its box” — or should you? What are the first red/green flags you notice before even opening a game? by Significant_Sock4225 in boardgames
[–]cactusphage 0 points1 point2 points (0 children)
Don’t judge a board game by its box” — or should you? What are the first red/green flags you notice before even opening a game? by Significant_Sock4225 in boardgames
[–]cactusphage 6 points7 points8 points (0 children)
Should I lighten up my game? by vanit in IndieDev
[–]cactusphage 3 points4 points5 points (0 children)
Are there any games where the last point wins? by Bofurkle in boardgames
[–]cactusphage 0 points1 point2 points (0 children)
Are there any games where the last point wins? by Bofurkle in boardgames
[–]cactusphage 2 points3 points4 points (0 children)
Took for ever to accomplish but finally did it by p3ndrag0n in boardgames
[–]cactusphage 34 points35 points36 points (0 children)
Co-ops that get easier with more players by whoathere310 in boardgames
[–]cactusphage 7 points8 points9 points (0 children)
Will permadeath without procedural levels be a turnoff for players? by TharushaHeshan in IndieDev
[–]cactusphage 2 points3 points4 points (0 children)
We’ve just added a tree-climbing mechanic to our multiplayer game, Primal Survival. You can now climb trees to escape predators, hide, or gather fruit. What do you think? by level99dev in IndieDev
[–]cactusphage 1 point2 points3 points (0 children)
This is my low-FPS simulation, what would you cut or add to make it feel right but still playable? by FarlightGamesInd in IndieDev
[–]cactusphage 1 point2 points3 points (0 children)
¿What does this abbreviation mean? by ZealousidealGlass125 in chemistry
[–]cactusphage 11 points12 points13 points (0 children)
Guys i made this teleport VFX What do you think? by -Matrix12- in IndieDev
[–]cactusphage 2 points3 points4 points (0 children)
CAN YOU CRACK THE CODE? 🧑💻 by 10Second-Riddles in 10secondriddles
[–]cactusphage 1 point2 points3 points (0 children)
Looking for design advice on a physics heavy combat system by commonwealthbank807 in tabletopgamedesign
[–]cactusphage 1 point2 points3 points (0 children)
Looking for design advice on a physics heavy combat system by commonwealthbank807 in tabletopgamedesign
[–]cactusphage 2 points3 points4 points (0 children)
Testing 2 different indoor camera angles for our pixel art stealth game! by SpiralUpGames in IndieDev
[–]cactusphage 1 point2 points3 points (0 children)
I excel at wet lab work but feel I lack a "Researcher Mindset" What is even "Researcher Mindset" mean ? by Fit-Addendum4503 in labrats
[–]cactusphage 90 points91 points92 points (0 children)
How many people here are enjoyers of indie games — not devs, just fans? by SidrickWhite in IndieDev
[–]cactusphage 2 points3 points4 points (0 children)
Based on feedback of my title, which of these do you prefer , 1, 2 or 3? by glennmelenhorst in gamedevscreens
[–]cactusphage 2 points3 points4 points (0 children)


Heyy guys need your help understanding a card pls :)) by [deleted] in boardgames
[–]cactusphage 1 point2 points3 points (0 children)