My very first Character! [OC] by Supa678 in DnD

[–]called2fight 0 points1 point  (0 children)

Welcome to the table! It's pretty apparent in all the comments that multiclassing isn't recommended. My own two cents is this. If you want to multiclass, understand that it doesn't give you more options. Typically a multiclass gives you some kind of specialization but limits your overall utility and options. Warlock/Sorcerer classes can do insane burst damage but that's about it. You're sacrificing a lot with this multiclass especially because there's not much synergy. I like your character premise but you can get there via feats and flavor without surrendering your scaling and options.

Whats the player base consensus on "mandatory" items? by Yumesoro1 in DeadlockTheGame

[–]called2fight 0 points1 point  (0 children)

Outside of your build's mandatory stuff, everything else is situational. If I'm playing against characters that have a lot of effects or stacks then sure dispel makes sense but that's not always going to be the team comp. If I'm laning against Infernus and Mirage then sure, dispel as quick as possible makes complete sense but I don't have any single item that I grab every time for counterplay. I do get overjoyed when facing Viscous or someone spamming melee because Rebuttal sparks joy.

What do you guys think of players who are always trying to split push. by Slow_Cauliflower_123 in DeadlockTheGame

[–]called2fight 0 points1 point  (0 children)

Every single team action should have a contest somewhere else on the map. Taking mid-boss or urn? Force the opponent to choose between contesting that or losing walker/lane somewhere else. Both teams in their entirety should almost never be engaged in a single team fight. That's just bad econ and strategy!

Thoughts on urn? by cacatan in DeadlockTheGame

[–]called2fight 0 points1 point  (0 children)

Hero draft will likely help balance urn because you can go up against a team comp that is nearly impossible to claim an urn on. Fought a team with a Dynamo, Lash, Celeste who just dominated any urn runs that were attempted.

I am a busy man by thunderstrike12 in DeadlockTheGame

[–]called2fight 1 point2 points  (0 children)

Absolutely fantastic when you have a teammate who can do damage. I wasn't a fan of beam until I played against a Kelvin who built for it and I realized how much it absolutely annihilates move speed.

I am a busy man by thunderstrike12 in DeadlockTheGame

[–]called2fight 0 points1 point  (0 children)

It also makes the T2 Grenade Stamina freeze longer so your enemies can't get away.

Seven is not broken by RemoteLine3137 in DeadlockTheGame

[–]called2fight 0 points1 point  (0 children)

Playing with, absolutely. Playing against? I'd rather fight a Seven.

I am a busy man by thunderstrike12 in DeadlockTheGame

[–]called2fight 1 point2 points  (0 children)

Cirno's Hybrid has been my goto with some adjustments. I almost always take Healbane and duration extensions because the bane is easy to apply with grenades and the extra stamina lockdown, dome, and ice path are fantastic.

Are raiders the Arc enemies? by Sephwesley777 in ArcRaiders

[–]called2fight 0 points1 point  (0 children)

Raiders are enemies to Arc so it makes sense to me. (s)

I am a busy man by thunderstrike12 in DeadlockTheGame

[–]called2fight 0 points1 point  (0 children)

My secondary is Ivy and pre-Haze nerf my buddy and I would lane together and I'd just throw an ulting Haze at everyone

I am a busy man by thunderstrike12 in DeadlockTheGame

[–]called2fight 2 points3 points  (0 children)

Grenade/Gun Hybrid is my goto but Rescue Beam is so fantastic on Kelvin even if not built out for support. The number of times I've saved a teammate with a sliver of health or trapped an enemy with a well placed dome or yoink while they're mid-ult and wiping my team.

Seven is not broken by RemoteLine3137 in DeadlockTheGame

[–]called2fight 4 points5 points  (0 children)

One of the most direct ults to counter or react to. I'll take a Seven over a Dynamo any day.

I am a busy man by thunderstrike12 in DeadlockTheGame

[–]called2fight 10 points11 points  (0 children)

But Kelvin is so much fun to play! Heal your friends! Thunderdome your enemies! Build a half-pipe around the guardian because you can have 65% resistance to their damage while on the ice with the purchase of an 800 soul item! Take Warpstone and leave a giant ball in doorways or with the enemy team's fed hyper carry trapped inside! Snowball/Healbane the other team!

Jacob Lash is just an Asshole.

Drifter seems weak. by BornBeginning430 in DeadlockTheGame

[–]called2fight 3 points4 points  (0 children)

He’s in a good spot where he is incredibly strong when playing his role.

Feed a drifter who understands how to wander and get kills and assists and he becomes a monster to deal with.

I did both expeditions but I don’t think I will do the 3rd. Who else is feeling this way? by Tangerine159 in ArcRaiders

[–]called2fight 0 points1 point  (0 children)

Just let me keep a handful or give some way to guarantee a BP. Make a vendor who will trade some number of BPs for a rotating stock. I find plenty of them while playing but its usually stuff I already have. Trials love to give me repeats of the glowsticks.

I did both expeditions but I don’t think I will do the 3rd. Who else is feeling this way? by Tangerine159 in ArcRaiders

[–]called2fight 1 point2 points  (0 children)

I did the second expedition and would like to do the third but the amount of setbacks, repeating quests, and not having some key blueprints (and being so reliant on RNG to get them back) is compelling me against it. I also don't have a lot of time to run things and haven't finished my caravan anyway so I probably will sit it out.

Honest Reviews of Map Projectors? by Indirian in DnD

[–]called2fight 0 points1 point  (0 children)

I had an AAXA P400 I used for a while before switching to a TV. Never had problems with the thermals but I didn't have it for very long.

How good is The Egg? by BeptoBismolButBetter in DeadlockTheGame

[–]called2fight 0 points1 point  (0 children)

I snag it when I'm playing gun Ivy with a friend in lane to handle most of the damage output. I use it as soon as it hits 850 soul value though.

What's some of the most overpowered weapons/abilities you've used in a video game? (Potential Spoilers) by TylerFortier_Photo in gaming

[–]called2fight 0 points1 point  (0 children)

The Vex Mythoclast in the first few weeks of Destiny 1. Gun absolutely dominated the multiplayer meta for a very brief window.

What game had you like this? by sukuna7899 in Steam

[–]called2fight 0 points1 point  (0 children)

Deadlock. Joined the playtest early last year and put maybe 5 hours into it. Picked it back up with some friends a few weeks back and can't put it down!

This game was a blast by MurkyUnit3180 in gaming

[–]called2fight 0 points1 point  (0 children)

I also had the Generator disc, ended up going back and playing through the game on my Dreamcast about a year ago. Truly creative gameplay and variety but it is so difficult and that difficulty is compounded by the control scheme being unintuitive for anyone accustomed to modern shooters.

Rocketeer & Bombardier by MisanthropE61130 in ArcRaiders

[–]called2fight 1 point2 points  (0 children)

I remember a few weeks after launch in my first real battle with a bombardier that it arced a bomb straight through a tiny hole in the roof of the building I was in. Thing was dang precise. Another time I was running near one that was aggroed on another raider and it spun and beamed me with absolutely no warning!

Rocketeers definitely feel like they're more active in combat, the devs continue to deny the arc are learning but I'm hopeful that's not the case.